Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 16536888706682997015 37 Scrimshaw the Magician (level 3, 0/25 HPs) Began as a Gnoll Hedge Wizard on Nov 12, 2024. Slain by a sleepcap (19 damage) ... on level 2 of the Dungeon. The game lasted 00:05:38 (1291 turns). Scrimshaw the Magician (Gnoll Hedge Wizard) Turns: 1291, Time: 00:05:39 Health: 0/25 AC: 4 Str: 11 XL: 3 Next: 39% Magic: 0/11 EV: 2 Int: 13 God: Gold: 110 SH: 0 Dex: 11 Spells: 3/16 levels left rFire . . . f - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . l - +0 cloak rCorr + r - +0 pair of gloves SInv . (no boots) Will ..... n - amulet of guardian spirit Stlth ++ j - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: sleeping A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 sling f - a +0 long sword (weapon) k - a +0 mace Missiles q - 4 javelins Armour b - a +0 robe (worn) c - a +0 hat (worn) l - a +0 cloak (worn) r - a +0 pair of gloves (worn) Jewellery j - a ring of resist corrosion (left hand) n - an amulet of guardian spirit (around neck) Scrolls g - a scroll of fog {unknown} h - 3 scrolls of identify {unknown} m - a scroll of enchant armour {unknown} p - a scroll of amnesia {unknown} Potions d - a potion of magic i - a potion of brilliance {unknown} o - 2 potions of heal wounds {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 7.1 Spellcasting + Level 3.7 Conjurations + Level 0.5 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 b - Blink Tloc 20% N/A 10% 2 c - Call Imp Summ 20% N/A 10% 2 d - Grave Claw Necr 20% 2d8 10% 2 e - Mephitic Cloud Conj/Alch/Air 8% N/A 22% 3 f - Fugue of the Fallen Necr 10% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 6% N/A 34% 3 Manifold Assault Tloc 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 10% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f/p - sleepcap Aim: a sleepcap (lightly damaged) You unleash the spiteful dead! The jagged bones skewer the sleepcap. The sleepcap is moderately damaged. The sleepcap is pinned in place! The last of your harvested death is exhausted. Casting: Grave Claw (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. e - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. Your cerulean imp hits the sleepcap but does no damage. The sleepcap releases spores at your cerulean imp. f - a +0 long sword (weapon) Your cerulean imp hits the sleepcap with a -3 spear. Hit: f) +0 long sword Press: ? - help, Dir - move target, f/p - sleepcap Aim: a sleepcap (heavily damaged, ally target, 98% to hit and 100% to hit with your bite) You slash the sleepcap! The sleepcap is almost destroyed. The sleepcap closely misses you. Your cerulean imp hits the sleepcap but does no damage. The sleepcap barely misses you. You hit the sleepcap. The sleepcap is almost destroyed. You feel ready to blink again. Your cerulean imp hits the sleepcap but does no damage. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. Your cerulean imp hits the sleepcap but does no damage. The sleepcap releases spores at you!! Ouch! That really hurt! You die... . ....... ....# ##...#...... ......# #..........# ......# #..........# .....######†........+ ...(###..###........###+ ...###....###..........# ...##......##....f.....# ..............#.@5....## ##.....+..............# )......###..#....###### ####..#.......#### ....†.#.##...### ###............# ...............###### ###.#....#........... + #.#....#........... You could see a sleepcap (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 ball pythons 2 endoplasms (D:1) A giant cockroach (D:2) 2 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) A bat (D:2) 2 frilled lizards (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrimshaw the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 263 | D:1 | Reached XP level 2. HP: 19/19 MP: 8/10 748 | D:1 | Found a faded altar of an unknown god. 804 | D:1 | Reached XP level 3. HP: 21/25 MP: 6/11 1219 | D:2 | Reached skill level 1 in Invocations 1223 | D:2 | Learned a level 2 spell: Blink 1226 | D:2 | Learned a level 2 spell: Call Imp 1229 | D:2 | Learned a level 2 spell: Grave Claw 1233 | D:2 | Learned a level 3 spell: Mephitic Cloud 1237 | D:2 | Learned a level 3 spell: Fugue of the Fallen 1291 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, ebering_ecumenical_altar_rust, serial_bayou, serial_bayou_ford_a, serial_bayou_crossing, serial_bayou_lagoon_b, serial_bayou_lake_a, st_stairs_13, minmay_fountain_box D:2: layout_basic, minivault_11, minivault_19, chequers_serial_rivers_micro_a, hex_intersection, lexackson_kobold_supper Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 2 | 2.1 Necromancy | 2 | 2.1 Translocations | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 7.1 Conjurations | | 3.7 Hexes | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 26 Bite || 3 Long sword || 2 Fire: Sling || 1 Cast: Magic Dart || 55 Blink || 1 Call Imp || 1 Grave Claw || 1 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1368 | 1159 | 209 | 82 | 848 | 2 | 684.0 | Dungeon | 1368 | 1159 | 209 | 82 | 848 | 2 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1227 daAuts D:2: 141 daAuts