Dungeon Crawl Stone Soup version 0.32-a0-422-g28b100f618 (webtiles) character file. Game seed: 1287067709855215524 83 Scrimshaw the Slasher (level 4, 0/34 HPs) Began as a Coglin Gladiator on Feb 21, 2024. Slain by a river rat (4 damage) ... on level 3 of the Dungeon. The game lasted 00:09:17 (1860 turns). Scrimshaw the Slasher (Coglin Gladiator) Turns: 1860, Time: 00:09:19 Health: 0/34 AC: 11 Str: 14 XL: 4 Next: 44% Magic: 4/4 EV: 4 Int: 7 God: Gold: 162 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . h - +0 sling {Decima} rCold . . . t - +0 sling {Yongsun} rNeg . . . j - +0 plate armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... r - amulet of the acrobat Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: acrobat @: immotile, revved, very slow A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons a - a +0 long sword {Bianca} h - a +0 sling (weapon) {Decima} o - a +0 short sword {Friedl} t - a +0 sling (offhand) {Yongsun} Missiles d - 4 throwing nets e - a javelin g - 2 atropa-tipped darts Armour b - a +0 leather armour c - a +0 helmet (worn) j - a +0 plate armour (worn) Jewellery r - an amulet of the acrobat (around neck) Scrolls i - a scroll of identify k - a scroll of teleportation {unknown} p - a scroll of butterflies {unknown} s - a scroll of blinking {unknown} Potions f - a potion of experience {unknown} l - 2 potions of enlightenment {unknown} m - 3 potions of degeneration n - a potion of berserk rage {unknown} q - a potion of resistance {unknown} Skills: + Level 2.5 Fighting + Level 4.0 Long Blades + Level 0.1 Ranged Weapons + Level 1.9 Throwing + Level 1.1 Armour + Level 3.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 100% 1 Summon Small Mammal Summ 0% N/A 100% 1 Call Canine Familiar Summ 0% N/A 100% 3 Confusing Touch Hex 0% N/A 100% 3 Dispel Undead Necr 0% 3d6 100% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Message History The river rat bites you. The river rat bites you but does no damage. The river rat bites you! * * * LOW HITPOINT WARNING * * * The river rat twitches its whiskers. The river rat closely misses you. The river rat barely misses you. The river rat bites you but does no damage. As you read the scroll labelled WUODE HILINU, it crumbles to dust. It is a scroll of identify. m - 3 potions of degeneration You are no longer unable to travel. The river rat bites you but does no damage. x2 The river rat attacks as it pursues you! The river rat barely misses you. The river rat misses you. Fire: h) +0 sling {Decima} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, 55% to hit) You shoot a sling bullet. The sling bullet hits the river rat. The river rat is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the river rat. The sling bullet hits the river rat but does no damage. The river rat is severely wounded. You hear the slow rusting of a drain very nearby. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you but does no damage. Unknown command. Fire: h) +0 sling {Decima} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, 55% to hit) You shoot a sling bullet. The sling bullet barely misses the river rat. The sling bullet hits the river rat! You kill the river rat! You shoot a sling bullet. The sling bullet hits the river rat but does no damage. The river rat is lightly wounded. The river rat bites you. You die... ###### ....### #...~~# # #..~~~# #.#...#~### #.#..~~~#~~ ####....~#~#~## .......~~~~#~~ ######..†#@#~# ........~#r#~# #.... #....#...#†~~# ..... .........########## #.... ..................# .....###................# ........................# .........#####..........# ....................####.... You could see a river rat. Vanquished Creatures An adder (D:3) A river rat (D:3) 2 dart slugs An orc (D:3) 4 endoplasms 4 goblins 4 hobgoblins 4 jackals (D:1) 4 ball pythons 3 bats 5 kobolds 8 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrimshaw the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 103 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 335 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 517 | D:1 | Found Ysiurank's Vocational Training. 1479 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1759 | D:3 | Reached skill level 1 in Armour 1843 | D:3 | Reached skill level 4 in Long Blades 1860 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring, fountainhead, nicolae_shop_vocational D:2: layout_basic D:3: minmay_door_path, layout_basic, lightli_sewer_entry_pipes, hangedman_decor_lopped, uniq_grinder, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.1 Armour | 1 | 1.1 Long Blades | 4 | 4.0 Fighting | | 2.5 Ranged Weapons | | 0.1 Throwing | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 63 | 1 || 64 Dagger | 10 | || 10 Short sword | 22 | 1 || 23 Fire: Sling | | 50 || 50 Use: Scroll | | 1 || 1 Armour: Leather armour | 27 | || 27 Plate armour | 32 | 29 || 61 Dodge: Dodged | 34 | 13 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1898 | 1673 | 225 | 37 | 1298 | 3 | 632.7 | Dungeon | 1898 | 1673 | 225 | 37 | 1298 | 3 | 632.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 991 daAuts D:1: 704 daAuts D:3: 203 daAuts