Dungeon Crawl Stone Soup version 0.32-a0-450-g080537f31e (webtiles) character file. Game seed: 4295348238498953576 18 Scrimshaw the Magician (level 2, 0/20 HPs) Began as a Gnoll Hedge Wizard on Feb 23, 2024. Killed from afar by Terence (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:20 (1112 turns). Scrimshaw the Magician (Gnoll Hedge Wizard) Turns: 1112, Time: 00:04:20 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 70% Magic: 9/10 EV: 13 Int: 13 God: Gold: 116 SH: 0 Dex: 11 Spells: 14/15 levels left rFire . . . o - +0 rapier rCold . . . (no shield) rNeg . . . b - +0 robe rPois . p - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons o - a +0 rapier (weapon) Armour b - a +0 robe (worn) l - a +0 ring mail p - a +2 hat (worn) Scrolls a - a scroll of immolation {unknown} f - a scroll of fear {unknown} h - a scroll of poison {unknown} m - a scroll of summoning {unknown} n - a scroll of revelation {unknown} Potions d - a potion of magic e - 2 potions of resistance {unknown} g - a potion of might {unknown} i - a potion of degeneration {unknown} j - a potion of berserk rage {unknown} k - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 2.0 Conjurations + Level 0.3 Hexes + Level 2.0 Summonings + Level 0.3 Necromancy + Level 2.0 Translocations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 20% N/A 10% 2 Call Imp Summ 20% N/A 10% 2 Slow Hex 20% N/A 13% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You see here a +2 hat. Found 3 stones. You see here a +2 hat. p - a +2 hat You start removing your armour. You continue removing your +0 hat. x4 You finish removing your +0 hat. You start putting on your armour. You continue putting on your +2 hat. x5 You finish putting on your +2 hat. Unknown command. You drop a +0 hat. Terence the Incautious comes into view. He is wielding a +0 morningstar and carrying a wand of flame. The helpless Terence fails to defend himself. You puncture Terence! You bite Terence, but do no damage. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 morningstar, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence zaps a wand. The puff of flame misses you. Terence hits you with a +0 morningstar. Your memorisation is interrupted. Terence attacks as he pursues you! Terence barely misses you. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Terence zaps a wand. The puff of flame hits you! You die... Terence says, "That felt goooood." #.#+####...####.#. #.###.#.#.........#.#. #.....#.#.#######.#.#. #####..........##.#.#. #.#.#.####.##.#... #.#.#.#....##.#.#. #.#.#.#[#####.#. . #####...#.#.#####.# #....@.##.#.......# #.####.##.######### #.# #.##........ #.# #.@..####### #.#######.# #......@..# #.######### ### You could see Terence. Vanquished Creatures 2 endoplasms (D:2) 2 giant cockroaches A goblin (D:1) 5 hobgoblins (D:1) A ball python (D:1) 3 kobolds 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrimshaw the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 423 | D:1 | Reached XP level 2. HP: 19/19 MP: 10/10 1091 | D:2 | Noticed Terence 1112 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_mannequins, hellmonk_ecumenical_altar_watching_god, amethyst_killhole, hangedman_decor_lopped, chequers_serial_rivers_large_a, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Hexes | | 0.3 Necromancy | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Alchemy | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Shapeshifting | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 7 Bite || 4 Short sword || 18 Rapier || 6 Cast: Magic Dart || 27 Stab: Sleeping || 5 Armour: Robe || 20 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1111 | 1064 | 47 | 0 | 905 | 2 | 555.5 | Dungeon | 1111 | 1064 | 47 | 0 | 905 | 2 | 555.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 823 daAuts D:2: 288 daAuts