Dungeon Crawl Stone Soup version 0.32-a0-1736-g30ed0ade3c (webtiles) character file. Game seed: 10337015505733515474 1265 Scrunko the Trooper (level 8, 0/62 HPs) Began as a Djinni Fire Elementalist on July 15, 2024. Was an Initiate of Ashenzari. Slain by Prince Ribbit (2 damage) ... on level 6 of the Dungeon. The game lasted 00:15:34 (7473 turns). Scrunko the Trooper(Djinni Fire Elementalist) Turns: 7473, Time: 00:15:35 Health: 0/62 AC: 6 Str: 7 XL: 8 Next: 82% Gold: 574 EV: 11 Int: 22 God: Ashenzari [......] SH: 0 Dex: 20 rFire + + + v - +7 dagger of Febyut {vamp, Int+3} rCold . . . (no shield) rNeg . . . j - +2 leather armour of the Evening {rElec rCorr} rPois ∞ r - +0 helmet rElec + x - scarf {repulsion} rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - +6 ring of dexterity HPRegen 0.30/turn (no ring) %: repel missiles, infuse magic (-1 HP) @: brilliant, resistant, attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 640 gold pieces. You spent 66 gold pieces at shops. Inventory: Hand Weapons v - the +7 dagger of Febyut (weapon) {vamp, Int+3} (You found it on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). y - a +3 spear Missiles h - a throwing net w - a curare-tipped dart Armour j - the +2 leather armour of the Evening (worn) {rElec rCorr} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. r - a +0 helmet (worn) x - a scarf of repulsion (worn) z - a +0 tower shield Magical Staves B - a staff of cold Jewellery g - a +6 ring of dexterity (left hand) Wands l - a wand of flame (21) p - a wand of mindburst (23) Scrolls b - a scroll of noise i - a scroll of blinking {unknown} n - a scroll of enchant armour {unknown} o - a scroll of vulnerability {unknown} q - a scroll of enchant weapon {unknown} t - a scroll of brand weapon {unknown} u - a scroll of fear {unknown} A - a scroll of amnesia {unknown} Potions c - a potion of mutation f - 4 potions of lignification k - a potion of magic Skills: + Level 6.8 Fighting - Level 2.7 Dodging - Level 2.0 Stealth + Level 6.2 Spellcasting + Level 6.2 Conjurations + Level 6.2 Hexes Level 0.0 Charms + Level 6.2 Summonings + Level 6.2 Necromancy + Level 6.2 Translocations Level 0.0 Transmutations + Level 6.2 Fire Magic + Level 6.2 Ice Magic + Level 6.2 Air Magic + Level 6.2 Earth Magic + Level 6.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 3% 3 d - Inner Flame Hex/Fire 50% N/A 3% 3 e - Flame Wave Conj/Fire 50% 2d12 11% 4 f - Summon Small Mammal Summ 100% N/A 1% 1 g - Grave Claw Necr 100% 2d14 1% 2 h - Call Imp Summ 100% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Xom Yredelemnul The Shining One Shops: D:4 ? Portals: Abyss: D:4 Annotations: D:4 2 transporters, Newt's ghost, amateur DsGl D:6 Prince Ribbit Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You feel protected. Prince Ribbit is no longer more vulnerable to fire. You are too injured to fight recklessly! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 11% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs Prince Ribbit! Prince Ribbit is heavily wounded. (Press . to intensify the flame waves.) You hear an angry hiss. Prince Ribbit croaks regally. Prince Ribbit barely misses you. Prince Ribbit blinks! A wave of flame ripples out! The flame wave engulfs the ogre! The ogre is moderately wounded. The flame wave engulfs your cerulean imp! Your cerulean imp is almost dead. Your cerulean imp disappears in a puff of smoke! You hear an angry hiss. You hear a loud squeak. You hear a shout! x2 Prince Ribbit blinks! The ogre closely misses you. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. Prince Ribbit hits you! * * * LOW HITPOINT WARNING * * * Prince Ribbit hits you! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The ogre barely misses you. Prince Ribbit blinks! It was a potion of attraction. You feel attractive to monsters. The ogre closely misses you. Prince Ribbit hits you but does no damage. The ogre is attracted toward you. Prince Ribbit hits you. You die... *********,*,,,***#.****,,..,,,,,, ~~~∩* *,*,***_~#.# **#.#****** ~~~~* *,*,* *,##.# #.# ~~~~* *,*,* *,+..# #.# ##### ,~~~* *,*,* *,*#># #.# ##### ,,,,* *,*,* *_~#.######.# ##### ***,*****,,,* **##.§§§....# ##### *,,,,,,,*######§§§§§....# ##### *******,*#§§O§@§§######.####### *,*#§##F§§§# #........ *,.....§§§§# ######### ********#.##...##§## ##### ,,,,,,,..,...#.*#§# ##### ****,*##*###...*#.#* ##### *,* #..#*(..** ##### *,* #..