Dungeon Crawl Stone Soup version 0.31-a0-983-g7b6862f502 (webtiles) character file. Game seed: 5216958766288536258 39 Scrimshaw the Magician (level 3, -8/21 HPs) Began as an Octopode Hedge Wizard on Nov 2, 2023. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (12 damage) ... on level 2 of the Dungeon. The game lasted 00:09:59 (1809 turns). Scrimshaw the Magician (Octopode Hedge Wizard) Turns: 1809, Time: 00:09:59 Health: -8/21 AC: 1 Str: 11 XL: 3 Next: 47% Magic: 0/8 EV: 13 Int: 16 God: Gold: 47 SH: 0 Dex: 11 Spells: 3/9 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour b - a +0 hat (worn) Talismans f - a flux talisman Scrolls d - a scroll of revelation {unknown} g - a scroll of fear {unknown} Potions a - 2 potions of mutation {unknown} c - a potion of magic e - 2 potions of degeneration {unknown} h - 2 potions of heal wounds {unknown} i - a potion of ambrosia {unknown} j - a potion of curing {unknown} Skills: + Level 2.3 Dodging + Level 2.7 Stealth * Level 1.0 Unarmed Combat + Level 3.5 Spellcasting + Level 1.5 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations * Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Slow Hex 8% N/A 19% 1 c - Blink Tloc 12% N/A 19% 2 d - Call Imp Summ 12% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 26% 2 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. You open the door. You swap places. Your cerulean imp closely misses Crazy Yiuf. Crazy Yiuf misses your cerulean imp. Your cerulean imp hits Crazy Yiuf but does no damage. Crazy Yiuf hits your cerulean imp with a +2 quarterstaff of chaos! Your cerulean imp completely misses Crazy Yiuf. Crazy Yiuf hits your cerulean imp with a +2 quarterstaff of chaos! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of stealth (chance to affect: 44%) Crazy Yiuf seems to slow down. Crazy Yiuf whimpers, "Millenium snail eyeball!" Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of stealth (slow, 100% to hit) The magic dart hits Crazy Yiuf but does no damage. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak of stealth (slow, 100% to hit) The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is no longer moving slowly. You tentacle-slap Crazy Yiuf. You grab Crazy Yiuf. Crazy Yiuf is lightly wounded. You constrict Crazy Yiuf, but do no damage. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Space warps around you! * * * LOW HITPOINT WARNING * * * You tentacle-slap Crazy Yiuf. Crazy Yiuf is moderately wounded. You constrict Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... #)..# #.##...# #...# ####.##.### ... #..#.#...#### #'# #...........# #.## ######...##.# ##g# ##.###.# #.## #.# #.# ##g# #.# #.# ##@## ### #.# #.# ##.P.# #.#####.# #.# #P.P.# #.......# #.# #....# #.####### #.# ##..####..## #.# #......##..#######<# ###.....####.......... ##.........##.....#...# ##....P.)...#......#.### You could see Crazy Yiuf. Vanquished Creatures A gnoll (D:1) 4 ball pythons (D:1) 2 endoplasms (D:1) 5 goblins 6 hobgoblins 2 jackals (D:2) 2 bats (D:2) A frilled lizard (D:1) 2 kobolds 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrimshaw the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 294 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 336 | D:1 | Learned a level 1 spell: Slow 339 | D:1 | Learned a level 2 spell: Blink 342 | D:1 | Learned a level 2 spell: Call Imp 414 | D:1 | You fall into a shaft and drop 1 floor! 448 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 621 | D:1 | Reached skill level 1 in Unarmed Combat 1609 | D:2 | Found a runed translucent door. 1751 | D:2 | Noticed Crazy Yiuf 1809 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring D:2: layout_loops_ring, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_4_way, infiniplex_forest_clump_cross, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 | 1.0 Dodging | | 2.3 Stealth | | 2.7 Spellcasting | | 3.5 Conjurations | | 1.5 Summonings | | 1.0 Translocations | | 1.0 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 34 Constrict || 9 Tentacles || 6 Cast: Magic Dart || 47 Call Imp || 2 Slow || 1 Stab: Sleeping || 1 Armour: Skin || 13 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1808 | 1757 | 51 | 0 | 1579 | 2 | 904.0 | Dungeon | 1808 | 1757 | 51 | 0 | 1579 | 2 | 904.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1116 daAuts D:2: 692 daAuts