Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 2760519490740716197 1414 SeerSkye the Destroyer (level 8, -19/51 (53) HPs) Began as an Octopode Conjurer on Sept 1, 2024. Was a Follower of Vehumet. Shot with an arrow by a centaur warrior (23 damage) ... on level 9 of the Dungeon. The game lasted 00:17:23 (7656 turns). SeerSkye the Destroyer (Octopode Conjurer) Turns: 7656, Time: 00:17:24 HP: -19/51 (53) AC: 5 Str: 6 XL: 8 Next: 71% MP: 1/11 EV: 12 Int: 25 God: Vehumet [*.....] Gold: 119 SH: 0 Dex: 10 Spells: 0/11 levels left rFire x . . s - staff of conjuration rCold + . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . a - +4 ring of protection rCorr . x - ring of poison resistance SInv + D - ring of Ignis's Approval {Ice Fly Int+2 SInv} Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: flying, lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 263 gold pieces. You spent 144 gold pieces at shops. Inventory: Hand Weapons i - a +0 dagger Missiles o - 2 poisoned darts t - 2 darts of dispersal Magical Staves s - a staff of conjuration (weapon) Jewellery a - a +4 ring of protection (left tentacle) p - a ring of ice x - a ring of poison resistance (right tentacle) D - the ring of Ignis's Approval (on tentacle) {Ice Fly Int+2 SInv} (You found it on level 6 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. Fly: It grants you flight. F - the ring of Xom's Best Wishes {rElec rF- rCorr Str-3 Int+9} (You found it on level 7 of the Dungeon) [ring of resist corrosion] Str-3: It affects your strength (-3). Int+9: It affects your intelligence (+9). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Wands r - a wand of acid (5) y - a wand of iceblast (9) E - a wand of mindburst (17) Scrolls d - a scroll of summoning e - 2 scrolls of poison {unknown} f - a scroll of amnesia {unknown} g - 3 scrolls of enchant armour l - a scroll of teleportation m - 3 scrolls of vulnerability u - a scroll of fear {unknown} z - a scroll of acquirement {unknown} B - a scroll of noise {unknown} Potions b - 3 potions of curing {@q1} c - 2 potions of resistance h - 3 potions of might j - a potion of ambrosia k - a potion of lignification n - a potion of enlightenment q - a potion of heal wounds {@q2} v - 2 potions of attraction w - 2 potions of mutation A - a potion of berserk rage {unknown} Skills: + Level 3.6 Fighting + Level 2.6 Dodging - Level 5.0 Stealth - Level 2.0 Spellcasting * Level 8.2 Conjurations + Level 1.4 Translocations - Level 5.4 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 7% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Apportation Tloc 18% N/A 6% 1 Jinxbite Hex 4% N/A 17% 2 Alistair's Intoxication Alch 19% N/A 34% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 * D:4 ! D:5 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel drained. The wight freezes you. Your fulminant prism explodes! The blast of energy engulfs the wight! The wight is severely damaged. The blast of energy engulfs the wight!! You destroy the wight! Vehumet accepts your kill. The blast of energy engulfs the wight! The wight is heavily damaged. You hear an angry hiss. You hear a shout! x7; You hear an angry hiss. Your life force feels restored. Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +2 halberd of freezing and wearing a +0 robe (heavily damaged, 83% to hit) You feel a surge of power! The searing ray hits the wight! The wight is almost destroyed. The searing ray hits the wight but does no damage. The wight is severely damaged. (Press . to maintain the ray.) The wight hits you from afar with a +2 halberd of freezing!! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * A centaur warrior comes into view. Okay, then. As you read the scroll labelled FIBAROAHUSK, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. The centaur warrior shouts! The wight closely misses you. Your centaur wields a +0 orcbow. Your centaur shoots an arrow. The arrow hits the wight. The wight is destroyed! Vehumet accepts your kill. The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you!! You die... #........ #....... #>c.... #..... ..z. ##)#####+### #O)........# #..........# #.@........# #cT........# ##+######'## ##+####...####...### ...........'.......# ...........#(......# ...........#.......# ...........#.......# ...........#.......# You could see a centaur warrior, a wight, a friendly two-headed ogre (summoned), a friendly troll (summoned) and a friendly centaur (summoned). Vanquished Creatures A shadowghast (D:9) A black bear (D:5) An ogre (D:4) 2 phantoms A kobold brigand (D:6) 2 scorpions (D:5) 2 wights (D:9) 2 bombardier beetles 4 hounds 2 jellies (D:5) 3 sleepcaps 2 iguanas 2 orc wizards (D:5) 5 adders 3 gnolls (D:2) 2 ufetubi (D:5) 2 dart slugs 2 ribbon worms (D:2) 22 orcs 8 ball pythons 5 endoplasms 3 giant cockroaches 6 goblins 7 hobgoblins 14 jackals 5 quokkas 10 bats 3 frilled lizards 12 kobolds 5 rats 139 creatures vanquished. Vanquished Creatures (collateral kills) A wight (D:9) 1 creature vanquished. Vanquished Creatures (others) 8 fulminant prisms 8 creatures vanquished. Grand Total: 148 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SeerSkye the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 99 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/5 103 | D:1 | Learned a level 2 spell: Searing Ray 677 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1479 | D:2 | Found Jotapist's Assorted Antiques. 1549 | D:2 | Bought a fuming purple potion for 16 gold pieces 1549 | D:2 | Bought a lumpy clear potion for 16 gold pieces 1876 | D:2 | Reached skill level 5 in Conjurations 1876 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 2694 | D:3 | Learned a level 4 spell: Fulminant Prism 2979 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/8 3598 | D:4 | Noticed a phantom 3611 | D:4 | Killed a phantom 3612 | D:4 | Reached skill level 5 in Stealth 3612 | D:4 | Reached skill level 6 in Conjurations 3612 | D:4 | Reached skill level 1 in Alchemy 3716 | D:4 | Reached XP level 6. HP: 36/36 MP: 4/9 3820 | D:4 | Found Hoahem's Distillery. 3828 | D:4 | Bought a potion of heal wounds for 70 gold pieces 3828 | D:4 | Bought a potion of curing for 42 gold pieces 4548 | D:5 | Entered Level 5 of the Dungeon 4578 | D:5 | Found a staircase to the Ecumenical Temple. 4590 | D:5 | Reached skill level 1 in Fighting 4649 | D:5 | Noticed a black bear 4652 | Temple | Entered the Ecumenical Temple 4664 | Temple | Became a worshipper of Vehumet 4684 | D:5 | Killed a black bear 4685 | D:5 | Reached XP level 7. HP: 43/43 MP: 3/10 5445 | D:5 | Found a hazy altar of Hepliaklqana. 5451 | D:5 | Reached skill level 7 in Conjurations 5573 | D:5 | Found Mitaushri's General Store. 6266 | D:6 | Reached * piety under Vehumet 6266 | D:6 | Offered knowledge of Foxfire by Vehumet. 6286 | D:6 | Reached XP level 8. HP: 51/51 MP: 4/11 6655 | D:6 | Reached skill level 5 in Alchemy 6814 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7082 | D:6 | Identified the ring of Ignis's Approval {Ice Fly Int+2 | SInv} 7489 | D:7 | Identified the ring of Xom's Best Wishes {rElec rF- rCorr | Str-3 Int+9} 7526 | D:7 | You are sucked into a shaft and drop 2 floors! 7530 | D:9 | Noticed a shadowghast 7534 | D:9 | Killed a shadowghast 7535 | D:9 | Reached skill level 8 in Conjurations 7535 | D:9 | Reached skill level 1 in Translocations 7654 | D:9 | Noticed a centaur warrior 7656 | D:9 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, corexii_leaking_fountain D:2: layout_loops_corners, serial_shops, nicolae_shop_overgrown_old_shop, kennysheep_generic_room_4 D:3: layout_loops_cross D:4: layout_basic, serial_shops, shop D:5: layout_basic, mainiacjoe_overflow_surrounded_room, temple_fountains, serial_shops, nicolae_shop_trees D:6: layout_basic D:7: layout_rooms, uniq_pikel, uniq_joseph, uniq_blorkula_the_orcula D:9: layout_gridville, special_room [special_room_orc], ebering_ghost_inner_flame Temple: mainiacjoe_temple_circle_huts Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Conjurations | 5 6 7 8 | 8.2 Alchemy | 1 3 4 5 | 5.4 Fighting | 1 2 3 | 3.6 Translocations | 1 | 1.4 Dodging | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Tentacles | 3 | 3 | || 6 Constrict | 3 | 3 | 2 || 8 Dagger | 4 | 6 | || 10 Staff | | 3 | 4 || 7 Cast: Magic Dart | 74 | 84 | 64 || 222 Searing Ray | 3 | 5 | 20 || 28 Fulminant Prism | | | 8 || 8 Use: Potion | 1 | 1 | || 2 Scroll | | 3 | 10 || 13 Armour: Skin | 7 | 10 | 25 || 42 Dodge: Dodged | 18 | 10 | 42 || 70