Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5608004600778866974 305 Seabass1289 the Conjurer (level 6, -6/54 HPs) Began as a Tengu Conjurer on Apr 11, 2024. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 4 of the Dungeon. The game lasted 00:05:28 (4408 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 4408, Time: 00:05:28 Health: -6/54 AC: 23 Str: 7 XL: 6 Next: 39% Magic: 0/11 EV: 2 Int: 21 God: Gold: 212 SH: 0 Dex: 12 Spells: 4/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.29/turn (no ring) MPRegen 0.12/turn %: acrobat, wizardry (x1) @: tree-form A: stationary, stasis, torment immunity, boosted hp, (beak), (talons 3), acrobatic a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 212 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery d - a ring of wizardry (left branch) j - a +6 ring of intelligence p - a +6 ring of dexterity Wands q - a wand of mindburst (15) Scrolls e - 3 scrolls of vulnerability {unknown} g - 3 scrolls of identify {unknown} h - a scroll of fog {unknown} k - 2 scrolls of revelation {unknown} n - 2 scrolls of fear {unknown} o - a scroll of noise {unknown} Potions b - 2 potions of magic c - 3 potions of lignification f - a potion of curing {unknown} i - a potion of heal wounds {unknown} l - a potion of mutation {unknown} m - a potion of attraction {unknown} Skills: + Level 2.3 Fighting + Level 2.4 Armour + Level 3.3 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting * Level 7.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 f - Fulminant Prism Conj/Alch 9% 3d7 12% 4 s - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 36% 3d9 4% 3 Sandblast Erth 6% 2d5 5% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 9% 2 Brom's Barrelling Bould Conj/Erth 18% 2d4 12% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 12% 4 Fugue of the Fallen Necr 3% N/A 16% 3 Passwall Erth 3% N/A 16% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 16% 3 Anguish Hex/Necr 1% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Vehumet Wu Jian The Shining One Shops: D:3 (? Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have a beak for a mouth.)) ((You have claws for feet.)) You can magically evade attacks while moving or waiting. Message History The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +1 dagger of speed and wearing a +0 scale mail (moderately wounded, 83% to hit) The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest hits you with a +1 dagger of speed. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. You barely resist. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest closely misses you. The orc priest attacks as it pursues you! The orc priest hits you with a +1 dagger of speed. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ##.#. ... #. ######.# #. ...##'## ######. #.#...## #...... #......## #.###.. ..# ##.......## #.#.#.. .....##.........###...... .....o'o♣.......'.......) ...(:##..)......###.)...# ..#. ##.......## #...... .. ........## #####.# # ####...## #.# ##'## #.# #.# #.# #.# #.# ..# You could see an orc priest and an orc. Vanquished Creatures A scorpion (D:4) 3 adders 7 gnolls A ribbon worm (D:2) 2 dart slugs (D:1) 9 orcs 3 ball pythons 7 endoplasms 6 giant cockroaches 28 goblins 22 hobgoblins 3 jackals (D:2) 8 kobolds 7 quokkas 9 bats A frilled lizard (D:3) 3 rats 120 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:4) 2 creatures vanquished. Grand Total: 122 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 121 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/6 814 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/7 1237 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1260 | D:2 | Reached skill level 1 in Armour 1288 | D:2 | Reached skill level 1 in Fighting 1288 | D:2 | Reached skill level 6 in Conjurations 1498 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/8 1907 | D:3 | Found Xiexucok's Book Shop. 1911 | D:3 | Found Peifeido's Weapon Shop. 1980 | D:3 | Found an iron altar of Okawaru. 1984 | D:3 | Found a glowing golden altar of the Shining One. 1991 | D:3 | Found a burning altar of Makhleb. 2014 | D:3 | Found an ornate altar of the Wu Jian Council. 2016 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2030 | D:3 | Found a radiant altar of Vehumet. 2068 | D:3 | Found a faded altar of an unknown god. 2292 | D:3 | Found Iviepoq's Magic Scroll Shop. 2685 | D:3 | Reached XP level 5. HP: 29/29 MP: 0/10 2912 | D:3 | Learned a level 2 spell: Searing Ray 2917 | D:3 | Learned a level 4 spell: Fulminant Prism 3842 | D:4 | Reached skill level 7 in Conjurations 3842 | D:4 | Reached XP level 6. HP: 35/35 MP: 3/11 3922 | D:4 | Noticed Edmund 4408 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_clump_long, infiniplex_forest_lined_4_way, infiniplex_forest_clump_double, infiniplex_forest_fountain, infiniplex_forest_straight_3, infiniplex_forest_lined_4_way D:2: layout_rooms, basic_altar, hangedman_decor_push D:3: minmay_goblin_kobold_castle, layout_rooms, nicolae_overflow_hallway_of_the_gods, nicolae_ecumenical_oubliette, serial_shops, shop_fountains, shop, shop D:4: layout_loops_corners, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Armour | 1 2 | 2.4 Fighting | 1 2 | 2.3 Conjurations | 6 7 | 7.1 Dodging | 3 | 3.3 Spellcasting | 3 | 3.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | 1 || 13 Kick | 2 | || 2 Punch | 1 | || 1 Cast: Magic Dart | 78 | 150 || 228 Searing Ray | | 6 || 6 Fulminant Prism | | 2 || 2 Use: Potion | | 1 || 1 Armour: Robe | 6 | 12 || 18 Skin | | 1 || 1 Dodge: Dodged | 15 | 30 || 45