Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 18111858157227078684 6 Seabass1289 the Conjurer (level 1, -1/11 HPs) Began as a Tengu Conjurer on May 16, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (136 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 136, Time: 00:00:10 Health: -1/11 AC: 2 Str: 7 XL: 1 Next: 90% Magic: 1/4 EV: 12 Int: 18 God: Gold: 5 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.3 Fighting + Level 0.4 Armour + Level 2.2 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 2% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History A quokka is nearby! A quokka is nearby! An endoplasm comes into view. Found 2 scrolls labelled KUKOSE WINA. You hit the quokka but do no damage. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka attacks as it pursues you! The quokka completely misses you. The quokka completely misses you. The quokka attacks as it pursues you! The quokka completely misses you. You see here a beast talisman. You miss the quokka. Your kick misses the quokka. Your peck misses the quokka. The quokka closely misses you. The quokka bites you. You miss the quokka. Your punch misses the quokka. The quokka barely misses you. You hit the quokka but do no damage. The quokka bites you. You hit the quokka. You claw the quokka. You peck the quokka, but do no damage. The quokka is almost dead. The quokka twitches its whiskers. The quokka barely misses you. You hit the quokka but do no damage. Your kick misses the quokka. Your peck misses the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. Your peck misses the quokka. The quokka is almost dead. The quokka bites you. You die... ######### ##### ###.......####...# .................# #.........#....# #.........#†#### #####.............##### ........###.###.......# #.##†.##.###.# #...###.## #.)..?##.Jr@.# #.#.# #.>## .........##..# #.#..###..# .........##..# ..##....#.# .....#..[................### ..............#.#######..... ..........##.>#.#######..... .####.....# ..#............. ##....#.#..##'''##...... #.##......#.....#...... You could see an endoplasm and a quokka. Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 136 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms, chequers_ecumenical_altar_twisty Action || total ---------------------------++------- Melee: Unarmed || 8 Kick || 2 Peck || 1 Cast: Magic Dart || 11 Armour: Robe || 6 Dodge: Dodged || 7