Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 5698122462442925030 1728 Savior361 the Conjurer (level 9, -1/58 (61) HPs) Began as a Coglin Hunter on Aug 31, 2024. Slain by a vampire bat (3 damage) ... manifested out of Blorkula the Orcula ... on level 6 of the Dungeon. The game lasted 00:09:50 (4688 turns). Savior361 the Conjurer (Coglin Hunter) Turns: 4688, Time: 00:09:51 HP: -1/58 (61) AC: 5 Str: 12 XL: 9 Next: 5% MP: 2/15 EV: 11 Int: 11 God: Gold: 204 SH: 0 Dex: 22 Spells: 9/16 levels left rFire . . . a - +3 sling {Fredrik} rCold + . . f - staff of Rooxteam {rElec rPois rN+ Dex+3 Alchemy} rNeg + . . i - +2 leather armour {rC+} rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.14/turn (no gizmo) %: no passive effects @: lightly drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 354 gold pieces. You spent 150 gold pieces at shops. Inventory: Hand Weapons a - a +3 sling (weapon) {Fredrik} d - a +0 sling {Jingyi} Armour b - a +0 leather armour i - a +2 leather armour of cold resistance (worn) Magical Staves f - the staff of Rooxteam (offhand) {rElec rPois rN+ Dex+3 Alchemy} (You found it on level 4 of the Dungeon) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. Wands l - a wand of acid (9) t - a wand of polymorph (10) Scrolls c - a scroll of butterflies e - 4 scrolls of enchant weapon n - 3 scrolls of fog q - a scroll of enchant armour s - a scroll of vulnerability v - a scroll of identify Potions g - a potion of curing h - a potion of attraction j - 4 potions of brilliance k - 2 potions of degeneration m - a potion of ambrosia {unknown} o - a potion of invisibility {unknown} r - a potion of heal wounds u - 2 potions of mutation {unknown} Skills: - Level 2.0 Fighting - Level 6.1 Ranged Weapons - Level 1.1 Armour - Level 1.7 Dodging - Level 0.7 Stealth + Level 4.3 Spellcasting + Level 6.7 Conjurations + Level 2.8 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 1% 1 b - Searing Ray Conj 34% 2d5 2% 2 c - Fulminant Prism Conj/Alch 9% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 76% 1d7 4% 1 Momentum Strike Conj/Tloc 18% 3d8 11% 2 Mercury Vapours Alch/Air 16% N/A 24% 2 Blink Tloc 4% N/A 41% 2 Lesser Beckoning Tloc 4% N/A 41% 2 Olgreb's Toxic Radiance Alch 13% N/A 65% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Fedhas Nemelex Xobeh Wu Jian Xom The Shining One Shops: D:3 * D:5 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the vampire bat. The vampire bat is severely damaged. The vampire bat closely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat barely misses you. x2 The vampire bat bites you but does no damage. You shoot a sling bullet. The sling bullet hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. The vampire bat closely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the vampire bat! The vampire bat is heavily damaged. The vampire bat bites you but does no damage. The vampire bat barely misses you. You shoot a sling bullet. The sling bullet hits the vampire bat! The vampire bat is heavily damaged. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the vampire bat. The vampire bat is heavily damaged. The vampire bat misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat barely misses you. You shoot a sling bullet. The sling bullet hits the vampire bat. The vampire bat is almost destroyed. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat misses you. The vampire bat bites you. You die... ###h.# ### #. #....# #. #....# .## #....# ..# ###..# #.# ##.# #b# #†# #b### #.# #@.)# #.# ###.# #)# ### #.####.#####.. #.# .........### #.####.......... ##o..