Dungeon Crawl Stone Soup version 0.30-a0-1043-g60ff8d5f49 (webtiles) character file. Game seed: 7032865180745359456 643 Scrimshaw the Magician (level 7, -2/76 HPs) Began as a Gnoll Hedge Wizard on Apr 9, 2023. Slain by a gnoll ... wielding a +0 halberd (8 damage) ... on level 4 of the Dungeon on Apr 10, 2023. The game lasted 00:29:18 (4924 turns). Scrimshaw the Magician (Gnoll Hedge Wizard) Turns: 4924, Time: 00:29:19 Health: -2/76 AC: 23 Str: 11 XL: 7 Next: 51% Magic: 16/18 EV: 2 Int: 16 God: Gold: 348 SH: 0 Dex: 12 Spells: 12/21 levels left rFire + . . SeeInvis . g - +0 mace rCold x . . Faith . (no shield) rNeg . . . Spirit . n - melded +0 leather armour rPois + Reflect . c - melded +0 hat rElec . Rampage . (cloak currently unavailable) rCorr . NoTele + j - melded +0 pair of gloves Will +.... A - melded +0 pair of boots Stlth +++ (no amulet) HPRegen 0.32/turn q - ring "Hoqoril" {Fire Will+ Int+3} MPRegen 0.16/turn (no ring) @: tree-form (expiring) A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 348 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 mace (weapon) t - a +0 flail u - a +0 halberd Missiles G - a throwing net Armour b - a +0 robe c - a +0 hat (melded) j - a +0 pair of gloves (melded) m - a +0 ring mail n - a +0 leather armour (melded) A - a +0 pair of boots (melded) Jewellery q - the ring "Hoqoril" (left branch) {Fire Will+ Int+3} (You found it on level 2 of the Dungeon) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. Scrolls f - 3 scrolls of fear {unknown} k - a scroll of enchant armour {unknown} r - a scroll of magic mapping {unknown} s - a scroll of noise {unknown} v - 3 scrolls of enchant weapon {unknown} w - a scroll of amnesia {unknown} y - a scroll of poison {unknown} B - a scroll of brand weapon {unknown} C - a scroll of blinking {unknown} D - 3 scrolls of immolation {unknown} E - a scroll of teleportation {unknown} Potions d - a potion of magic e - a potion of lignification h - a potion of haste i - 2 potions of brilliance {unknown} l - a potion of degeneration {unknown} o - a potion of ambrosia {unknown} p - 2 potions of resistance {unknown} x - 2 potions of flight {unknown} z - 2 potions of curing F - a potion of might {unknown} Skills: + Level 2.6 Fighting + Level 2.6 Short Blades + Level 2.6 Long Blades + Level 2.6 Axes + Level 2.6 Maces & Flails + Level 2.6 Polearms + Level 2.6 Staves + Level 2.6 Ranged Weapons + Level 2.6 Throwing + Level 2.6 Armour + Level 5.3 Dodging + Level 5.0 Stealth + Level 2.6 Shields + Level 2.6 Unarmed Combat + Level 7.6 Spellcasting + Level 3.1 Conjurations + Level 2.1 Hexes + Level 3.1 Summonings + Level 2.1 Necromancy + Level 3.1 Translocations + Level 2.1 Transmutations + Level 2.1 Fire Magic + Level 2.1 Ice Magic + Level 2.1 Air Magic + Level 2.1 Earth Magic + Level 2.1 Poison Magic + Level 2.9 Invocations + Level 2.6 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Slow Hex 52% N/A 4% 1 c - Blink Tloc 32% N/A 4% 2 d - Call Imp Summ 32% N/A 4% 2 e - Mephitic Cloud Conj/Pois/Air 14% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 26% N/A 7% 2 Portal Projectile Hex/Tloc 28% N/A 12% 3 Tukima's Dance Hex 13% N/A 14% 3 Blade Hands Tmut 6% N/A 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Cheibriados Dithmenos Elyvilon Trog Vehumet Yredelemnul Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You feel sick. You are no longer poisoned. Your cerulean imp disappears in a puff of smoke! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is moderately wounded. Your transformation is almost over. The scorpion stings you but does no damage. The gnoll hits you but does no damage. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The scorpion stings you but does no damage. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. The gnoll barely misses you. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is moderately wounded. Your cerulean imp hits the scorpion from afar with a -2 spear. The gnoll hits you but does no damage. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. Your cerulean imp hits the scorpion but does no damage. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... ∆ #............# . #............###.## #............$!..#..## #.##.......s.g.......## # ....(...............# ............##.......### .........#.###g#.....#.## ......## #.s###......##### ......#####♣.# ##.......# .........##5.####........# .......<..#..##.#........# ...#..[.................# #....).##.##.......## #........##..#....#.### #........##..#......... [..........#..##........ .........#..#.