Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15321771168707646713 51 Seabass1289 the Conjurer (level 3, -3/20 HPs) Began as a Tengu Conjurer on June 11, 2024. Slain by a sleepcap (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (1680 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 1680, Time: 00:01:05 Health: -3/20 AC: 2 Str: 7 XL: 3 Next: 83% Magic: 3/7 EV: 2 Int: 20 God: Gold: 99 SH: 0 Dex: 18 Spells: 3/6 levels left rFire . . . k - +2 whip (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: sleeping A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons k - a +2 whip of venom (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of dexterity (left hand) m - a ring of protection from fire Scrolls g - a scroll of blinking {unknown} h - 2 scrolls of revelation {unknown} o - a scroll of identify {unknown} Potions b - a potion of magic d - 3 potions of heal wounds {unknown} e - a potion of haste {unknown} f - 2 potions of might {unknown} i - 3 potions of curing {unknown} j - a potion of attraction {unknown} l - a potion of lignification {unknown} n - 2 potions of resistance {unknown} Skills: + Level 0.4 Fighting + Level 0.9 Staves + Level 0.6 Armour + Level 2.4 Dodging * Level 2.4 Stealth + Level 0.7 Shields + Level 2.1 Spellcasting * Level 5.4 Conjurations * Level 0.8 Translocations * Level 0.8 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 s - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 7% 2 Blink Tloc 10% N/A 17% 2 Lesser Beckoning Tloc 10% N/A 17% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History There are monsters nearby! The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. There are monsters nearby! The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. The kobold shouts! The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. The sleepcap closely misses you. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. Sigmund shouts! The sleepcap releases spores at you! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You completely miss the sleepcap. You claw the sleepcap, but do no damage. You peck the sleepcap, but do no damage. The sleepcap is lightly damaged. The sleepcap closely misses you. You hit the sleepcap. You peck the sleepcap, but do no damage. The sleepcap is moderately damaged. The sleepcap barely misses you. The sleepcap releases spores at you. You hit the sleepcap. You claw the sleepcap. You punch the sleepcap, but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... .##.#.#.....###.# #.#.##### ........####.#.## #.#.# .##.##..# ##.## #.#.# ........# ### #.#.##### ........# ########### #........ .##.##.### #.........# #...##### .##......# #.#######.####...# .....###.###.#######........# ###..# #........@......##..## #..###.......f......#....# #......###.#######.#.##.## ###.###### #.# #.####(####### .........# #.# #.# #........ ##.#####.# #.# #.# ######### #.# #.# #.# #.# # #.# ##.###.# ##.## # #.# #...##.# #...########### You could see a sleepcap. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A bat (D:2) 2 endoplasms (D:1) 2 giant cockroaches 4 goblins (D:1) 4 hobgoblins (D:1) 7 kobolds 3 quokkas 5 ball pythons (D:1) 2 frilled lizards (D:1) A rat (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 193 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 583 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 587 | D:1 | Learned a level 2 spell: Searing Ray 1672 | D:3 | Noticed Sigmund 1680 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms D:2: layout_loops_ring D:3: layout_rooms, kennysheep_generic_room_7, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Melee: Whip || 3 Kick || 2 Peck || 2 Punch || 1 Cast: Magic Dart || 69 Armour: Robe || 8 Dodge: Dodged || 6