Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1196917166860875993 102 Seabass1289 the Conjurer (level 4, 0/24 HPs) Began as a Tengu Conjurer on June 13, 2024. Slain by an adder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:40 (1614 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 1614, Time: 00:02:40 Health: 0/24 AC: 2 Str: 7 XL: 4 Next: 77% Magic: 3/8 EV: 12 Int: 21 God: Gold: 80 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: lethally poisoned (0 -> -5) A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of ice Scrolls d - 2 scrolls of fear {unknown} g - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} f - a potion of heal wounds Skills: + Level 0.7 Fighting + Level 1.0 Staves + Level 1.1 Armour + Level 2.5 Dodging * Level 2.5 Stealth + Level 1.0 Shields + Level 2.1 Spellcasting * Level 5.8 Conjurations * Level 0.9 Translocations * Level 1.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The stream of webbing misses you. The adder completely misses you. You feel sick. You feel sick. You are no longer poisoned. The adder attacks as it pursues you! The adder completely misses you. The adder attacks as it pursues you! The adder completely misses you. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ######......... #...##.†....... #..... ##...##<#.##.##. ..#........ #.......#... .. #....#..#.. ###.).##.##### #. #.. ....... #....##.#.# ###. #.##......## .####.##.#.# ...##.........#. .......#...########[..#.....#... ...............@S.w........>.... ....#....#.########.#...###.#.# .)....#..#.# #.#.#.......## .........#.# ###........... .....<...#.# ##.#####.#.## ......#..#.#########..###....... #.#.#.#.#.#.#.#.......##........ .#.#.#.#.#.#.#.................. #.#.#.#.#....#......#....B You could see a ribbon worm and an adder. Vanquished Creatures A bombardier beetle (D:3) A gnoll (D:2) An adder (D:3) 2 ribbon worms (D:3) 2 dart slugs (D:1) 4 endoplasms (D:1) 3 goblins 2 hobgoblins 3 jackals (D:1) 2 quokkas (D:2) 6 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A kobold (D:3) 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 329 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 402 | D:1 | Found a faded altar of an unknown god. 965 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1417 | D:3 | Reached skill level 1 in Staves 1417 | D:3 | Reached skill level 1 in Armour 1417 | D:3 | Reached skill level 1 in Shields 1417 | D:3 | Reached skill level 1 in Alchemy 1417 | D:3 | Reached XP level 4. HP: 21/24 MP: 1/8 1534 | D:3 | Found a glowing drain. 1614 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_corners, chequers_ecumenical_altar_twisty, minivault_19 D:2: layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:3: layout_basic, nicolae_overflow_hidden_temple, cheibrodos_sewer_entry_sluice, kennysheep_generic_room_5 Skill XL: | 1 2 3 | ---------------+----------+----- Staves | 1 | 1.0 Armour | 1 | 1.1 Shields | 1 | 1.0 Alchemy | 1 | 1.0 Fighting | | 0.7 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 2.1 Conjurations | | 5.8 Translocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Kick | 5 | || 5 Cast: Magic Dart | 58 | 17 || 75 Use: Potion | | 1 || 1 Armour: Robe | 7 | 10 || 17 Dodge: Dodged | 10 | 16 || 26