Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 4127003415499743072 2 Scrimshaw the Vexing (level 1, 0/15 HPs) Began as a Formicid Hexslinger on May 10, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (99 turns). Scrimshaw the Vexing (Formicid Hexslinger) Turns: 99, Time: 00:01:33 Health: 0/15 AC: 2 Str: 14 XL: 1 Next: 44% Magic: 1/2 EV: 12 Int: 12 God: Gold: 25 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of magic mapping {unknown} Skills: + Level 1.3 Fighting + Level 2.0 Ranged Weapons + Level 1.7 Dodging + Level 1.1 Spellcasting + Level 3.7 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 38% 3 Portal Projectile Hex/Tloc 10% N/A 38% 3 Cause Fear Hex 4% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 61%) The jackal resists with significant effort. The jackal barely misses you. x2 The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 61%) Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (50% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you. You die... ~≈# P~# ### ###### ~~# #.####### #....# ~.# #.....>.# #....# .~# #)##..#.#### #....# #'####.###..>...#######.†..# .......# ####.....†.......### ######## ##.########.....# #..@hh#####..#..# #####JS.......#.# ###...#....... #.###.##..... #..# #.# ##### ..... #.# ...... #.# ...........# .#...#### .. You could see an endoplasm, 2 jackals and a ball python. Vanquished Creatures A jackal (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrimshaw the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 99 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms Action || total ---------------------------++------- Fire: Sling || 19 Cast: Slow || 2 Armour: Robe || 6 Dodge: Dodged || 20