Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 9498136562834269208 12 Seabass1289 the Caller (level 2, 14/14 HPs) Began as a Felid Summoner on May 7, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:00 (787 turns). Seabass1289 the Caller (Felid Summoner) Turns: 787, Time: 00:01:01 Health: 14/14 AC: 1 Str: 4 XL: 2 Next: 20% Magic: 6/6 EV: 16 Int: 18 God: Gold: 69 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Scrolls c - a scroll of noise {unknown} d - 3 scrolls of enchant weapon {unknown} e - a scroll of fog {unknown} f - 2 scrolls of identify {unknown} g - a scroll of acquirement {unknown} Potions a - 2 potions of magic b - a potion of curing {unknown} h - a potion of berserk rage {unknown} Skills: + Level 0.4 Fighting - Level 3.0 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting * Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 b - Call Imp Summ 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 2% 2d3 26% 2 Call Canine Familiar Summ 17% N/A 10% 3 Eringya's Surprising Cr Summ 17% N/A 30% 4 Frozen Ramparts Ice 2% 1d1 47% 3 Launch Clockwork Bee Frge 1% N/A 47% 3 Ozocubu's Armour Ice 1% N/A 47% 3 Summon Seismosaurus Egg Summ/Erth 9% N/A 58% 4 Forge Blazeheart Golem Fire/Frge 1% N/A 87% 4 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The goblin barely misses your bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your bat hits the goblin. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your bat hits the goblin. The ribbon worm expels a string of sticky webbing. The stream of webbing hits your quokka but does no damage. Your quokka is caught in a web! Your quokka tears the web. A goblin comes into view. It is wielding a +0 dagger. You closely miss the goblin. Your bat hits the goblin. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin hits you with a +0 club. The ribbon worm expels a string of sticky webbing. The stream of webbing hits your quokka but does no damage. Your quokka is caught in a web! The goblin hits you with a +0 dagger. Your cerulean imp hits the goblin with a -3 spear. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin of the Strong Arm comes into view. They are wielding a +0 spear. The hobgoblin misses you. Your bat hits the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your quokka struggles to get unstuck from the web. Your cerulean imp closely misses the goblin. The hobgoblin hits you. You stop ascending the stairs. You die... The goblin closely misses you. The goblin hits you with a +0 dagger. A hobgoblin comes into view. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin barely misses you. You rejoin the land of the living... Found a ring mail and 16 gold pieces. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....# #.....# #.....## #......## #....... ..###..$..# ....( ..........# .... #..@[.# g..# #####.# #g.l .. ggg ... #gg ... #gg #. #g< ........ #######. #. There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A bat (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seabass1289 the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 336 | D:1 | Reached XP level 2. HP: 11/14 MP: 3/6 398 | D:1 | Learned a level 2 spell: Call Imp 785 | D:2 | Noticed Robin 786 | D:2 | Slain by a hobgoblin 786 | D:2 | Lost a life (0 lives remaining) 787 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_cross D:2: layout_rooms, minmay_tromino_v4_c, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.4 Stealth | | 2.9 Spellcasting | | 2.1 Summonings | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 18 Bite || 2 Punch || 1 Cast: Summon Small Mamm || 22 Call Imp || 1 Stab: Sleeping || 2 Armour: Skin || 21 Dodge: Dodged || 21