Dungeon Crawl Stone Soup version 0.33-a0-296-g381ce9d8e6 (webtiles) character file. Game seed: 7124487126255938179 685 Scrimshaw the Magician (level 7, -9/51 HPs) Began as a Gnoll Hedge Wizard on Nov 4, 2024. Was an Initiate of Sif Muna. Mangled by an ogre ... wielding a +0 giant club (25 damage) ... on level 5 of the Dungeon. The game lasted 00:18:23 (4647 turns). Scrimshaw the Magician (Gnoll Hedge Wizard) Turns: 4647, Time: 00:18:25 Health: -9/51 AC: 8 Str: 11 XL: 7 Next: 62% Magic: 15/18 EV: 12 Int: 13 God: Sif Muna [......] Gold: 101 SH: 0 Dex: 10 Spells: 10/21 levels left rFire x . . A - +1 war axe of Mourning {spect, rElec Will++ rCorr Dex-4} rCold + . . (no shield) rNeg . . . b - +0 robe rPois + g - +0 helmet rElec + n - +0 cloak rCorr + (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ a - ring of the Impundulu {Ice rPois rCorr Dex+2 Stlth-} HPRegen 0.28/turn y - +4 ring of protection MPRegen 0.16/turn %: no passive effects @: very slightly contaminated A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 195 gold pieces. You spent 94 gold pieces at shops. Inventory: Hand Weapons f - a +0 glaive of freezing v - a +3 scythe of flaming A - the +1 war axe of Mourning (weapon) {spect, rElec Will++ rCorr Dex-4} (You found it on level 4 of the Dungeon) Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. C - a +1 falchion of draining Missiles c - 9 poisoned darts Armour b - a +0 robe (worn) g - a +0 helmet (worn) n - a +0 cloak (worn) Jewellery a - the ring of the Impundulu (left hand) {Ice rPois rCorr Dex+2 Stlth-} (You acquired it on level 4 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. l - a ring of flight u - a ring of fire y - a +4 ring of protection (right hand) Wands w - a wand of iceblast (7) x - a wand of quicksilver (1) Scrolls e - a scroll of enchant weapon h - a scroll of vulnerability {unknown} i - a scroll of fog m - 3 scrolls of teleportation o - a scroll of brand weapon Potions d - a potion of magic j - 4 potions of curing k - a potion of mutation {unknown} p - 2 potions of cancellation q - a potion of degeneration {unknown} s - 2 potions of might {unknown} t - 2 potions of haste {unknown} Skills: + Level 2.7 Fighting + Level 2.7 Short Blades + Level 2.7 Long Blades + Level 2.7 Axes + Level 2.7 Maces & Flails + Level 2.7 Polearms + Level 2.7 Staves + Level 2.7 Ranged Weapons + Level 2.7 Throwing + Level 2.7 Armour + Level 5.3 Dodging + Level 5.0 Stealth + Level 2.7 Shields + Level 2.7 Unarmed Combat + Level 7.7 Spellcasting + Level 4.4 Conjurations + Level 2.2 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 2.2 Fire Magic + Level 2.2 Ice Magic + Level 2.2 Air Magic + Level 2.2 Earth Magic + Level 2.2 Alchemy + Level 3.0 Invocations + Level 2.7 Evocations + Level 2.4 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 2% 1 b - Blink Tloc 26% N/A 6% 2 c - Call Imp Summ 26% N/A 6% 2 d - Grave Claw Necr 26% 2d8 6% 2 e - Mephitic Cloud Conj/Alch/Air 12% N/A 13% 3 f - Slow Hex 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 12% 3 Confusing Touch Hex 10% N/A 17% 3 Animate Dead Necr 13% N/A 36% 4 Borgnjor's Vile Clutch Necr/Erth 5% N/A 78% 5 Death Channel Necr 6% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Okawaru Sif Muna Trog Xom Yredelemnul The Shining One Shops: D:1 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The hound completely misses you. x2 You hit