Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7026202926977448175 333 Seabass1289 the Conjurer (level 6, -1/34 HPs) Began as a Tengu Conjurer on June 4, 2024. Asphyxiated ... on level 3 of the Dungeon. The game lasted 00:04:10 (3562 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 3562, Time: 00:04:11 Health: -1/34 AC: 5 Str: 8 XL: 6 Next: 52% Magic: 7/10 EV: 12 Int: 20 God: Gold: 286 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . j - +0 cloak rCorr . p - +1 pair of gloves SInv . (boots unavailable) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.52/turn %: acrobat @: lethally poisoned (-1 -> -23), about to teleport, slowed, very slow A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 286 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 cloak (worn) p - a +1 pair of gloves (worn) Jewellery c - an amulet of magic regeneration (around neck) Wands f - a wand of paralysis (5) Scrolls e - 4 scrolls of identify {unknown} i - a scroll of butterflies {unknown} k - a scroll of silence {unknown} l - a scroll of teleportation Potions b - a potion of magic d - 3 potions of attraction {unknown} g - a potion of curing {unknown} h - 2 potions of degeneration {unknown} m - a potion of mutation {unknown} n - a potion of enlightenment {unknown} o - a potion of invisibility {unknown} q - a potion of haste {unknown} Skills: + Level 1.5 Fighting + Level 1.8 Staves + Level 1.4 Armour + Level 3.0 Dodging * Level 3.2 Stealth + Level 1.4 Shields + Level 2.5 Spellcasting * Level 6.3 Conjurations * Level 2.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 f - Fulminant Prism Conj/Alch 9% 3d6 26% 4 s - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Your fulminant prism crackles loudly. You feel sick. Your fulminant prism explodes! The blast of energy engulfs the kobold brigand. The kobold brigand is moderately wounded. The blast of energy engulfs the kobold!! You kill the kobold! Casting: Fulminant Prism (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You feel sick. You are no longer poisoned. The kobold brigand hits you with a +0 whip. The kobold brigand throws a curare-tipped dart. The curare-tipped dart barely misses you. The kobold brigand hits your fulminant prism with a +0 short sword. Your fulminant prism detonates feebly. The kobold brigand throws a curare-tipped dart. The curare-tipped dart barely misses you. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel as though you will be slow longer. The kobold brigand throws a curare-tipped dart. The curare-tipped dart completely misses you. As you read the scroll labelled DISTUNI GESE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart barely misses you. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. You die... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈ ####################...#≈≈≈≈≈≈≈≈≈ ....#..............#...#≈≈≈≈≈≈≈≈≈ .)..'.^.........)..#..)# #####..............##'# ........########)....(# ...)....# #...g..# ))..)...########.KKKg.# #####)..........@..##)## ....'..............#)..# ....#..............#...# ####################...# ##### You could see 3 kobold brigands and 2 gnolls. Vanquished Creatures A kobold brigand (D:3) 12 gnolls 4 adders A ribbon worm (D:2) An orc (D:3) 8 endoplasms 2 giant cockroaches 5 goblins 7 hobgoblins 46 kobolds 5 quokkas 3 ball pythons 4 bats 3 frilled lizards 9 rats 111 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms (D:3) 5 creatures vanquished. Grand Total: 116 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 285 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 815 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 873 | D:1 | Reached skill level 1 in Alchemy 1380 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/8 1549 | D:2 | Reached skill level 1 in Staves 1711 | D:1 | Learned a level 2 spell: Searing Ray 1716 | D:1 | Learned a level 4 spell: Fulminant Prism 1738 | D:2 | Reached skill level 1 in Fighting 2005 | D:2 | Reached skill level 1 in Shields 2293 | D:3 | Reached XP level 5. HP: 29/29 MP: 7/9 2908 | D:3 | Reached skill level 6 in Conjurations 2960 | D:3 | Reached skill level 1 in Armour 3098 | D:3 | Noticed a kobold brigand 3114 | D:3 | Killed a kobold brigand 3115 | D:3 | Reached XP level 6. HP: 21/34 MP: 1/10 3562 | D:3 | Asphyxiated Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, minmay_misc_feat_roman D:2: layout_rooms, serial_forest, infiniplex_forest_3_way, infiniplex_forest_lined_2, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_zigzag_1, chequers_serial_rivers_large_a D:3: minmay_goblin_kobold_castle, layout_loops_corners Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 | 2.2 Staves | 1 | 1.8 Fighting | 1 | 1.5 Shields | 1 | 1.4 Conjurations | 6 | 6.3 Armour | 1 | 1.4 Stealth | 3 | 3.2 Dodging | 3 | 3.0 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 6 || 7 Peck | | 1 || 1 Cast: Magic Dart | 70 | 130 || 200 Searing Ray | | 3 || 3 Fulminant Prism | | 5 || 5 Use: Scroll | | 1 || 1 Armour: Robe | 1 | 22 || 23 Dodge: Dodged | 2 | 37 || 39