Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3067115046967939475 361 Seabass1289 the Conjurer (level 6, -1/34 HPs) Began as a Tengu Conjurer on June 5, 2024. Was an Initiate of Vehumet. Killed from afar by a white imp (6 damage) ... with a puff of frost ... on level 4 of the Dungeon. The game lasted 00:03:18 (3597 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 3597, Time: 00:03:19 Health: -1/34 AC: 2 Str: 7 XL: 6 Next: 66% Magic: 1/10 EV: 27 Int: 20 God: Vehumet [......] Gold: 166 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . g - staff of cold rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 166 gold pieces. Inventory: Armour a - a +0 robe (worn) s - a +0 pair of gloves Magical Staves g - a staff of cold (weapon) Jewellery n - a ring of protection from cold o - a ring of positive energy Wands p - a wand of mindburst (13) Scrolls e - a scroll of enchant armour {unknown} f - 2 scrolls of blinking {unknown} h - a scroll of noise {unknown} j - a scroll of enchant weapon {unknown} k - 5 scrolls of identify {unknown} m - 2 scrolls of poison {unknown} q - a scroll of amnesia {unknown} t - a scroll of revelation {unknown} u - a scroll of acquirement {unknown} Potions b - a potion of magic c - a potion of might {unknown} d - 2 potions of heal wounds {unknown} i - a potion of curing {unknown} l - a potion of haste {unknown} r - a potion of degeneration {unknown} Skills: + Level 1.5 Fighting + Level 1.7 Staves + Level 1.7 Armour + Level 2.8 Dodging * Level 3.3 Stealth + Level 1.4 Shields + Level 2.5 Spellcasting * Level 6.3 Conjurations * Level 1.0 Translocations * Level 1.9 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 f - Fulminant Prism Conj/Alch 9% 3d7 26% 4 s - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 76% 1d7 2% 1 Apportation Tloc 12% N/A 10% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Necrotise Necr 8% 1d4 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Call Imp Summ 4% N/A 22% 2 Sublimation of Blood Necr 2% N/A 22% 2 Volatile Blastmotes Fire/Tloc 8% 2d10 36% 3 Call Canine Familiar Summ 2% N/A 41% 3 Sigil of Binding Hex 2% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Starburst Conj/Fire 7% 6d4 99% 6 Summon Hydra Summ 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aim: an iguana (moderately wounded, 82% to hit) The searing ray misses the iguana. (Press . to maintain the ray.) The iguana barely misses you. The searing ray misses the iguana. The iguana barely misses you. Without enough magic to sustain it, your searing ray dissipates. The iguana closely misses you. An iguana is nearby! An iguana is nearby! An iguana is nearby! The iguana attacks as it pursues you! The iguana completely misses you. The iguana attacks as it pursues you! The iguana completely misses you. The iguana attacks as it pursues you! The iguana misses you. The iguana attacks as it pursues you! The iguana completely misses you. The iguana attacks as it pursues you! The iguana bites you. The iguana hisses menacingly. The iguana attacks as it pursues you! The iguana completely misses you. Found an escape hatch in the ceiling. A white imp comes into view. The white imp moves out of view. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, 82% to hit) The searing ray hits the iguana! The iguana is almost dead. (Press . to maintain the ray.) The iguana bites you! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The iguana completely misses you. The iguana completely misses you. The iguana completely misses you. The iguana attacks as it pursues you! The iguana bites you. * * * LOW HITPOINT WARNING * * * The white imp gestures at you. The puff of frost hits you. You resist. You die... ##..###....)...# ##..###........# ## #.....#........# #.. #..............# <.. #..............###.# .......###.........# #......###.....†.### ..#..............##### #......###......@#...# ....##....)..........# #...##....######.l...# #...##..### #.....# ........# #5.<..# .......## #.........# .....### ..###.##### .....# #.. ........ ... You could see an iguana and a white imp. Vanquished Creatures A wyvern zombie (D:5) A wight (D:3) A bombardier beetle (D:5) A sleepcap (D:5) 3 iguanas An orc wizard (D:4) 2 adders 3 orcs (D:4) 4 endoplasms A giant cockroach (D:2) 7 goblins 7 hobgoblins 4 jackals (D:2) 2 quokkas 2 ball pythons (D:2) 3 bats (D:1) A frilled lizard (D:2) 7 kobolds 3 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 392 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 525 | D:1 | Found a faded altar of an unknown god. 1129 | D:2 | Reached XP level 3. HP: 18/20 MP: 2/7 1435 | D:2 | Reached skill level 1 in Armour 1435 | D:2 | Reached skill level 1 in Alchemy 1435 | D:2 | Reached XP level 4. HP: 14/24 MP: 1/8 2123 | D:3 | Identified the +0 leather armour of Duty {rC+ Dex+7} 2191 | D:3 | HP: 1/21 [wight/+1 long sword (8)] 2203 | D:3 | Reached skill level 1 in Fighting 2203 | D:3 | Reached skill level 1 in Staves 2203 | D:3 | Reached skill level 1 in Shields 2203 | D:3 | Reached XP level 5. HP: 5/29 MP: 0/9 2416 | D:4 | Learned a level 2 spell: Searing Ray 2421 | D:4 | Learned a level 4 spell: Fulminant Prism 2443 | D:4 | Reached skill level 6 in Conjurations 2691 | D:4 | Reached XP level 6. HP: 20/34 MP: 0/10 2698 | D:5 | Entered Level 5 of the Dungeon 2933 | D:5 | Found a radiant altar of Vehumet. 3161 | D:5 | Became a worshipper of Vehumet 3185 | D:5 | Reached skill level 1 in Translocations 3597 | D:4 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, ebering_ecumenical_altar_hall D:2: layout_rooms D:3: layout_loops_corners, zin_treasury, uniq_robin D:4: kennysheep_kobold_camp, layout_rooms, uniq_crazy_yiuf_cottage D:5: layout_loops_ring, mainiacjoe_overflow_catwalk, lemuel_mausoleum_altar_yredelemnul, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_paths_c, co_window_cross_4, co_window_broadway_b, co_window_paths_c, co_window_2corner, glass_columns_b, glass_columns_c, glass_columns_c, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Armour | 1 | 1.7 Alchemy | 1 | 1.9 Fighting | 1 | 1.5 Staves | 1 | 1.7 Shields | 1 | 1.4 Conjurations | 6 | 6.3 Stealth | 3 | 3.3 Translocations | 1 | 1.0 Dodging | | 2.8 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 8 | 16 || 24 Kick | 3 | 5 || 8 Peck | 1 | 5 || 6 Cast: Magic Dart | 53 | 85 || 138 Searing Ray | | 8 || 8 Armour: Robe | 7 | 30 || 37 Dodge: Dodged | 12 | 46 || 58