Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 9927759124410889237 7 Savior361 the Conjurer (level 2, 24/24 HPs) Began as an Ogre Conjurer on Nov 24, 2023. Quit the game on level 1 of the Dungeon on Dec 1, 2023. The game lasted 00:01:00 (183 turns). Savior361 the Conjurer (Ogre Conjurer) Turns: 183, Time: 00:01:01 Health: 24/24 AC: 3 Str: 10 XL: 2 Next: 4% Magic: 5/5 EV: 9 Int: 19 God: Gold: 0 SH: 0 Dex: 7 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + d - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible (left hand) Scrolls c - a scroll of blinking {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.8 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You kill the ball python! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka and a giant cockroach come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. You kill the quokka! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (moderately wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. Magic restored. Welcome back, Savior361 the Ogre Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....................## ...#†##.....###......... ........#............... ........#.#.#####....... ........#.#....##....†#. ........#.#....######.#. ........#.##.########.#. ...........†............ .......@..###########.## .......##............... ....... #########.###### ....... #....... ....... #.#.#### ....... #.#..... ....... #.#####. ###.... #.# ..#. #.# #)#. There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 2 quokkas (D:1) A ball python (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Savior361 the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 142 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/5 145 | D:1 | Learned a level 2 spell: Searing Ray 183 | D:1 | Upgraded the game from 0.31-a0-986-g5e6e4ef867 to | 0.31-a0-1074-g0b22e4e0f1 183 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, shapermc_ecumenical_altar_acropolis, minmay_domino_4 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 10 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 182 | 182 | 0 | 70 | 82 | 1 | 182.0 | Dungeon | 182 | 182 | 0 | 70 | 82 | 1 | 182.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 182 daAuts