##......... You could see a scorpion (ally target), a gnoll and a friendly cerulean imp (summoned). Vanquished Creatures 3 elf zombies (Ossuary) A hound (D:4) A human zombie (Ossuary) A hound zombie (Ossuary) 2 mummies (Ossuary) 3 gnolls (D:3) 6 adders (D:2) An adder zombie (Ossuary) 3 worms 3 dart slugs An orc (D:4) 3 bats 5 endoplasms 3 giant cockroaches 9 goblins 4 hobgoblins 2 quokkas 7 ball pythons 4 frilled lizards 4 goblin zombies (Ossuary) A hobgoblin zombie (Ossuary) 4 jackal zombies (Ossuary) 3 kobolds 3 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 4 quokka zombies (Ossuary) 12 rats 5 rat zombies (Ossuary) 100 creatures vanquished. Vanquished Creatures (collateral kills) An elf zombie (Ossuary) A human zombie (Ossuary) A hound (D:4) A mummy (Ossuary) An adder (D:2) A gnoll (D:3) A goblin (D:3) A kobold (D:3) A goblin zombie (Ossuary) A jackal zombie (Ossuary) A rat zombie (Ossuary) 11 creatures vanquished. Grand Total: 111 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrimshaw the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 123 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/10 126 | D:1 | Learned a level 1 spell: Slow 129 | D:1 | Learned a level 2 spell: Blink 132 | D:1 | Learned a level 2 spell: Call Imp 1084 | D:2 | Reached XP level 3. HP: 23/25 MP: 6/11 1214 | D:2 | Reached skill level 1 in Invocations 1430 | D:2 | Reached skill level 1 in Fighting 1430 | D:2 | Reached skill level 1 in Short Blades 1430 | D:2 | Reached skill level 1 in Long Blades 1430 | D:2 | Reached skill level 1 in Axes 1430 | D:2 | Reached skill level 1 in Maces & Flails 1430 | D:2 | Reached skill level 1 in Polearms 1430 | D:2 | Reached skill level 1 in Staves 1430 | D:2 | Reached skill level 1 in Ranged Weapons 1430 | D:2 | Reached skill level 1 in Throwing 1430 | D:2 | Reached skill level 1 in Armour 1430 | D:2 | Reached skill level 1 in Shields 1430 | D:2 | Reached skill level 1 in Unarmed Combat 1430 | D:2 | Reached skill level 1 in Evocations 1445 | D:2 | Reached XP level 4. HP: 10/32 MP: 1/13 1699 | D:2 | Learned a level 3 spell: Mephitic Cloud 1830 | D:2 | Found a faded altar of an unknown god. 1839 | D:2 | Reached skill level 1 in Hexes 1839 | D:2 | Reached skill level 1 in Necromancy 1839 | D:2 | Reached skill level 1 in Transmutations 1839 | D:2 | Reached skill level 1 in Fire Magic 1839 | D:2 | Reached skill level 1 in Ice Magic 1839 | D:2 | Reached skill level 1 in Air Magic 1839 | D:2 | Reached skill level 1 in Earth Magic 1839 | D:2 | Reached skill level 1 in Poison Magic 1888 | D:2 | Identified the ring "Hoqoril" {Fire Will+ Int+3} 2703 | D:3 | Reached XP level 5. HP: 37/37 MP: 14/14 2707 | D:3 | Found a white marble altar of Elyvilon. 2710 | D:3 | Found a radiant altar of Vehumet. 2713 | D:3 | Found a shadowy altar of Dithmenos. 2721 | D:3 | Found a snail-covered altar of Cheibriados. 2756 | D:3 | Found a basalt altar of Yredelemnul. 2766 | D:3 | Found a bloodstained altar of Trog. 3638 | D:4 | Found a sand-covered staircase. 3654 | Ossuary | Entered an ossuary 3916 | Ossuary | Reached XP level 6. HP: 11/44 MP: 11/16 4083 | Ossuary | Reached skill level 5 in Dodging 4489 | Ossuary | Reached XP level 7. HP: 44/51 MP: 11/18 4849 | Ossuary | Reached skill level 5 in Stealth 4924 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away, minmay_pentomino_u4 D:3: layout_rooms, grunt_temple_overflow_cloverleaf, amethyst_overflow_temple_binary D:4: layout_cave_pools, enter_ossuary_1, dk_noncrumbling_3 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 | 3.1 Summonings | 2 3 | 3.1 Translocations | 2 3 | 3.1 Invocations | 1 2 | 2.9 Fighting | 1 2 | 2.6 Short Blades | 1 2 | 2.6 Long Blades | 1 2 | 2.6 Axes | 1 2 | 2.6 Maces & Flails | 1 2 | 2.6 Polearms | 1 2 | 2.6 Staves | 1 2 | 2.6 Ranged Weapons | 1 2 | 2.6 Throwing | 1 2 | 2.6 Armour | 1 2 | 2.6 Shields | 1 2 | 2.6 Unarmed Combat | 1 2 | 2.6 Evocations | 1 2 | 2.6 Hexes | 1 2 | 2.1 Necromancy | 1 2 | 2.1 Transmutations | 1 2 | 2.1 Fire Magic | 1 2 | 2.1 Ice Magic | 1 2 | 2.1 Air Magic | 1 2 | 2.1 Earth Magic | 1 2 | 2.1 Poison Magic | 1 2 | 2.1 Dodging | 5 | 5.3 Stealth | 5 | 5.0 Spellcasting | | 7.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 8 | | || 8 Bite | 4 | 15 | 10 || 29 Mace | 29 | 115 | 70 || 214 Halberd | | 21 | || 21 Flail | | 10 | || 10 Punch | | 2 | 3 || 5 Cast: Magic Dart | 66 | 151 | 10 || 227 Slow | 1 | 3 | || 4 Call Imp | 1 | 7 | 6 || 14 Blink | | 2 | || 2 Use: Scroll | 3 | | 1 || 4 Potion | 1 | | 2 || 3 Stab: Sleeping | | 3 | || 3 Distracted | | 1 | || 1 Armour: Robe | 1 | | || 1 Leather armour | 10 | 27 | 18 || 55 Skin | | | 22 || 22 Dodge: Dodged | 44 | 97 | 41 || 182 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4996 | 4353 | 643 | 956 | 2225 | 5 | 999.2 | Dungeon | 3748 | 3105 | 643 | 322 | 2208 | 4 | 937.0 | Ossuary | 1248 | 1248 | 0 | 634 | 17 | 1 | 1248.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1650 daAuts Ossuary: 1248 daAuts D:1: 1120 daAuts D:3: 830 daAuts D:4: 146 daAuts