###...##... ##......###.##.# ##........#†..).# #...........#.### You could see 2 vampire bats. Vanquished Creatures Pikel (D:5) Sigmund (D:5) A black bear (D:5) A centaur (D:6) 2 lemures (D:5) 2 bullfrogs (D:6) 2 scorpions 4 wights (D:5) A vampire bat (D:6) A hound (D:6) A bombardier beetle (D:6) 2 jellies (D:5) A sleepcap (D:6) Jessica (D:2) 3 iguanas 2 orc wizards (D:6) 11 adders A shadow imp (D:5) 2 white imps 3 dart slugs 2 ribbon worms (D:3) 4 orcs 4 ball pythons 6 bats 7 endoplasms 3 giant cockroaches 4 hobgoblins 7 kobolds 4 frilled lizards (D:3) 2 goblins 3 rats 89 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:6) 2 creatures vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Savior361 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 202 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 726 | D:2 | Found an ornate altar of the Wu Jian Council. 800 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 809 | D:2 | Noticed Jessica 811 | D:2 | Killed Jessica 918 | D:2 | Reached skill level 5 in Ranged Weapons 918 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/4 1411 | D:4 | Found a shimmering altar of Xom. 1653 | D:3 | Found Zeelanny's General Store. 1667 | D:3 | Bought a scroll of enchant armour for 90 gold pieces 1667 | D:3 | Bought a potion of heal wounds for 60 gold pieces 1727 | D:3 | Reached skill level 1 in Armour 1736 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2358 | D:4 | Identified the staff of Rooxteam {rElec rPois rN+ Dex+3 | Alchemy} 2368 | D:4 | Found a glowing golden altar of the Shining One. 2369 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2372 | D:4 | Found a blossoming altar of Fedhas. 2374 | D:4 | Found a broken altar of Ashenzari. 2377 | D:4 | Learned a level 1 spell: Magic Dart 2380 | D:4 | Learned a level 2 spell: Searing Ray 2468 | D:4 | Reached XP level 6. HP: 36/44 MP: 6/6 2674 | D:4 | Reached skill level 1 in Conjurations 2700 | D:5 | Entered Level 5 of the Dungeon 2765 | D:5 | Reached skill level 1 in Spellcasting 2896 | D:5 | Found Fiseuvi's Antique Armour Boutique. 2900 | D:5 | Noticed Sigmund 2905 | D:5 | Killed Sigmund 2906 | D:5 | Reached XP level 7. HP: 50/50 MP: 8/10 3333 | D:6 | Noticed Pikel 3523 | D:5 | HP: 2/50 [Pikel/+0 whip of flaming (5)] 3529 | D:5 | Killed Pikel 3530 | D:5 | Reached skill level 5 in Conjurations 3530 | D:5 | Reached XP level 8. HP: 21/56 MP: 10/13 3535 | D:5 | Learned a level 4 spell: Fulminant Prism 3849 | D:6 | Reached skill level 1 in Alchemy 4585 | D:6 | Reached XP level 9. HP: 54/55 MP: 7/15 4654 | D:6 | Noticed Blorkula the Orcula 4688 | D:6 | HP: 2/58 [vampire bat[manifested out of Blorkula the | Orcula] (5)] 4688 | D:6 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_ring, dreamdust_wishing_well, minivault_5 D:2: layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, basic_altar, uniq_jessica D:3: layout_basic, serial_shops, shop D:4: layout_loops_ring, nicolae_overflow_macrodata_refinement, mainiacjoe_overflow_cross_hatched D:5: layout_basic, serial_shops, shop_fountains, uniq_sigmund D:6: layout_rooms, minmay_temple_entry_stoned_glass, uniq_edmund, uniq_pikel, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 5 6 | 6.1 Armour | 1 | 1.1 Conjurations | 3 5 6 | 6.7 Spellcasting | 2 3 4 | 4.3 Alchemy | 2 | 2.8 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 94 | 238 | 166 || 498 Cast: Searing Ray | | | 15 || 15 Magic Dart | | | 7 || 7 Fulminant Prism | | | 2 || 2 Use: Scroll | 6 | 6 | 3 || 15 Potion | | | 2 || 2 Armour: Leather armour | 7 | 17 | 89 || 113 Dodge: Dodged | 10 | 18 | 72 || 100