Dungeon Sprint DCSS version 0.27-a0-1137-g3ef0f4ec91 (webtiles) character file. Game seed: 1713903261352235609 4 Scarexists the Shield-Bearer (level 1, -2/18 HPs) Began as a Human Fighter on May 6, 2021. Slain by an ogre ... wielding a +0 giant club (19 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:10 (41 turns). Scarexists the Shield-Bearer (Human Fighter) Turns: 41, Time: 00:00:11 Health: -2/18 AC: 6 Str: 16 XL: 1 Next: 77% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: on berserk cooldown, slowed, very slow A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 3.5 Fighting + Level 2.2 Long Blades + Level 3.1 Armour + Level 3.7 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You closely miss the bat. The bat barely misses you. You riposte. You miss the bat. The bat hits you but does no damage. You slash the bat! You kill the bat! You slash the goblin! You kill the goblin! Items here: )) ††††. There is an open door to the Dungeon here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The door flies open with a bang! You feel a strong urge to attack something. A black bear, a scorpion, an ogre and 2 skeletons come into view. The black bear growls angrily. The ogre shouts! You hit the ogre but do no damage. You block the ogre's attack. You slash the ogre! The ogre is moderately wounded. The ogre barely misses you. You slash the ogre! The ogre is severely wounded. The ogre closely misses you. You riposte. You slash the ogre! The ogre is almost dead. You closely miss the ogre. The ogre is almost dead. The ogre barely misses you. You barely miss the ogre. The ogre is almost dead. You closely miss the ogre. The ogre is almost dead. You block the ogre's attack. You barely miss the ogre. The ogre is almost dead. You are no longer berserk. You are exhausted. You feel yourself slow down. The ogre hits you with a +0 giant club. You completely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓Z▓ ▓Z▓ ▓h▓ ▓s▓ ▓O▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓)▓ ▓.▓ ▓.▓ You could see a black bear, an ogre, a scorpion, an adder skeleton and a quokka skeleton. Vanquished Creatures A goblin (D) A jackal (D) A bat (D) A frilled lizard (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Scarexists the Human Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 33 | D | Noticed a black bear 33 | D | Noticed a scorpion 33 | D | Noticed an ogre 41 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total -------------------------++------- Melee: Long sword || 28 Use: Potion || 1 Armor: Scale mail || 10 Dodge: Dodged || 12 Block: Kite shield || 10 Rpst.: Long sword || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 3 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 3 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 51 daAuts