Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 11852516853375811267 13 SeerSkye the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Sept 1, 2024. Slain by a ribbon worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (615 turns). SeerSkye the Conjurer (Octopode Conjurer) Turns: 615, Time: 00:02:32 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 37% Magic: 1/5 EV: 6 Int: 20 God: Gold: 85 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated, held A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Magical Staves c - a staff of earth Jewellery e - a ring of ice Scrolls b - a scroll of identify {unknown} g - a scroll of teleportation {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging + Level 3.2 Stealth - Level 2.0 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Magic courses through your body. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You die... ###### ..... # ###.... .. .....### +##.###......# .......w.....# .......@....# ............... ............##. #.########### . You could see a ribbon worm (catching breath). Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 2 ball pythons (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SeerSkye the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 223 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 526 | D:1 | Found a faded altar of an unknown god. 615 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_rooms, hellmonk_ecumenical_altar_dog_temple, glass_columns_a D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 1 Cast: Magic Dart || 32 Use: Potion || 2 Armour: Skin || 3 Dodge: Dodged || 6