Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 165681382290909661 57 Scrunko the Magician (level 4, -10/33 HPs) Began as a Djinni Fire Elementalist on Feb 20, 2024. Mangled by a gnoll sergeant ... wielding a +1 trident of freezing (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:52 (1654 turns). Scrunko the Magician (Djinni Fire Elementalist) Turns: 1654, Time: 00:04:52 Health: -10/33 AC: 2 Str: 7 XL: 4 Next: 18% Gold: 80 EV: 13 Int: 24 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a +6 ring of intelligence (left hand) Scrolls b - a scroll of vulnerability {unknown} c - 3 scrolls of identify {unknown} d - a scroll of teleportation {unknown} h - a scroll of fog {unknown} Skills: * Level 2.0 Fighting + Level 3.0 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 40% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 40% 2d13 8% 3 d - Inner Flame Hex/Fire 20% N/A 8% 3 e - Flame Wave Conj/Fire 20% 2d7 26% 4 f - Shock Conj/Air 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There are monsters nearby! There are monsters nearby! A gnoll sergeant comes into view. It is wielding a +1 trident of freezing. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 whip; a gnoll skeleton Things that are here: a +0 whip; a gnoll skeleton Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll but does no damage. The foxfire hits the gnoll sergeant. The gnoll sergeant is lightly wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the gnoll sergeant. The gnoll sergeant is moderately wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. The foxfire hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you from afar with a +1 trident of freezing! The gnoll sergeant freezes you. The gnoll sergeant completely misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +1 trident of freezing! You die... ## #.#.# .. ...#.# #. ..#.# #.###.# #...# ..>....## #...# # #.###..<###...#####.. ..................... #.#..............# ##......@......# ##...###)g..### ##.## #.g..# ###.####.)..# .........#..# .#########..# ♣♣♣♣ ...........# ♣... #########.## ♣♣..# #.# ♣♣♣.)..# . You could see a gnoll sergeant and a gnoll. Vanquished Creatures 3 gnolls (D:2) 3 dart slugs (D:1) 4 endoplasms A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Vanquished Creatures (others) 35 foxfires 35 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrunko the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Scrunko set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 643 | D:1 | Found a faded altar of an unknown god. 676 | D:1 | Reached skill level 1 in Fighting 892 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 892 | D:1 | Learned a level 1 spell: Shock 1216 | D:2 | HP: 1/27 [gnoll/+0 spear (10)] 1555 | D:2 | Reached XP level 4. HP: 18/33 MP: 0/0 1630 | D:2 | Noticed a gnoll sergeant 1653 | D:2 | HP: 1/33 [gnoll/+0 halberd (16)] 1654 | D:2 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, nicolae_ecumenical_lake_church D:2: layout_loops_ring, pf_guarded_unrand_woodcutter, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Dodging | 3 | 3.0 Stealth | | 1.5 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Foxfire | 21 | 4 || 25 Scorch | 23 | || 23 Use: Potion | 2 | || 2 Armour: Robe | 16 | 3 || 19 Dodge: Dodged | 23 | 1 || 24