Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5823910203704026791 9 Seabass1289 the Conjurer (level 2, 0/15 HPs) Began as a Tengu Conjurer on June 4, 2024. Slain by Sigmund ... wielding a +5 scythe of protection (13 damage) ... on level 2 of the Dungeon. The game lasted 00:00:34 (915 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 915, Time: 00:00:35 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 12% Magic: 3/6 EV: 12 Int: 18 God: Gold: 20 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: confused A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} Skills: + Level 0.2 Fighting + Level 0.0 Staves + Level 0.0 Armour + Level 2.2 Dodging * Level 2.0 Stealth + Level 0.3 Shields + Level 2.0 Spellcasting * Level 5.4 Conjurations * Level 0.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 s - Searing Ray Conj 42% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Sigmund barely misses you. You are out of magic! You are out of magic! You are out of magic! Sigmund screams, "I am the angel of ZOT!!!" Sigmund points at you and mumbles some strange words. You resist with significant effort. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. Magic restored. You start waiting. Done waiting. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 's'. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +5 scythe of protection and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund gestures at you while chanting. You are confused. Sigmund hits you from afar with a +5 scythe of protection. Sigmund hits you from afar with a +5 scythe of protection! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #......# ##......####### #.............# #.######.####.# #.@....# #####..# #..# #{.######## #..#@.....# #.#####..#..###.# #........#@.# #.# ########.#..# #.# #..........###.# #.#####.#......# #.......######## ######### You could see Sigmund. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A bat (D:1) 3 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 478 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 746 | D:2 | Noticed Sigmund 909 | D:1 | Learned a level 2 spell: Searing Ray 915 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_lost_god, serial_shops, shop, lightli_corner_chamber, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 1 Kick || 1 Peck || 1 Cast: Magic Dart || 21 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 2