Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 725690415297854467 3500 Seabass1289 the Destroyer (level 10, 0/58 (60) HPs) Began as a Tengu Conjurer on Apr 11, 2024. Was a Follower of Vehumet. Slain by a wight ... wielding a +0 scimitar of electrocution (17 damage) ... on level 8 of the Dungeon. The game lasted 00:14:04 (8822 turns). Seabass1289 the Destroyer (Tengu Conjurer) Turns: 8822, Time: 00:14:04 HP: 0/58 (60) AC: 3 Str: 7 XL: 10 Next: 7% MP: 21/28 EV: 34 Int: 29 God: Vehumet [*.....] Gold: 382 SH: 0 Dex: 14 Spells: 13/20 levels left rFire + . . x - +1 mace "Siargh" {drain, rF+ MP+9 Int+7} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.21/turn %: acrobat @: acrobatic, flying, lightly drained A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 382 gold pieces. Inventory: Hand Weapons x - the +1 mace "Siargh" (weapon) {drain, rF+ MP+9 Int+7} (You found it on level 5 of the Dungeon) Int+7: It affects your intelligence (+7). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Missiles t - a throwing net Armour a - a +0 robe (worn) f - a +0 buckler l - a +0 pair of gloves (worn) Jewellery j - an amulet of faith q - a ring of magical power F - a ring of resist corrosion Wands m - a wand of charming (21) A - a wand of flame (23) Scrolls c - 2 scrolls of vulnerability {unknown} d - 5 scrolls of identify {unknown} e - 4 scrolls of fog {unknown} h - 3 scrolls of teleportation {unknown} i - a scroll of brand weapon {unknown} k - 2 scrolls of noise {unknown} n - a scroll of amnesia {unknown} v - a scroll of poison {unknown} w - a scroll of silence {unknown} y - a scroll of enchant weapon {unknown} B - 3 scrolls of blinking {unknown} C - a scroll of torment {unknown} D - a scroll of immolation {unknown} Potions b - a potion of magic g - a potion of degeneration {unknown} o - a potion of attraction {unknown} p - a potion of ambrosia {unknown} r - a potion of berserk rage {unknown} s - a potion of brilliance {unknown} u - 2 potions of invisibility {unknown} z - a potion of lignification {unknown} E - a potion of resistance {unknown} G - a potion of mutation {unknown} Skills: + Level 5.7 Fighting - Level 5.0 Armour + Level 6.6 Dodging - Level 2.0 Stealth + Level 1.1 Shields + Level 5.6 Spellcasting * Level 12.0 Conjurations + Level 1.0 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 f - Fulminant Prism Conj/Alch 23% 3d12 4% 4 s - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Hailstorm Conj/Ice 43% 3d9 1% 3 Iskenderun's Mystic Bla Conj/Tloc 43% 2d10 4% 4 Summon Ice Beast Ice/Summ 8% N/A 19% 3 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:3 (*(=[ D:5 * D:7 ! D:8 : Annotations: D:7 Maurice Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History You reach down and open the door. 4 wights come into view. A wight is wielding a +2 morningstar of freezing. A wight is wielding a +0 scimitar of electrocution. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The wight hits your fulminant prism with a +2 morningstar of freezing! The wight freezes your fulminant prism. Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 spear and wearing a +0 robe (83% to hit) The searing ray hits the wight. The wight is lightly damaged. The searing ray hits the wight. The wight is lightly damaged. The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is moderately damaged. The searing ray misses the wight. The searing ray hits the wight! The wight is heavily damaged. The wight hits you with a +0 scimitar of electrocution! You are electrocuted!! The searing ray misses the wight. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight. The wight is severely damaged. The wight hits you with a +0 scimitar of electrocution! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... #...# ###.# #.# #.# ### +# #.# #.. .z. ####.# #.#### .... .##..# #.##.## ..... ..#.#######.#...####...... ................@zzz...... ..#.#######.#...####...... .##.# #.##.## ..... ###.# #.#### .... #.# #.# ... # #.# #.# +# ###.# #.# .##.# #.# ....