Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1280962129522902227 105 Seabass1289 the Conjurer (level 4, 0/24 HPs) Began as a Tengu Conjurer on May 30, 2024. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:52 (2661 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 2661, Time: 00:01:53 Health: 0/24 AC: 2 Str: 8 XL: 4 Next: 83% Magic: 1/8 EV: 12 Int: 20 God: Gold: 119 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +2 hat Scrolls e - 2 scrolls of noise {unknown} h - a scroll of fog {unknown} i - a scroll of poison {unknown} Potions b - a potion of magic c - 4 potions of haste {unknown} d - a potion of heal wounds {unknown} f - a potion of ambrosia {unknown} Skills: + Level 0.6 Fighting + Level 0.9 Staves + Level 1.1 Armour + Level 2.5 Dodging * Level 2.7 Stealth + Level 1.0 Shields + Level 2.2 Spellcasting * Level 5.9 Conjurations * Level 1.3 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The magic dart hits the gnoll bouda. The gnoll bouda is almost dead. The gnoll shouts! The magic dart hits the gnoll bouda. You kill the gnoll bouda! An endoplasm comes into view. Your Shields skill increases to level 1! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear! The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll barely misses you. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. The gnoll misses you. The gnoll is no longer moving quickly. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll is no longer moving quickly. The gnoll attacks as it pursues you! The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 whip! You die... ... ...+....#.# .. ...#....#.# . .......#.# ###.......# #.........# +.........+ ######.........##### ...........J..gg@..+ )... .###################....... .###........# #...........+ ..##........# ####.†.........# ............#####..+...........# ######.........#..##...........# #.........................# #..............(..........# ##..>.....................# You could see 2 gnolls and an endoplasm. Vanquished Creatures A gnoll bouda (D:3) 3 adders 3 orcs (D:3) 3 ball pythons 3 endoplasms (D:1) 2 giant cockroaches 4 goblins 3 hobgoblins 6 jackals A kobold (D:1) 2 quokkas (D:1) 6 bats 7 frilled lizards A rat (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 269 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 706 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 1123 | D:2 | Reached skill level 1 in Alchemy 1826 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/8 2269 | D:3 | Found Obo Usmu's Antique Weapon Shoppe. 2424 | D:3 | Reached skill level 1 in Armour 2639 | D:3 | Reached skill level 1 in Shields 2661 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic D:2: layout_loops_ring, grunt_decor_arrowhead, wad_floor_pattern_1, minmay_lizard_pond D:3: layout_basic, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 | 1.3 Armour | 1 | 1.1 Shields | 1 | 1.0 Fighting | | 0.6 Staves | | 0.9 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 2.2 Conjurations | | 5.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 69 | 27 || 96 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 7 | 12 || 19