the hound. Your bite misses the hound. The hound is severely wounded. Your +1 war axe of Mourning {spect, rElec Will++ rCorr Dex-4} closely misses the hound. Your +1 war axe of Mourning {spect, rElec Will++ rCorr Dex-4} hits the ogre. The hound completely misses you. The ogre completely misses your +1 war axe of Mourning {spect, rElec Will++ rCorr Dex-4}. The hound bites you. You hit the hound. The hound is almost dead. Your +1 war axe of Mourning {spect, rElec Will++ rCorr Dex-4} misses the hound. Your +1 war axe of Mourning {spect, rElec Will++ rCorr Dex-4} closely misses the ogre. The hound closely misses you. The ogre hits your +1 war axe of Mourning {spect, rElec Will++ rCorr Dex-4} with a +0 giant club! Your spectral weapon shares its damage with you! The hound closely misses you. You hit the hound. You kill the hound! Sif Muna accepts your kill. Your +1 war axe of Mourning {spect, rElec Will++ rCorr Dex-4} disappears. You barely miss the ogre. You bite the ogre. The ogre is lightly wounded. Your +1 war axe of Mourning {spect, rElec Will++ rCorr Dex-4} hits the ogre. The ogre hits you with a +0 giant club! You hit the ogre. The ogre is moderately wounded. Your +1 war axe of Mourning {spect, rElec Will++ rCorr Dex-4} hits the ogre. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. Your +1 war axe of Mourning {spect, rElec Will++ rCorr Dex-4} disappears. The ogre hits you with a +0 giant club!! You die... ....). .....# ......# .....##.. ......####........ ......#>#.....#..# ........†...#.#..# ............#.##.# ..........(...##.# ............#....###..# ###.#...........@†...(# ###..####......#.O...... .....# #.....###....#.. .....## ####...# ....... ......# ##!.# ....#.. ......# ..## ....# . ......# ... ...... ......... .... ###... .......... You could see an ogre. Vanquished Creatures Sigmund (D:3) A centaur (D:5) A scorpion (D:3) 2 bombardier beetles (D:4) A hound (D:5) Jessica (D:3) 2 iguanas 2 orc wizards 4 adders A shadow imp (D:5) A dart slug (D:4) 4 ribbon worms 18 orcs 8 bats 5 endoplasms 6 giant cockroaches 9 hobgoblins A jackal (D:3) 10 kobolds 3 quokkas 7 ball pythons 3 frilled lizards 4 goblins 4 rats A butterfly (D:4) 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrimshaw the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 48 | D:1 | Found Biyzul's Assorted Antiques. 314 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/10 1005 | D:1 | Bought a scroll labelled IMOQEAS XOTAA for 20 gold pieces 1005 | D:1 | Bought a scroll labelled BAKYUT CUSUSU for 20 gold pieces 1005 | D:1 | Bought a gluggy blue potion for 18 gold pieces 1176 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/11 1355 | D:2 | Reached skill level 1 in Invocations 1358 | D:2 | Learned a level 2 spell: Blink 1361 | D:2 | Learned a level 2 spell: Call Imp 1364 | D:2 | Learned a level 2 spell: Grave Claw 1368 | D:2 | Learned a level 3 spell: Mephitic Cloud 1523 | D:1 | Bought 2 inky potions for 36 gold pieces 1621 | D:2 | Reached skill level 1 in Fighting 1621 | D:2 | Reached skill level 1 in Short Blades 1621 | D:2 | Reached skill level 1 in Long Blades 1621 | D:2 | Reached skill level 1 in Axes 1621 | D:2 | Reached skill level 1 in Maces & Flails 1621 | D:2 | Reached skill level 1 in Polearms 1621 | D:2 | Reached skill level 1 in Staves 1621 | D:2 | Reached skill level 1 in Ranged Weapons 1621 | D:2 | Reached skill