Dungeon Sprint DCSS version 0.27-a0-1137-g3ef0f4ec91 (webtiles) character file. Game seed: 12316731252960691348 0 Scarexists the Grave Robber (level 1, 0/13 HPs) Began as a Human Necromancer on May 6, 2021. Slain by a wyvern (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:20 (9 turns). Scarexists the Grave Robber (Human Necromancer) Turns: 9, Time: 00:00:21 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: subdued magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 40% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 20% N/A 3% 1 Vampiric Draining Necr 5% 2d6 11% 3 Animate Dead Necr 5% N/A 34% 4 Agony Necr 10% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spells are a little easier to cast, but a little less powerful. Message History Welcome, Scarexists the Human Necromancer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A neqoxec comes into view. The neqoxec shouts! You hear a shout! The neqoxec gestures at you. Strange energies course through your body. Your connection to magic feels subdued. You hear a shout! You close the door. A neqoxec opens the door. There is a staircase leading out of the dungeon here. The neqoxec gestures at you. Something tries to feed on your intellect! You open the door. 2 wyverns come into view. Found 243 gold pieces. There is an open door here. The wyvern hisses angrily. The wyvern bites you. You see here 243 gold pieces. As you close the door, it creaks loudly! The wyvern barely misses you. The wyvern bites you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern (chance to affect: 63%) The wyvern writhes in agony. The wyvern bites you. You die... ## #. ## ##. #l###'# #@##.## ##+.3.+ #.##.## #l# #+# ## You could see a wyvern. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Scarexists the Human Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a neqoxec 1 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [a neqoxec] 5 | D | Noticed a wyvern 5 | D | Noticed a wyvern 9 | D | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Cast: Pain || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 1 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 1 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts