Dungeon Crawl Stone Soup version 0.33-a0-899-g969233c879 (webtiles) character file. Game seed: 14563692845641267250 2 Savior361 the Apothecary (level 1, -1/11 HPs) Began as a Poltergeist Alchemist on Feb 17, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (121 turns). Savior361 the Apothecary (Poltergeist Alchemist) Turns: 121, Time: 00:00:29 Health: -1/11 AC: 1 Str: 4 XL: 1 Next: 25% Magic: 1/3 EV: 11 Int: 17 God: Gold: 37 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 cloak (haunted) Scrolls c - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 0.6 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d2 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal looks more healthy. Your magical contamination has completely faded away. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (almost dead) Poisonous fumes billow around the jackal! You kill the jackal! The jackal closely misses you. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal but do no damage. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal closely misses you. x2 You completely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #...### #...# #.#########.# #h.......... #h..#....####### .....###.....#..... #..............# #..####......########.## ### #......hhh@....... .. ####.#..####..#..# .## #............# ..## ##.....##.##### ...## ##.#.......... ....## ..###.......... .....## ..##.......... ......## ..##......... #......## ..#......... You could see 3 jackals. Vanquished Creatures A jackal (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Savior361 the Poltergeist Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 121 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_rooms, nicolae_concentric_dashed_squares_mild, minmay_splitting_lines, item_on_display_a_b, minmay_door_square Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Poisonous Vapours || 3 Armour: Skin || 11 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 91 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 0 | 91 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts