Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5759689377278758968 83 Seabass1289 the Conjurer (level 4, -11/24 HPs) Began as a Tengu Conjurer on June 13, 2024. Killed by nerve-wracking pain ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:01:50 (1281 turns). Seabass1289 the Conjurer (Tengu Conjurer) Turns: 1281, Time: 00:01:50 Health: -11/24 AC: 6 Str: 7 XL: 4 Next: 44% Magic: 0/8 EV: 27 Int: 21 God: Gold: 151 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of fire f - a ring of protection from fire i - a ring of ice j - a +4 ring of protection (left hand) Scrolls e - a scroll of amnesia {unknown} k - a scroll of poison {unknown} l - a scroll of identify {unknown} m - a scroll of torment {unknown} n - a scroll of blinking {unknown} o - 3 scrolls of enchant armour {unknown} Potions b - 2 potions of magic c - a potion of mutation {unknown} g - a potion of enlightenment {unknown} h - a potion of brilliance {unknown} Skills: + Level 0.8 Fighting + Level 0.6 Staves + Level 0.7 Armour + Level 2.4 Dodging * Level 2.7 Stealth + Level 0.7 Shields + Level 2.2 Spellcasting * Level 5.6 Conjurations * Level 1.0 Translocations * Level 1.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Summon Ice Beast Ice/Summ 2% N/A 41% 3 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History (Press . to maintain the ray.) The orc priest hits you with a +0 falchion. Without enough magic to sustain it, your searing ray dissipates. The orc priest closely misses you. The orc priest misses you. You closely miss the orc priest. You claw the orc priest. You peck the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 falchion. You barely miss the orc priest. You claw the orc priest. You peck the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 falchion. You hit the orc priest. You claw the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour (severely wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. The orc priest closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the orc priest. You peck the orc priest, but do no damage. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. You barely resist. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Ouch! That really hurt! You die... ######### #... ..# #####.### #.# #.......###.###### #...........@.o).# #........##.####.# #.##.....##.# #.# #...........# ... .....####.###### ##o## ###..# #.# #.# #... ..# #.. ..# ##.. ##. #.. . You could see an orc priest. Vanquished Creatures An orc wizard (D:4) 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) A bat (D:2) 4 endoplasms 2 giant cockroaches 2 goblins (D:1) 3 jackals (D:1) A quokka (D:1) 4 ball pythons 2 frilled lizards 6 kobolds 2 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 231 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 234 | D:1 | Learned a level 2 spell: Searing Ray 715 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/7 1119 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/8 1238 | D:2 | You fall into a shaft and drop 2 floors! 1272 | D:4 | Reached skill level 1 in Translocations 1272 | D:4 | Reached skill level 1 in Alchemy 1279 | D:4 | HP: 1/24 [orc priest/divine providence (12)] 1281 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: layout_loops_corners, minmay_hexomino_f4, uniq_robin D:4: layout_loops_cross Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 | 1.0 Alchemy | 1 | 1.0 Fighting | | 0.8 Staves | | 0.6 Armour | | 0.7 Dodging | | 2.4 Stealth | | 2.7 Shields | | 0.7 Spellcasting | | 2.2 Conjurations | | 5.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 32 | 4 || 36 Kick | 5 | 3 || 8 Peck | 4 | 3 || 7 Cast: Magic Dart | 43 | 2 || 45 Searing Ray | 3 | 2 || 5 Armour: Robe | 19 | 6 || 25 Dodge: Dodged | 43 | 6 || 49