# You could see 3 wights. Vanquished Creatures Joseph (D:7) Maggie (D:7) Jeremiah (D:7) A steam dragon (D:7) 2 ice beasts 3 sky beasts (D:6) 2 black bears An ogre (D:5) 2 centaurs A phantom (D:5) 2 kobold brigands (D:8) 2 bullfrogs 3 scorpions A howler monkey (D:8) 3 jellies 3 orc priests 2 bombardier beetles 7 hounds 2 iguanas Ijyb (D:3) 10 orc wizards 7 gnolls (D:5) 6 adders A white imp (D:5) 6 ufetubi 2 dart slugs 28 orcs 4 ball pythons 4 bats 6 endoplasms 3 giant cockroaches 5 goblins A hobgoblin (D:3) 6 jackals 8 kobolds 4 quokkas 4 frilled lizards 3 rats 149 creatures vanquished. Vanquished Creatures (others) 47 fulminant prisms 47 creatures vanquished. Grand Total: 196 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 211 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 845 | D:2 | Reached skill level 1 in Armour 845 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/7 907 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 963 | D:2 | Reached skill level 1 in Fighting 1214 | D:2 | Reached skill level 6 in Conjurations 1240 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/8 1604 | D:3 | Noticed Ijyb 1716 | D:3 | Found Pugh's Jewellery Boutique. 1747 | D:3 | Found Nuuphafu's Antique Armour Shoppe. 1850 | D:3 | Killed Ijyb 2046 | D:3 | Found Syapen's Antique Weapon Shoppe. 2221 | D:3 | Reached XP level 5. HP: 29/29 MP: 5/9 2318 | D:3 | Found Kikets's Antique Weapon Shoppe. 2597 | D:3 | Found Quronihe's Assorted Antiques. 3033 | D:4 | Found a staircase to the Ecumenical Temple. 3181 | D:4 | Noticed an ice beast 3247 | D:3 | Learned a level 2 spell: Searing Ray 3252 | D:3 | Learned a level 4 spell: Fulminant Prism 3295 | D:4 | Killed an ice beast 3296 | D:4 | Reached skill level 7 in Conjurations 3296 | D:4 | Reached XP level 6. HP: 28/35 MP: 2/11 3449 | D:4 | Noticed a black bear 3455 | D:4 | Killed a black bear 3682 | Temple | Entered the Ecumenical Temple 4026 | D:5 | Entered Level 5 of the Dungeon 4035 | D:4 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 4035 | D:4 | Reached XP level 7. HP: 11/40 MP: 6/12 4374 | D:5 | Reached skill level 8 in Conjurations 4503 | D:5 | Found a stormy altar of Qazlal. 4506 | D:5 | Identified the +1 mace "Siargh" {drain, rF+ MP+9 Int+7} 4819 | D:5 | Found Zufru's Assorted Antiques. 4845 | D:5 | Reached XP level 8. HP: 28/46 MP: 10/14 5217 | D:5 | Reached skill level 9 in Conjurations 5720 | D:5 | Found a shimmering blue altar of Sif Muna. 5767 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5794 | D:5 | Found a radiant altar of Vehumet. 5802 | D:5 | Became a worshipper of Vehumet 6108 | D:6 | Found an iron altar of Okawaru. 6171 | D:6 | Reached skill level 5 in Dodging 6469 | D:6 | Reached skill level 10 in Conjurations 6469 | D:6 | Reached XP level 9. HP: 52/52 MP: 14/16 6886 | D:7 | Reached skill level 5 in Armour 6892 | D:7 | Identified the +4 hand cannon of Defilement {penet, rF+ rC+ | Dex-5} 6923 | D:7 | Noticed Maurice 7139 | D:7 | Noticed Joseph 7320 | D:7 | Noticed Jeremiah 7335 | D:7 | Killed Jeremiah 7336 | D:7 | Reached skill level 5 in Fighting 7336 | D:7 | Reached skill level 5 in Spellcasting 7336 | D:7 | Reached skill level 11 in Conjurations 7340 | D:7 | Noticed Maggie 7366 | D:7 | Killed Maggie 7500 | D:7 | Killed Joseph 7750 | D:7 | Found Emnipt's Distillery. 8046 | D:8 | Reached * piety under Vehumet 8046 | D:8 | Offered knowledge of Foxfire by Vehumet. 8292 | D:8 | Found Lotu's Book Shoppe. 8393 | D:8 | Reached XP level 10. HP: 48/60 MP: 19/19 8405 | D:8 | Reached skill level 1 in Shields 8405 | D:8 | Reached skill level 12 in Conjurations 8644 | D:8 | Reached skill level 1 in Alchemy 8822 | D:8 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms D:2: layout_basic, basic_altar D:3: layout_basic, serial_shops, nicolae_shop_back_alley_shop, shop, nicolae_shop_trees, shop, shop, chequers_avenue, minmay_hedge_maze, uniq_ijyb D:4: layout_loops_corners, minmay_temple_entry_trees D:5: layout_basic, palyth_temple_overflow_mages, mainiacjoe_overflow_alcove_4, serial_shops, shop_statue, kennysheep_another_room D:6: layout_rooms, okawaru_metal_pillars_1_2, minmay_misc_feat_secret_circle D:7: layout_rooms, nicolae_overflow_hidden_temple, serial_shops, nicolae_shop_crystal, uniq_maurice, uniq_maggie, uniq_jeremiah, uniq_joseph D:8: layout_loops_corners, nicolae_ru_awakened_eye, serial_shops, nicolae_shop_rolling_square, chequers_serial_rivers_large_a, uniq_pikel Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Armour | 1 2 3 4 5 | 5.0 Fighting | 1 2 3 4 5 | 5.7 Conjurations | 6 7 8 10 11 12 | 12.0 Dodging | 3 4 5 6 | 6.6 Spellcasting | 3 4 5 | 5.6 Shields | 1 | 1.1 Alchemy | 1 | 1.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 1 | 16 | | || 17 Peck | | 3 | 4 | 2 || 9 Kick | | 4 | 10 | || 14 Mace | | | 31 | 5 || 36 Punch | | | 1 | || 1 Cast: Magic Dart | 60 | 88 | 199 | 11 || 358 Searing Ray | | 5 | 18 | 4 || 27 Fulminant Prism | | 1 | 46 | 1 || 48 Use: Scroll | | | 1 | || 1 Armour: Robe | 5 | 21 | 48 | 5 || 79 Dodge: Dodged | 10 | 56 | 100 | 9 || 175