Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 6022792026543802533 25 Seabass1289 the Caller (level 2, 14/14 HPs) Began as a Felid Summoner on Mar 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:15 (1073 turns). Seabass1289 the Caller (Felid Summoner) Turns: 1073, Time: 00:01:16 Health: 14/14 AC: 1 Str: 4 XL: 2 Next: 82% Magic: 6/6 EV: 16 Int: 18 God: Gold: 19 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Scrolls b - a scroll of silence {unknown} c - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} Potions a - a potion of magic d - a potion of heal wounds {unknown} g - a potion of lignification {unknown} Skills: + Level 0.6 Fighting + Level 3.1 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 b - Call Imp Summ 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 17% N/A 9% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The stream of webbing misses you. Your bat hits the adder but does no damage. The adder closely misses your cerulean imp. Your cerulean imp barely misses the adder. Your bat misses the adder. You swap places. Your bat disappears in a puff of smoke! Your bat misses the adder. The adder bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp misses the adder. A quokka comes into view. Your cerulean imp disappears in a puff of smoke! The adder bites you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder bites you. You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 dagger; 5 stones Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You die... You feel sick. The ribbon worm bites you. The adder closely misses you. Your bat hits the ribbon worm but does no damage. You rejoin the land of the living... Found an escape hatch in the ceiling and an escape hatch in the floor. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) >.......|.# #. ##......... #. #.......... #.## #.....$.... #..### ##......<..# #....###......†...# # #..........r..)b..# #..#.<..##.......Sw..# #...@..##.#..!..5...# #.......$...........# ###...>#............# #......#..........# #.....##.#.....##.. #.....##.#.###.# .. #......#... #.# .. ..####.#..# #.# . ... #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) A jackal (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A jackal (D:1) 2 kobolds 2 quokkas 2 bats A frilled lizard (D:1) 3 rats (D:1) 15 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 369 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/6 372 | D:1 | Learned a level 2 spell: Call Imp 1072 | D:2 | Succumbed to an adder's poison 1072 | D:2 | Lost a life (0 lives remaining) 1073 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_debris, layout_basic, serial_bayou, serial_bayou_lake_a, serial_bayou_shore_b, serial_bayou_pond_e, serial_bayou_lagoon_b D:2: layout_rooms, st_stairs_2 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.1 Fighting | | 0.6 Spellcasting | | 2.2 Summonings | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 28 Bite || 2 Cast: Summon Small Mamm || 23 Call Imp || 8 Stab: Sleeping || 2 Armour: Skin || 22 Dodge: Dodged || 40