Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 8030023297652326505 34 Scrimshaw the Magician (level 3, -2/23 (25) HPs) Began as a Gnoll Hedge Wizard on Oct 17, 2023. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:51 (897 turns). Scrimshaw the Magician (Gnoll Hedge Wizard) Turns: 897, Time: 00:03:52 HP: -2/23 (25) AC: 2 Str: 11 XL: 3 Next: 31% MP: 9/11 EV: 14 Int: 13 God: Gold: 93 SH: 0 Dex: 17 Spells: 7/16 levels left rFire . . . m - +1 whip (drain) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ l - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: drained A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons f - a +0 rapier m - a +1 whip of draining (weapon) Missiles n - 4 atropa-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery l - a +6 ring of dexterity (left hand) Scrolls a - a scroll of vulnerability {unknown} g - a scroll of torment {unknown} j - a scroll of immolation {unknown} Potions d - a potion of magic e - a potion of flight {unknown} h - 2 potions of degeneration {unknown} i - a potion of cancellation {unknown} k - a potion of mutation {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.5 Hexes + Level 2.1 Summonings + Level 0.5 Necromancy + Level 2.1 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Slow Hex 24% N/A 12% 1 c - Blink Tloc 20% N/A 10% 2 d - Call Imp Summ 20% N/A 10% 2 e - Mephitic Cloud Conj/Pois/Air 7% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 12% N/A 19% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! You see here 7 gold pieces. You now have 93 gold pieces (gained 7). You hit the frilled lizard. You kill the frilled lizard! Found an escape hatch in the floor. Found a ring mail. There is an escape hatch in the floor here. 2 gnolls come into view. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! Casting: Slow (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. A gnoll comes into view. It is wielding a +0 flail. Your cerulean imp hits the gnoll from afar with a -3 spear. You barely miss the gnoll. The gnoll is lightly wounded. Your cerulean imp hits the gnoll with a -3 spear. You closely miss the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 flail. Your cerulean imp hits the gnoll with a -3 spear. You hit the gnoll. You bite the gnoll, but do no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 club. The gnoll barely misses you. Your cerulean imp closely misses the gnoll. You closely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Your cerulean imp hits the gnoll but does no damage. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 club. You die... #######.....# .......<....# .......)....# #########..## #...## # #....# #. #...## ####.#### ##..## #...ggg@# ####...# #.#####g# ..###.## #5#####.#.# #.# #.......#.# #.# #.#######.# #.###. #.#####.# #.###..... #......>#######......... #.##.###.......########. # #.#####.######## You could see 4 gnolls and a friendly cerulean imp (summoned). Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins A ball python (D:1) 7 bats (D:1) 4 frilled lizards 3 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrimshaw the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 12 | D:1 | Learned a level 1 spell: Slow 241 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/10 539 | D:1 | Reached XP level 3. HP: 25/25 MP: 11/11 544 | D:1 | Learned a level 2 spell: Blink 547 | D:1 | Learned a level 2 spell: Call Imp 551 | D:1 | Learned a level 3 spell: Mephitic Cloud 842 | D:2 | Reached skill level 1 in Invocations 897 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, feat_on_display D:2: layout_loops_ring, hangedman_decor_slide_cut, kennysheep_generic_room_13 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 7.1 Hexes | | 0.5 Necromancy | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 5 Rapier || 35 Bite || 5 Whip || 17 Cast: Magic Dart || 11 Slow || 2 Call Imp || 1 Stab: Sleeping || 8 Armour: Robe || 13 Dodge: Dodged || 35