level 1 in Throwing 1621 | D:2 | Reached skill level 1 in Armour 1621 | D:2 | Reached skill level 1 in Shields 1621 | D:2 | Reached skill level 1 in Unarmed Combat 1621 | D:2 | Reached skill level 1 in Evocations 2086 | D:3 | Noticed a scorpion 2151 | D:3 | Noticed Sigmund 2180 | D:3 | Reached skill level 1 in Shapeshifting 2180 | D:3 | Reached XP level 4. HP: 12/32 MP: 13/13 2182 | D:3 | Killed Sigmund 2183 | D:3 | Reached skill level 1 in Hexes 2183 | D:3 | Reached skill level 1 in Fire Magic 2183 | D:3 | Reached skill level 1 in Ice Magic 2183 | D:3 | Reached skill level 1 in Air Magic 2183 | D:3 | Reached skill level 1 in Earth Magic 2183 | D:3 | Reached skill level 1 in Alchemy 2183 | D:3 | Reached XP level 5. HP: 16/38 MP: 11/14 2183 | D:3 | Reached XP level 6. HP: 18/44 MP: 12/16 2410 | D:3 | Reached skill level 5 in Dodging 3031 | D:3 | Learned a level 1 spell: Slow 3056 | D:3 | Noticed Jessica 3066 | D:3 | Killed Jessica 3559 | D:4 | Identified the +1 war axe of Mourning {spect, rElec Will++ | rCorr Dex-4} 3763 | D:4 | Identified a scroll of acquirement 3763 | D:4 | Acquired the ring of the Impundulu {Ice rPois rCorr Dex+2 | Stlth-} 4007 | D:4 | Reached XP level 7. HP: 50/50 MP: 18/18 4294 | D:4 | Found a staircase to the Ecumenical Temple. 4308 | Temple | Entered the Ecumenical Temple 4341 | Temple | Became a worshipper of Sif Muna the Loreminder 4533 | D:5 | Entered Level 5 of the Dungeon 4543 | D:5 | Reached skill level 5 in Stealth 4647 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring, serial_shops, shop D:2: layout_basic, kennysheep_generic_room_5 D:3: layout_basic, minmay_randomly_rotated_circles, uniq_sigmund, uniq_jessica D:4: layout_layer_cave, minmay_temple_entry_butterflies, dk_noncrumbling_3, chequers_serial_rivers_room_b D:5: layout_cave_pools, serial_shops, nicolae_shop_tiny_real_fake_doors, chequers_big_river Temple: nicolae_temple_godzebo Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Summonings | 2 3 | 3.1 Necromancy | 2 3 | 3.1 Translocations | 2 3 | 3.1 Invocations | 1 2 3 | 3.0 Fighting | 1 2 | 2.7 Short Blades | 1 2 | 2.7 Long Blades | 1 2 | 2.7 Axes | 1 2 | 2.7 Maces & Flails | 1 2 | 2.7 Polearms | 1 2 | 2.7 Staves | 1 2 | 2.7 Ranged Weapons | 1 2 | 2.7 Throwing | 1 2 | 2.7 Armour | 1 2 | 2.7 Shields | 1 2 | 2.7 Unarmed Combat | 1 2 | 2.7 Evocations | 1 2 | 2.7 Shapeshifting | 1 2 | 2.4 Conjurations | 4 | 4.4 Hexes | 1 2 | 2.2 Fire Magic | 1 2 | 2.2 Ice Magic | 1 2 | 2.2 Air Magic | 1 2 | 2.2 Earth Magic | 1 2 | 2.2 Alchemy | 1 2 | 2.2 Dodging | 5 | 5.3 Stealth | 5 | 5.0 Spellcasting | | 7.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 3 | | || 3 Spear | 75 | 1 | || 76 Bite | 3 | 7 | 7 || 17 Halberd | | 46 | || 46 War axe | | 17 | 48 || 65 Throw: Dart | | 4 | || 4 Cast: Magic Dart | 89 | 38 | || 127 Mephitic Cloud | 1 | 1 | || 2 Call Imp | 1 | | || 1 Grave Claw | | 1 | || 1 Use: Scroll | | 9 | || 9 Stab: Sleeping | 1 | 4 | || 5 Distracted | 1 | | || 1 Confused | 1 | | || 1 Armour: Robe | 29 | 28 | 30 || 87 Dodge: Dodged | 38 | 29 | 40 || 107 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4693 | 4228 | 465 | 0 | 3520 | 6 | 782.2 | Dungeon | 4627 | 4226 | 401 | 0 | 3520 | 5 | 925.4 | Temple | 66 | 2 | 64 | 0 | 0 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1434 daAuts D:2: 1157 daAuts D:1: 1017 daAuts D:4: 893 daAuts D:5: 124 daAuts Temple: 66 daAuts