Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16571528042892643853 42 Seabass1289 the Caller (level 3, 18/18 HPs) Began as a Felid Summoner on Oct 8, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:05 (1922 turns). Seabass1289 the Caller (Felid Summoner) Turns: 1922, Time: 00:02:05 Health: 18/18 AC: 1 Str: 4 XL: 3 Next: 33% Magic: 7/7 EV: 16 Int: 20 God: Gold: 71 SH: 0 Dex: 16 Spells: 0/6 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Scrolls b - 3 scrolls of identify {unknown} c - a scroll of poison {unknown} d - a scroll of immolation {unknown} f - 2 scrolls of blinking {unknown} g - a scroll of noise {unknown} j - a scroll of summoning {unknown} k - a scroll of revelation {unknown} Potions a - a potion of magic e - 2 potions of enlightenment {unknown} h - a potion of brilliance {unknown} i - a potion of curing {unknown} Skills: * Level 1.4 Fighting - Level 3.0 Dodging - Level 3.0 Stealth * Level 1.2 Unarmed Combat + Level 2.1 Spellcasting * Level 4.2 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 b - Call Imp Summ 38% N/A 4% 2 c - Call Canine Familiar Summ 19% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 8% 1d3 16% 1 Swiftness Air 2% N/A 43% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 54% 4 Summon Lightning Spire Summ/Air 10% 3d4 54% 4 Airstrike Air 1% 2d(1-17) 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund completely misses you. Casting: Call Canine Familiar (extremely dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Sigmund hits you with a +2 vampiric scythe! * * * LOW HITPOINT WARNING * * * You swap places. Your cerulean imp misses Sigmund. Sigmund misses you. You swap places. Your cerulean imp closely misses Sigmund. Sigmund casts a spell at you. You are confused. You bump into the rock wall. Your cerulean imp hits Sigmund with a -3 spear. Sigmund hits your cerulean imp with a +2 vampiric scythe! Your cerulean imp hits Sigmund but does no damage. Sigmund closely misses your cerulean imp. Your magical contamination has completely faded away. You bump into the rock wall. Sigmund casts a spell at you. The magic dart hits your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You bump into the rock wall. Sigmund gestures at you while chanting. The magic dart hits your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You bump into the rock wall. You feel less confused. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! You die... You rejoin the land of the living... You see here a dagger. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ##.##..#.##>..^.†....†. #..###.##..#.#...#)#.##.### #..............#........# ##......†........#.#.#### #####.##.......)..#.# ...###.###.#####.# ##### #.# #.# #.# #####.# #.# #.# #..÷.@# #.# ##.# #.##### #.# #..# #.# #.# ##.## #)# #.###...###### #.# #....h#....... #.# ######>..###### #.# #.......## #.######.####### #........# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 6 bats A goblin (D:1) A hobgoblin (D:2) 2 frilled lizards (D:1) 2 rats (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 3 ribbon worms (D:2) 2 endoplasms 2 quokkas (D:1) 4 bats (D:1) A kobold (D:1) 13 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 173 | D:1 | Reached XP level 2. HP: 5/14 MP: 4/6 176 | D:1 | Learned a level 2 spell: Call Imp 947 | D:2 | Noticed Sigmund 1150 | D:2 | Reached skill level 1 in Fighting 1238 | D:2 | Reached skill level 1 in Unarmed Combat 1354 | D:2 | Reached XP level 3. HP: 18/18 MP: 2/7 1358 | D:2 | Learned a level 3 spell: Call Canine Familiar 1921 | D:2 | Killed from afar by Sigmund 1921 | D:2 | Lost a life (0 lives remaining) 1922 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_rooms D:2: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | 3 | 3.0 Stealth | 3 | 3.0 Unarmed Combat | 1 | 1.2 Spellcasting | | 2.1 Summonings | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 44 Bite || 4 Cast: Summon Small Mamm || 34 Call Imp || 24 Call Canine Famil || 4 Stab: Sleeping || 3 Distracted || 1 Armour: Skin || 25 Dodge: Dodged || 79