Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 963323990838874834 340 Seabass1289 the Conjurer (level 6, 0/34 HPs) Began as a Tengu Conjurer on June 4, 2024. Was an Initiate of Vehumet. Slain by an iguana (11 damage) ... on level 5 of the Dungeon. The game lasted 00:05:58 (4674 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 4674, Time: 00:05:59 Health: 0/34 AC: 2 Str: 8 XL: 6 Next: 56% Magic: 4/10 EV: 27 Int: 20 God: Vehumet [......] Gold: 224 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . e - +2 whip (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . s - scarf {repulsion} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: repel missiles, acrobat @: lethally poisoned (0 -> -24), acrobatic A: beak, talons 3, acrobatic a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 224 gold pieces. Inventory: Hand Weapons e - a +2 whip of venom (weapon) Armour a - a +0 robe (worn) s - a scarf of repulsion (worn) Jewellery v - a ring of poison resistance Wands u - a wand of polymorph (10) Scrolls d - a scroll of acquirement {unknown} f - a scroll of fog {unknown} g - 4 scrolls of immolation {unknown} i - a scroll of blinking {unknown} j - 4 scrolls of noise {unknown} o - 4 scrolls of identify {unknown} p - a scroll of teleportation {unknown} r - 2 scrolls of enchant armour {unknown} t - a scroll of poison {unknown} Potions b - a potion of magic c - 2 potions of ambrosia {unknown} h - a potion of might {unknown} k - a potion of enlightenment {unknown} l - 2 potions of curing {unknown} m - a potion of mutation {unknown} n - 2 potions of heal wounds {unknown} q - 2 potions of brilliance {unknown} Skills: + Level 1.5 Fighting + Level 2.0 Staves + Level 1.7 Armour + Level 3.0 Dodging * Level 3.2 Stealth + Level 1.4 Shields + Level 2.4 Spellcasting * Level 6.1 Conjurations + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.1 Air Magic * Level 2.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 f - Fulminant Prism Conj/Alch 9% 3d7 26% 4 s - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 10% N/A 17% 2 Scorch Fire 4% 2d5 22% 2 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Fireball Conj/Fire 7% 3d5 75% 5 Dispel Undead Necr 2% 3d7 83% 4 Martyr's Knell Necr/Summ 2% N/A 83% 4 Death Channel Necr 1% N/A 100% 6 Chain Lightning Conj/Air 7% 3d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Trog Vehumet Wu Jian Yredelemnul Zin Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You see here 6 stones. Found a stone staircase leading down. Found a dagger. There is a stone staircase leading down here. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 5 stones. There is a stone staircase leading up here. There are monsters nearby! The magic dart hits the water moccasin. The water moccasin is moderately wounded. The iguana hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 66% to hit) The searing ray hits the water moccasin! The water moccasin is severely wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin! The water moccasin is almost dead. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin completely misses you. The searing ray misses the water moccasin. You finish channelling your searing ray. You feel extremely sick. The iguana bites you! You die... ... ##### ..# .... #...##..## ....##......... ............... ......^....# .........## #S.l...... #.@.# #...# #..... #.(..... #......... .......... .......... ########### You could see a water moccasin and an iguana. Vanquished Creatures 2 bombardier beetles An iguana (D:4) A sleepcap (D:4) 7 gnolls 4 adders A shadow imp (D:6) 7 ribbon worms 3 dart slugs An orc (D:4) 4 bats 6 endoplasms 5 giant cockroaches 10 goblins 7 hobgoblins 6 jackals (D:1) 6 kobolds 6 quokkas 5 ball pythons 4 frilled lizards 2 rats (D:3) 88 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:6) 2 creatures vanquished. Grand Total: 90 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 289 | D:1 | Learned a level 2 spell: Searing Ray 575 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/7 612 | D:1 | Reached skill level 1 in Alchemy 1801 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/8 1985 | D:2 | Reached skill level 1 in Staves 2227 | D:3 | Found a faded altar of an unknown god. 2299 | D:3 | Reached skill level 1 in Fighting 2425 | D:3 | Found a glowing silver altar of Zin. 2426 | D:3 | Found a stormy altar of Qazlal. 2426 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2427 | D:3 | Found a sacrificial altar of Ru. 2549 | D:3 | Reached skill level 1 in Armour 2549 | D:3 | Reached XP level 5. HP: 25/29 MP: 9/9 2659 | D:3 | Reached skill level 1 in Shields 3450 | D:4 | Reached skill level 6 in Conjurations 3453 | D:4 | Reached XP level 6. HP: 16/34 MP: 0/10 3785 | D:4 | Found a blossoming altar of Fedhas. 3787 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3857 | D:4 | Found a broken altar of Ashenzari. 3902 | D:4 | You fall into a shaft and drop 3 floors! 3928 | D:6 | Found a staircase to the Ecumenical Temple. 3935 | Temple | Entered the Ecumenical Temple 4107 | Temple | Became a worshipper of Vehumet 4186 | D:6 | Got Sif Muna's Secrets of Smouldering Destruction 4192 | D:6 | Learned a level 4 spell: Fulminant Prism 4192 | D:6 | Noticed Jeremiah 4315 | D:5 | Entered Level 5 of the Dungeon 4669 | D:5 | Noticed a water moccasin 4674 | D:5 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring D:2: layout_loops_cross, serial_park_tiny_1 D:3: layout_basic, chequers_temple_overflow_statue_of_worship, basic_ecumenical_altar, cheibrodos_sewer_entry_bend, kennysheep_generic_room_15 D:4: layout_rooms, grunt_temple_overflow_growth_and_decay, mainiacjoe_overflow_paths, kennysheep_small_circle D:5: layout_gridville, grunt_temple_overflow_champion_of_chaos, nicolae_kite_square_tiling_tiny, nicolae_figureground_pulse, uniq_sigmund, uniq_menkaure, uniq_grinder, uniq_eustachio D:6: layout_rooms, tso_metal_star, mainiacjoe_overflow_tiny_flanked, old_standard_altar, minmay_temple_entry_offerings, uniq_jeremiah D:7: hellmonk_destroyed_diamonds, layout_loops_ring, minivault_5 Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 | 2.2 Staves | 1 2 | 2.0 Fighting | 1 | 1.5 Armour | 1 | 1.7 Shields | 1 | 1.4 Stealth | 3 | 3.2 Conjurations | 6 | 6.1 Dodging | 3 | 3.0 Spellcasting | | 2.4 Air Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 4 | 58 || 62 Kick | | 18 || 18 Peck | | 12 || 12 Cast: Magic Dart | 86 | 81 || 167 Searing Ray | | 5 || 5 Fulminant Prism | | 2 || 2 Stab: Sleeping | | 2 || 2 Armour: Robe | 5 | 34 || 39 Dodge: Dodged | 4 | 44 || 48 Repelled | | 1 || 1