Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 1626172051535654660 11 Scrimshaw the Magician (level 2, 0/20 HPs) Began as a Gnoll Hedge Wizard on Nov 5, 2023. Slain by a scorpion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:37 (962 turns). Scrimshaw the Magician (Gnoll Hedge Wizard) Turns: 962, Time: 00:03:38 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 29% Magic: 7/10 EV: 13 Int: 13 God: Gold: 36 SH: 0 Dex: 11 Spells: 13/15 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -3), very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) k - a +0 long sword l - a +0 shortbow Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of teleportation {unknown} j - a scroll of amnesia {unknown} n - a scroll of noise {unknown} Potions d - a potion of magic f - a potion of haste {unknown} g - a potion of berserk rage {unknown} h - a potion of degeneration {unknown} i - a potion of invisibility {unknown} m - a potion of curing {unknown} o - a potion of might {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 7.1 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 2.0 Summonings + Level 0.2 Necromancy + Level 2.0 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Slow Hex 20% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 10% 2 Call Imp Summ 18% N/A 10% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 10% N/A 21% 2 Sublimation of Blood Necr 5% N/A 21% 2 Mephitic Cloud Conj/Pois/Air 6% N/A 32% 3 Confusing Touch Hex 5% N/A 38% 3 Sigil of Binding Hex 5% N/A 38% 3 Vampiric Draining Necr 5% 2d6 38% 3 Petrify Tmut/Erth 5% N/A 80% 4 Irradiate Conj/Tmut 3% 3d12 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The kobold misses you. You barely miss the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! Found a hammer. You open the door. A scorpion comes into view. Found a dagger. Found a stone staircase leading up. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (wandering, hasn't noticed you, 100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, chance to affect: 38%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The scorpion stings you. You hit the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... #.#.# #..############ #####.#.######.............# #................#########.# #.###.#.#####...## #.....).# #.......##.....# #.####..# ......#.#.###...## #...# #.#.###.........# .....# .... ###.####.## #......# .#. #.# #@# #....### #.# #s# #.... #.# ... #.... #.# .)... ##..) ..#....... ##........# +.<......# #........# You could see a scorpion. Vanquished Creatures A dart slug (D:2) 3 ball pythons 2 giant cockroaches A goblin (D:1) A hobgoblin (D:2) A kobold (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrimshaw the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 12 | D:1 | Learned a level 1 spell: Slow 708 | D:2 | Reached XP level 2. HP: 19/19 MP: 10/10 799 | D:2 | Found a faded altar of an unknown god. 957 | D:2 | Noticed a scorpion 962 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring, chequers_decorated_corner D:2: layout_loops_corners, ebering_ecumenical_altar_webs, serial_shops, shop, grunt_ministairs_8, nicolae_kite_square_tiling_tiny, uniq_natasha, uniq_terence, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Ranged Weapons | | 0.3 Throwing | | 0.3 Armour | | 0.3 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 7.1 Hexes | | 0.2 Necromancy | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Shapeshifting | | 0.2 Action || total ---------------------------++------- Melee: Dagger || 24 Bite || 1 Cast: Magic Dart || 22 Stab: Sleeping || 2 Armour: Robe || 14 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 961 | 867 | 94 | 0 | 774 | 2 | 480.5 | Dungeon | 961 | 867 | 94 | 0 | 774 | 2 | 480.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 703 daAuts D:2: 258 daAuts