Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 2129667189843369651 2 Scrimshaw the Vexing (level 1, 0/15 HPs) Began as a Coglin Hexslinger on Mar 24, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (45 turns). Scrimshaw the Vexing (Coglin Hexslinger) Turns: 45, Time: 00:00:34 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling {Henutmehyt} rCold . . . d - -2 sling {Matsuko} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) {Henutmehyt} d - a -2 sling (offhand) {Matsuko} Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of amnesia {unknown} Skills: + Level 1.0 Fighting + Level 1.7 Ranged Weapons + Level 1.7 Dodging + Level 1.0 Spellcasting * Level 2.8 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 14% 2 Sigil of Binding Hex 7% N/A 28% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the quokka. The kobold shouts! You shoot a sling bullet. The sling bullet misses the quokka. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka barely misses you. The endoplasm misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! You shoot a sling bullet. The endoplasm closely misses you. The kobold misses you. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. The kobold hits you with a +0 whip. The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm barely misses you. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is severely wounded. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ## .# .## ##..# ##...## ######.....## ...........?# #..@J$..# #...K...# #......## ........)# ###...?...# #.......# ##.....## ##...## You could see an endoplasm and a kobold. Vanquished Creatures A quokka (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrimshaw the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 45 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_rooms Action || total ---------------------------++------- Fire: Sling || 16 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 34 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 34 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts