Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 18179925418238485624 60 Seabass1289 the Caller (level 3, 18/18 HPs) Began as a Felid Summoner on Oct 14, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:02:39 (2703 turns). Seabass1289 the Caller (Felid Summoner) Turns: 2703, Time: 00:02:40 Health: 18/18 AC: 1 Str: 4 XL: 3 Next: 80% Magic: 7/7 EV: 17 Int: 20 God: Gold: 80 SH: 0 Dex: 22 Spells: 0/6 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ g - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: inugami summoned A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Jewellery g - a +6 ring of dexterity (left paw) Scrolls b - 2 scrolls of teleportation {unknown} d - a scroll of acquirement {unknown} e - 2 scrolls of brand weapon {unknown} f - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of ambrosia {unknown} h - a potion of degeneration {unknown} i - a potion of heal wounds {unknown} Skills: * Level 1.6 Fighting - Level 3.0 Dodging - Level 3.0 Stealth * Level 1.6 Unarmed Combat + Level 2.2 Spellcasting * Level 4.3 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 b - Call Imp Summ 38% N/A 4% 2 c - Call Canine Familiar Summ 19% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 43% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 54% 4 Summon Lightning Spire Summ/Air 10% 3d4 54% 4 Flame Wave Conj/Fire 2% 2d4 83% 4 Sticky Flame Fire/Alch 2% 2d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You swap places. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You meow for attention! You hear a shout! The goblin closely misses your inugami. The goblin barely misses your rat. Your inugami misses the goblin. Your rat barely misses the goblin. The goblin hits your rat with a +0 dagger. Your inugami hits the goblin. The goblin dies! Your bat disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Your rat disappears in a puff of smoke! You swap places. You see here a +0 dagger. Your inugami disappears in a puff of smoke! Found a stone staircase leading down. i - an orange potion Ijyb the Inquisitive comes into view. She is wielding a +0 dagger, wearing a +2 ring mail of fire resistance and carrying a wand of quicksilver. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Ijyb zaps a wand. The bolt of dispelling energy hits you!! Ouch! That really hurt! You die... You hear a shout! You rejoin the land of the living... Found a silvery potion and a leather armour. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .. #######.##### #....@....!.# #.####..###.# ..# ..# ... #.## .. .[ There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 goblins A ball python (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) 2 dart slugs 2 bats 4 endoplasms 2 giant cockroaches 3 hobgoblins (D:1) 6 kobolds 2 quokkas (D:2) 5 ball pythons 2 frilled lizards (D:1) 3 goblins 8 rats 40 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 200 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/6 203 | D:1 | Learned a level 2 spell: Call Imp 472 | D:1 | Reached skill level 1 in Fighting 928 | D:1 | Reached skill level 1 in Unarmed Combat 992 | D:1 | Reached XP level 3. HP: 17/18 MP: 2/7 996 | D:1 | Learned a level 3 spell: Call Canine Familiar 2700 | D:3 | Noticed Ijyb 2702 | D:3 | Killed from afar by Ijyb 2702 | D:3 | Lost a life (0 lives remaining) 2703 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic D:2: layout_loops_ring D:3: layout_loops_ring, uniq_terence, uniq_ijyb, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Stealth | 3 | 3.0 Unarmed Combat | 1 | 1.6 Dodging | 3 | 3.0 Spellcasting | | 2.2 Summonings | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 24 Bite || 3 Cast: Summon Small Mamm || 59 Call Imp || 27 Call Canine Famil || 11 Stab: Sleeping || 1 Armour: Skin || 17 Dodge: Dodged || 49