Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8173616120055259758 710 Seabass1289 the Conjurer (level 7, -6/40 HPs) Began as a Tengu Conjurer on May 16, 2024. Was an Initiate of Vehumet. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 5 of the Dungeon. The game lasted 00:07:28 (5999 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 5999, Time: 00:07:28 Health: -6/40 AC: 2 Str: 8 XL: 7 Next: 68% Magic: 1/12 EV: 32 Int: 20 God: Vehumet [......] Gold: 260 SH: 0 Dex: 12 Spells: 5/12 levels left rFire + . . h - staff of fire rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: acrobat @: acrobatic, flying A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 260 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves h - a staff of fire (weapon) Jewellery e - a ring of poison resistance Scrolls f - a scroll of enchant weapon {unknown} i - 2 scrolls of identify {unknown} j - a scroll of fear {unknown} k - a scroll of enchant armour {unknown} m - a scroll of acquirement {unknown} o - 2 scrolls of teleportation {unknown} q - a scroll of noise {unknown} s - 4 scrolls of fog {unknown} u - 2 scrolls of summoning {unknown} v - a scroll of amnesia {unknown} w - a scroll of silence {unknown} x - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of experience {unknown} d - a potion of invisibility {unknown} g - a potion of resistance {unknown} l - 3 potions of curing {unknown} n - a potion of heal wounds {unknown} p - a potion of enlightenment {unknown} r - a potion of lignification {unknown} t - 2 potions of cancellation {unknown} Skills: + Level 2.6 Fighting + Level 0.7 Staves + Level 3.1 Armour + Level 4.0 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting * Level 7.8 Conjurations + Level 2.7 Fire Magic + Level 0.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 f - Fulminant Prism Conj/Alch 10% 3d9 24% 4 s - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 80% 1d8 2% 1 Apportation Tloc 6% N/A 14% 1 Necrotise Necr 12% 1d4 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Call Canine Familiar Summ 3% N/A 38% 3 Fugue of the Fallen Necr 3% N/A 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Anguish Hex/Necr 1% N/A 80% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Conjure Ball Lightning Conj/Air 9% 3x3d6 99% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Elyvilon Fedhas Gozag Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ! Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 24% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Your fulminant prism crackles loudly. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Your fulminant prism explodes! The blast of energy engulfs the orc priest! The orc priest is heavily wounded. The blast of energy engulfs the orc priest! You kill the orc priest! Vehumet accepts your kill. You hear a shout! x2 Your life force feels restored. Casting: Fulminant Prism (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 24% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. Your fulminant prism crackles loudly. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the orc priest. The orc priest is moderately wounded. The blast of energy engulfs the orc priest! The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... .... #..........# ...o ########.##### !... #######....###.# ...$##.....o...).)).# ......o..........#### ........#####.....# ......### ##....# .....## #....## .....# ##.@..# ....## #....# .... #...## ...# #...# ##..# #..# #..# #..# ##.## You could see an orc priest. Vanquished Creatures A centaur (D:5) A bombardier beetle (D:5) A crimson imp (D:4) 3 orc priests Terence (D:3) Natasha (thrice) (D:2) 2 iguanas (D:5) 3 orc wizards 14 adders 2 white imps 4 ribbon worms 2 dart slugs 11 orcs 9 ball pythons 10 endoplasms 3 giant cockroaches 7 goblins 10 hobgoblins 2 quokkas 2 bats A frilled lizard (D:1) A goblin skeleton (D:4) A goblin zombie (D:4) 3 kobolds 2 kobold skeletons (D:4) A kobold zombie (D:4) An orc skeleton (D:4) 2 orc zombies (D:4) 4 rats 107 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:5) 3 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 216 | D:1 | Found a faded altar of an unknown god. 256 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 492 | D:1 | Found Kucrired's Distillery. 630 | D:1 | Reached skill level 1 in Armour 967 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/7 1049 | D:2 | Found a runed translucent door. 1050 | D:2 | Noticed Crazy Yiuf 1196 | D:2 | Reached skill level 1 in Fighting 1218 | D:2 | Learned a level 2 spell: Searing Ray 1253 | D:2 | Reached XP level 4. HP: 25/25 MP: 1/8 1329 | D:2 | Reached skill level 6 in Conjurations 1450 | D:2 | Noticed Natasha 1460 | D:2 | Killed Natasha 1553 | D:2 | Reached skill level 1 in Fire Magic 1789 | D:2 | Found a shimmering altar of Xom. 2037 | D:3 | Reached XP level 5. HP: 29/29 MP: 3/9 2203 | D:2 | Noticed Natasha 2212 | D:2 | Killed Natasha 2239 | D:2 | Noticed Natasha 2247 | D:2 | Killed Natasha 2527 | D:3 | Reached XP level 6. HP: 9/35 MP: 7/11 2944 | D:3 | Noticed Terence 2954 | D:3 | Killed Terence 3111 | D:3 | Reached skill level 7 in Conjurations 3202 | D:3 | Found an iron altar of Okawaru. 3306 | D:3 | Found an opulent altar of Gozag. 3424 | D:3 | Found a radiant altar of Vehumet. 3453 | D:3 | Found a shimmering blue altar of Sif Muna. 3902 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4535 | D:4 | Found a glowing golden altar of the Shining One. 4574 | D:4 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 4574 | D:4 | Reached XP level 7. HP: 38/40 MP: 1/12 4780 | D:4 | Found a sacrificial altar of Ru. 4987 | D:4 | Found a staircase to the Ecumenical Temple. 5009 | Temple | Entered the Ecumenical Temple 5089 | D:3 | Became a worshipper of Vehumet 5119 | D:5 | Entered Level 5 of the Dungeon 5133 | D:5 | Identified the +11 flail "Geazyr" {freeze, rF+++ rN+ Str+4 | Int-3} 5511 | D:5 | Learned a level 4 spell: Fulminant Prism 5827 | D:5 | Found a shimmering altar of Xom. 5999 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_ring, basic_altar, uniq_crazy_yiuf_cottage, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_six_doors_small, lemuel_blue_sif_altar, general_overflow_altar, kennysheep_okawaru_gauntlet, uniq_terence D:4: layout_loops_ring, mainiacjoe_overflow_alcove_2, nemelex_dance_club_becter, nicolae_tso_besieged_by_evil, minmay_temple_entry_large_hall, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_balcony], aquarium_window_2, aquarium_window_fake, aquarium_window_corner, aquarium_window_corridor_1, aquarium_view_2c, aquarium_balcony_3b, minmay_misc_feat_ornament, kennysheep_small_square D:5: layout_layer_cave, lemuel_doored_altar Temple: nicolae_temple_colour_theory Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Armour | 1 2 3 | 3.1 Fighting | 1 2 | 2.6 Conjurations | 6 7 | 7.8 Fire Magic | 1 2 | 2.7 Dodging | 3 4 | 4.0 Spellcasting | 3 | 3.3 Staves | | 0.7 Stealth | | 2.0 Alchemy | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | 39 | 4 || 43 Kick | | 8 | 2 || 10 Peck | | 3 | 1 || 4 Cast: Magic Dart | 55 | 134 | 46 || 235 Searing Ray | | 9 | 3 || 12 Fulminant Prism | | | 3 || 3 Armour: Robe | 1 | 39 | 11 || 51 Dodge: Dodged | 3 | 51 | 21 || 75