Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 9455215057954081749 23 Seabass1289 the Caller (level 2, 14/14 HPs) Began as a Felid Summoner on Nov 6, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:23 (1088 turns). Seabass1289 the Caller (Felid Summoner) Turns: 1088, Time: 00:01:23 Health: 14/14 AC: 1 Str: 4 XL: 2 Next: 72% Magic: 6/6 EV: 16 Int: 18 God: Gold: 34 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of amnesia {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} e - a potion of haste {unknown} Skills: + Level 0.7 Fighting + Level 3.0 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting * Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 b - Call Imp Summ 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 17% N/A 9% 3 Dazzling Flash Hex/Fire 4% N/A 47% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 47% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% 3d4 58% 4 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. Found 2 stones. Found a stone staircase leading down. There is an open door here. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! The kobold moves out of view. Found a scroll labelled WIPPU YKHLUR PANG. A kobold is nearby! A kobold is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The kobold hits you with a +0 whip. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The kobold hits you with a +0 whip. A dart slug comes into view. Your cerulean imp closely misses the kobold. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The kobold hits you with a +0 whip. Your quokka barely misses the kobold. Your cerulean imp barely misses the kobold. You barely miss the kobold. The kobold misses you. Your quokka closely misses the kobold. Your quokka barely misses the kobold. Your cerulean imp hits the kobold but does no damage. You barely miss the kobold. The kobold completely misses you. Your quokka bites the kobold. Your quokka closely misses the kobold. The dart slug launches a dart at you. The slug dart hits you. You die... Your cerulean imp barely misses the kobold. You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... ..........# ... .........# ..# ....:.. ..# rr5. ..#######K######## ......#..†.......# #.....#.#w######.# #.#.....#... #.# #.#.#...##### #@# #...#.#...... #.# #####.####### #.. #.# #### #.# ..# ### There were no monsters in sight! Vanquished Creatures A goblin (D:1) A quokka (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 2 bats A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 185 | D:1 | Reached XP level 2. HP: 8/13 MP: 4/6 190 | D:1 | Learned a level 2 spell: Call Imp 1087 | D:2 | Killed from afar by a dart slug 1087 | D:2 | Lost a life (0 lives remaining) 1088 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic D:2: wad_lake_hut, layout_basic, minmay_quadrilaterals Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Fighting | | 0.7 Spellcasting | | 2.2 Summonings | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 13 Bite || 2 Cast: Summon Small Mamm || 27 Call Imp || 9 Armour: Skin || 11 Dodge: Dodged || 25