Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8200754838692927150 104 Seabass1289 the Conjurer (level 4, -7/25 HPs) Began as a Tengu Conjurer on June 12, 2024. Killed from afar by Ijyb (9 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:12 (3282 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 3282, Time: 00:02:12 Health: -7/25 AC: 2 Str: 8 XL: 4 Next: 80% Magic: 2/8 EV: 27 Int: 20 God: Gold: 62 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - 3 scrolls of identify {unknown} f - a scroll of fog {unknown} g - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} i - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} d - 3 potions of curing Skills: + Level 1.0 Fighting + Level 1.5 Staves + Level 1.0 Armour + Level 2.3 Dodging * Level 2.6 Stealth + Level 0.8 Shields + Level 2.1 Spellcasting * Level 5.5 Conjurations * Level 1.2 Translocations * Level 0.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 s - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 6% 2 Blink Tloc 14% N/A 14% 2 Lesser Beckoning Tloc 14% N/A 14% 2 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 : Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Ijyb is nearby! The magic dart hits Ijyb. Ijyb is lightly wounded. Ijyb shouts! Ijyb zaps a wand. The puff of flame misses you. Ijyb is nearby! Ijyb is nearby! The magic dart hits Ijyb but does no damage. Ijyb is lightly wounded. The magic dart hits Ijyb. Ijyb is moderately wounded. Ijyb is nearby! The magic dart hits Ijyb but does no damage. Ijyb is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of flame (moderately wounded, 77% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! The searing ray misses Ijyb. Ijyb zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. Without enough magic to sustain it, your searing ray dissipates. It was a potion of curing. You feel better. Ijyb hits you with a +0 club. Ijyb hits you with a +0 club. Ijyb attacks as she pursues you! Ijyb completely misses you. Ijyb attacks as she pursues you! Ijyb closely misses you. Ijyb attacks as she pursues you! Ijyb barely misses you. Ijyb zaps a wand. The puff of flame hits you! Ijyb zaps a wand. The puff of flame misses you. Ijyb zaps a wand. The puff of flame misses you. Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The puff of flame hits you! You die... #..... #.#.## #.#.## # #... ####### #..# #.....# #... #.###.# ..... #.###.################ #.#..@.....g....# #.#<#.#########.# #.#.#.# #.##### #.....# #.....# ###.### #####.# #.# #.# #.# #.# #.# #.## ..# #.## You could see Ijyb. Vanquished Creatures Jessica (D:2) 4 dart slugs 2 ribbon worms (D:2) An orc (D:3) 6 ball pythons 4 endoplasms 2 giant cockroaches (D:1) 7 goblins 7 hobgoblins 6 kobolds 3 quokkas (D:2) 8 bats A frilled lizard (D:1) 9 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 132 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/6 191 | D:1 | Learned a level 2 spell: Searing Ray 583 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/7 899 | D:1 | Found a faded altar of an unknown god. 1936 | D:2 | Reached skill level 1 in Translocations 1992 | D:2 | Noticed Jessica 1996 | D:2 | Killed Jessica 1997 | D:2 | Reached skill level 1 in Fighting 1997 | D:2 | Reached skill level 1 in Staves 1997 | D:2 | Reached XP level 4. HP: 11/25 MP: 2/8 3062 | D:3 | Found Tepaka's Book Boutique. 3076 | D:3 | Reached skill level 1 in Armour 3159 | D:3 | Noticed Ijyb 3282 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_corners, basic_ecumenical_altar D:2: layout_basic, uniq_jessica D:3: layout_loops_cross, serial_shops, shop, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 | 1.2 Fighting | 1 | 1.0 Staves | 1 | 1.5 Armour | 1 | 1.0 Dodging | | 2.3 Stealth | | 2.6 Shields | | 0.8 Spellcasting | | 2.1 Conjurations | | 5.5 Alchemy | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 75 | 39 || 114 Searing Ray | 1 | 2 || 3 Use: Potion | | 1 || 1 Armour: Robe | 10 | 9 || 19 Dodge: Dodged | 11 | 10 || 21