Dungeon Crawl Stone Soup version 0.32-a0-422-g28b100f618 (webtiles) character file. Game seed: 12472682768992161459 71 Scrimshaw the Shooter (level 4, 0/34 HPs) Began as a Coglin Hunter on Feb 21, 2024. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:28 (855 turns). Scrimshaw the Shooter (Coglin Hunter) Turns: 855, Time: 00:04:28 Health: 0/34 AC: 3 Str: 11 XL: 4 Next: 24% Magic: 4/4 EV: 12 Int: 9 God: Gold: 46 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . i - +0 dagger {Ajinder} rCold . . . j - +0 dagger {Lucía} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -2), immotile, revved A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 shortbow {Sukanya} i - a +0 dagger (weapon) {Ajinder} j - a +0 dagger (offhand) {Lucía} Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies d - 5 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} k - a scroll of vulnerability {unknown} Potions f - 2 potions of heal wounds {unknown} g - a potion of degeneration {unknown} h - 2 potions of berserk rage {unknown} Skills: + Level 2.5 Fighting + Level 4.7 Ranged Weapons + Level 0.3 Armour + Level 1.9 Dodging + Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 63% 2 Fugue of the Fallen Necr 0% N/A 85% 3 Anguish Hex/Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder with your +0 dagger. You hit the adder with your +0 dagger. You feel sick. The adder barely misses you. The endoplasm hits you. You barely miss the adder with your +0 dagger. The adder is moderately wounded. You hit the adder with your +0 dagger. You feel sick. The adder bites you but does no damage. The endoplasm closely misses you. You barely miss the adder with your +0 dagger. The adder is moderately wounded. You miss the adder with your +0 dagger. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the adder with your +0 dagger. The adder is moderately wounded. You hit the adder with your +0 dagger. You feel sick. The adder barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the adder with your +0 dagger. The adder is severely wounded. You hit the adder but do no damage. You feel sick. The adder misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the adder with your +0 dagger. The adder is severely wounded. You hit the adder with your +0 dagger. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm freezes you. You are frozen. You die... .... .. ... # # ... .. .# .# #.##.#####.#... #.......#...#.# ##..........# #.....J....## ###....@)....# ..##..#.#...#.. ..# #.###.#.# .## ..# .###.###.#.##.## ..# ................ ..# ####.###.#.##.## ..########.###........ .............†......#. .........#.#####.#### You could see an endoplasm. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 3 giant cockroaches 3 goblins A hobgoblin (D:1) 4 jackals (D:1) 2 quokkas (D:1) A ball python (D:2) A bat (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrimshaw the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 118 | D:1 | Reached skill level 4 in Ranged Weapons 118 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 249 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 264 | D:1 | Found a faded altar of an unknown god. 759 | D:2 | Reached XP level 4. HP: 31/34 MP: 4/4 782 | D:2 | Reached skill level 1 in Stealth 855 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs D:2: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 | 4.7 Stealth | 1 | 1.0 Fighting | | 2.5 Armour | | 0.3 Dodging | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 25 | 33 || 58 Fire: Shortbow | 57 | || 57 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 19 | 13 || 32 Dodge: Dodged | 24 | 9 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 869 | 842 | 27 | 0 | 670 | 2 | 434.5 | Dungeon | 869 | 842 | 27 | 0 | 670 | 2 | 434.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 739 daAuts D:2: 130 daAuts