Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11045261720219455948 36 Seabass1289 the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on June 12, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:38 (891 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 891, Time: 00:00:39 Health: 0/19 AC: 2 Str: 4 (7) XL: 3 Next: 37% Magic: 1/7 EV: 27 Int: 17 (20) God: Gold: 99 SH: 0 Dex: 10 (12) Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: lethally poisoned (0 -> -6), acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves i - a +0 cloak Jewellery g - a ring of see invisible Scrolls h - a scroll of fog {unknown} j - 4 scrolls of immolation {unknown} k - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} f - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 0.3 Staves + Level 0.3 Armour + Level 2.4 Dodging * Level 2.3 Stealth + Level 0.2 Shields + Level 2.1 Spellcasting * Level 5.5 Conjurations * Level 0.6 Translocations * Level 0.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 s - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 19% 1 Confusing Touch Hex 1% N/A 50% 3 Sigil of Binding Hex 1% N/A 50% 3 Vampiric Draining Necr 1% 2d6 50% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The adder poisons you! You feel sick. The adder completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You die... ..# #..## ....# ....## #### ..... .....###...# #$......# #S# .. #@#### ... #########....####... ........###......... ...................> ...........)........ ........####........ ...................( .....).............. ....†..#####........ You could see an adder. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 giant cockroaches 3 goblins (D:1) 5 kobolds A quokka (D:1) A bat (D:1) A frilled lizard (D:2) A rat (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 308 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 712 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/7 716 | D:2 | Learned a level 2 spell: Searing Ray 891 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic D:2: layout_rooms, serial_curves, eino_curves_03, eino_curves_03, eino_curves_04, eino_curves_04, minmay_misc_feat_alley Action || total ---------------------------++------- Cast: Magic Dart || 38 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 7