Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2365818979407591943 24 Seabass1289 the Conjurer (level 3, -2/19 HPs) Began as a Tengu Conjurer on June 6, 2024. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (1487 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 1487, Time: 00:01:00 Health: -2/19 AC: 2 Str: 7 XL: 3 Next: 2% Magic: 2/7 EV: 27 Int: 20 God: Gold: 68 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a ring of positive energy Scrolls c - a scroll of teleportation {unknown} d - a scroll of amnesia {unknown} f - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} g - a potion of invisibility {unknown} h - a potion of ambrosia {unknown} Skills: + Level 0.2 Fighting + Level 0.4 Staves + Level 0.0 Armour + Level 2.3 Dodging * Level 2.2 Stealth + Level 0.4 Shields + Level 2.0 Spellcasting * Level 5.5 Conjurations * Level 0.3 Translocations * Level 0.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 s - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Shops: D:1 : Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The magic dart hits Sigmund. Sigmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Sigmund points at you and mumbles some strange words. The magic dart hits you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund misses you. The searing ray hits Sigmund. Sigmund is severely wounded. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #........... ### #......... ##.###..#.##... #.............? ##.##..##.####. #.##..# ... #.##@.###### #>...).....# ###@.......# ###........## #...........#.# #.#.........#.# #.#............ #.#...........# #.#.###........ #.#.###...#.### #.#.......#.# You could see Sigmund. Vanquished Creatures An endoplasm (D:2) A giant cockroach (D:2) 2 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:2) 3 ball pythons 2 bats (D:1) 2 kobolds (D:2) 3 rats (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 267 | D:1 | Reached XP level 2. HP: 6/15 MP: 0/6 331 | D:1 | Found Venuish's Book Emporium. 972 | D:2 | Found a broken altar of Ashenzari. 1350 | D:2 | Noticed Sigmund 1407 | D:2 | Learned a level 2 spell: Searing Ray 1415 | D:2 | Reached XP level 3. HP: 14/19 MP: 3/7 1487 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_corners, serial_shops, nicolae_shop_competitors_out_of_business D:2: layout_loops_ring, basic_altar, minmay_misc_feat_four_crosses, bh_walls_and_bars, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 17 Peck || 3 Kick || 2 Cast: Magic Dart || 44 Searing Ray || 1 Armour: Robe || 18 Dodge: Dodged || 28