*,...,** ##### ****,**** *,,,,,,,,,* ##### You could see Prince Ribbit and an ogre. Vanquished Creatures Sigmund (D:2) An ice beast (D:4) A black bear (D:5) 2 phantoms (D:4) A kobold brigand (D:5) A scorpion (D:3) A water moccasin skeleton (D:4) A howler monkey (D:5) 3 jellies An orc priest (D:4) A bombardier beetle (D:3) A gnoll bouda (D:5) A hound (D:5) An orc wizard (D:4) An iguana (D:5) 2 hound zombies (D:4) A hound skeleton (D:4) 5 adders 6 gnolls (D:5) 3 shadow imps (D:5) 2 ufetubi (D:5) 5 adder zombies (D:4) 4 ribbon worms 2 dart slugs 9 orcs 17 endoplasms 5 giant cockroaches 4 hobgoblins 4 jackals (D:3) 8 kobolds 3 quokkas 8 ball pythons 6 bats 4 frilled lizards 2 goblins (D:1) 8 rats 126 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scrunko the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Scrunko set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 35 | D:1 | Found a faded altar of an unknown god. 240 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 361 | D:1 | Reached XP level 3. HP: 3/25 MP: 0/0 361 | D:1 | Learned a level 1 spell: Summon Small Mammal 1103 | D:2 | Identified the +2 leather armour of the Evening {rElec | rCorr} 1187 | D:2 | Reached skill level 1 in Fighting 1426 | D:2 | Reached XP level 4. HP: 18/32 MP: 0/0 1492 | D:2 | Noticed Sigmund 1726 | D:2 | Killed Sigmund 1727 | D:2 | Reached XP level 5. HP: 30/40 MP: 0/0 1727 | D:2 | Learned a level 2 spell: Grave Claw 1727 | D:2 | Reached XP level 6. HP: 35/46 MP: 0/0 2990 | D:3 | Identified the +7 dagger of Febyut {vamp, Int+3} 3323 | D:4 | Found a transporter. 3445 | D:4 | Noticed Newt's ghost (amateur DsGl) 3477 | D:4 | Found a transporter. 3486 | D:4 | Reached XP level 7. HP: 45/52 MP: 0/0 3486 | D:4 | Learned a level 2 spell: Call Imp 3908 | D:4 | Reached skill level 5 in Spellcasting 3908 | D:4 | Reached skill level 5 in Conjurations 3908 | D:4 | Reached skill level 5 in Hexes 3908 | D:4 | Reached skill level 5 in Summonings 3908 | D:4 | Reached skill level 5 in Necromancy 3908 | D:4 | Reached skill level 5 in Translocations 3908 | D:4 | Reached skill level 5 in Fire Magic 3908 | D:4 | Reached skill level 5 in Ice Magic 3908 | D:4 | Reached skill level 5 in Air Magic 3908 | D:4 | Reached skill level 5 in Earth Magic 3908 | D:4 | Reached skill level 5 in Alchemy 4143 | D:4 | Reached skill level 5 in Fighting 4549 | D:4 | Found Laijuaj's Magic Scroll Shoppe. 4620 | D:4 | Bought a scroll of poison for 44 gold pieces 4620 | D:4 | Bought a scroll of identify for 22 gold pieces 4657 | D:4 | Reached XP level 8. HP: 58/60 MP: 0/0 4708 | D:4 | Found a one-way gate to the infinite horrors of the Abyss. 4782 | D:5 | Entered Level 5 of the Dungeon 5003 | D:5 | Found a staircase to the Ecumenical Temple. 5347 | Temple | Found a transporter. 5347 | Temple | Found a transporter. 5347 | Temple | Found a transporter. 5347 | Temple | Found a transporter. 5347 | Temple | Entered the Ecumenical Temple 5364 | Temple | Became a worshipper of Ashenzari the Shackled 7452 | D:6 | Noticed Prince Ribbit 7469 | D:6 | HP: 1/62 [Prince Ribbit (16)] 7473 | D:6 | Slain by Prince Ribbit Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring, ebering_ecumenical_altar_abandoned, minmay_three_crescents D:2: wad_pebble_path, layout_basic, uniq_sigmund D:3: layout_basic, grunt_ministairs_7, serial_bayou_lagoon_a, columned_hall_lemuel D:4: layout_loops_ring, serial_shops, nicolae_shop_stone, gammafunk_ghost_abyssal_escape, serial_undead, serial_undead_d, serial_undead_e, serial_undead_c, serial_undead_e, serial_undead_b, serial_undead_b D:5: minmay_polygon_palace, layout_loops_corners, minmay_temple_entry_junction_2 D:6: layout_loops_ring, gammafunk_temple_overflow_elements, portal_sewer_entry_b, uniq_prince_ribbit1 Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 | 2.0 Fighting | 1 3 4 5 6 | 6.8 Spellcasting | 4 5 6 | 6.2 Conjurations | 4 5 6 | 6.2 Hexes | 4 5 6 | 6.2 Summonings | 4 5 6 | 6.2 Necromancy | 4 5 6 | 6.2 Translocations | 4 5 6 | 6.2 Fire Magic | 4 5 6 | 6.2 Ice Magic | 4 5 6 | 6.2 Air Magic | 4 5 6 | 6.2 Earth Magic | 4 5 6 | 6.2 Alchemy | 4 5 6 | 6.2 Dodging | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 70 | | || 70 Dagger | | 6 | 42 || 48 Cast: Scorch | 37 | 56 | 87 || 180 Summon Small Mamm | | 1 | 1 || 2 Call Imp | | | 2 || 2 Flame Wave | | | 1 || 1 Use: Potion | 1 | | 3 || 4 Scroll | 1 | 1 | 7 || 9 Stab: Distracted | | 1 | || 1 Armour: Robe | 75 | | || 75 Leather armour | 2 | 12 | 70 || 84 Dodge: Dodged | 88 | 15 | 73 || 176 Repelled | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7470 | 7098 | 372 | 1925 | 4125 | 7 | 1067.1 | Dungeon | 7432 | 7070 | 362 | 1925 | 4125 | 6 | 1238.7 | Temple | 38 | 28 | 10 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2605 daAuts D:2: 1362 daAuts D:3: 1174 daAuts D:4: 1156 daAuts D:1: 1086 daAuts D:6: 46 daAuts Temple: 38 daAuts