Dungeon Crawl Stone Soup version 0.33-a0-314-g4d20f59752 (webtiles) character file. Game seed: 8051977577024681966 18 Scrimshaw the Magician (level 2, -4/20 HPs) Began as a Gnoll Hedge Wizard on Nov 14, 2024. Slain by Terence ... wielding a +0 trident (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1121 turns). Scrimshaw the Magician (Gnoll Hedge Wizard) Turns: 1121, Time: 00:02:50 Health: -4/20 AC: 2 Str: 9 XL: 2 Next: 70% Magic: 0/10 EV: 12 Int: 13 God: Gold: 31 SH: 0 Dex: 11 Spells: 8/15 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) i - a +0 hand axe Armour b - a +0 robe (worn) c - a +0 hat (worn) g - a +0 leather armour k - a +0 ring mail Scrolls h - a scroll of noise {unknown} j - a scroll of enchant armour {unknown} Potions d - a potion of magic e - a potion of haste {unknown} f - 3 potions of curing {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 3.7 Conjurations + Level 0.3 Hexes + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 b - Blink Tloc 20% N/A 10% 2 c - Call Imp Summ 20% N/A 10% 2 d - Grave Claw Necr 20% 2d8 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your cerulean imp barely misses Terence. Terence misses you. Your cerulean imp hits Terence with a -3 spear. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Your cerulean imp barely misses Terence. Terence closely misses you. You completely miss Terence. Terence is moderately wounded. You closely miss Terence. Terence is moderately wounded. Your cerulean imp hits Terence but does no damage. Terence completely misses you. You hit Terence but do no damage. Terence is moderately wounded. Your cerulean imp barely misses Terence. Terence looks scornfully at you. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Your cerulean imp misses Terence. Terence closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, ally target, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Your cerulean imp barely misses Terence. Terence barely misses you. You hit Terence. Terence is heavily wounded. Your cerulean imp barely misses Terence. Terence hits you with a +0 trident! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ##.....#.###########.# ##.####........>...[.## ##.# #.###########...## ##.# #.# #.........# ##.# #.# #.####.#..# ##.# #.# #.# #.#..# ##.# #.# #.# #.# .# ##.# #.######.####)#..# #...............@@<....# #..####.##......5......# #.#...##.####.##.# #.#...##.. .. ..... ### ## #.#. .g#. ∆ You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 7 jackals (D:1) A kobold (D:2) A ball python (D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrimshaw the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 275 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/10 1066 | D:2 | Noticed Terence 1071 | D:2 | Learned a level 2 spell: Blink 1074 | D:2 | Learned a level 2 spell: Call Imp 1077 | D:2 | Learned a level 2 spell: Grave Claw 1121 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, minmay_misc_feat_encased D:2: layout_loops_ring, basic_altar, wander_ebering_terrifying_dragon_lair, uniq_terence Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Necromancy | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Conjurations | | 3.7 Hexes | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Alchemy | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Shapeshifting | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 18 Cast: Magic Dart || 42 Call Imp || 1 Grave Claw || 1 Armour: Robe || 15 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1120 | 1065 | 55 | 57 | 892 | 2 | 560.0 | Dungeon | 1120 | 1065 | 55 | 57 | 892 | 2 | 560.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1005 daAuts D:2: 115 daAuts