Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10010456035937038311 81 Seidenschwarz the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Apr 13, 2023. Slain by Terence ... wielding a +1 trident of venom (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:36 (1917 turns). Seidenschwarz the Conjurer (Deep Elf Conjurer) Turns: 1917, Time: 00:04:37 Health: -4/24 AC: 3 Str: 4 XL: 4 Next: 20% Magic: 11/11 EV: 12 Int: 25 God: Gold: 99 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . q - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: mighty, lethally poisoned (-4 -> -6) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Missiles l - a throwing net Armour a - a +0 robe (worn) q - a +0 cloak (worn) Scrolls c - a scroll of immolation {unknown} d - 5 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} f - 3 scrolls of poison {unknown} h - a scroll of amnesia {unknown} k - 4 scrolls of silence {unknown} n - a scroll of enchant armour {unknown} p - a scroll of noise {unknown} Potions g - 2 potions of degeneration {unknown} i - a potion of curing {unknown} j - 2 potions of might m - a potion of mutation {unknown} o - a potion of flight {unknown} r - a potion of resistance {unknown} Skills: - Level 2.5 Dodging - Level 2.5 Stealth * Level 3.8 Spellcasting * Level 5.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Animate Dead Necr 4% N/A 67% 4 Haunt Necr/Summ 2% N/A 100% 7 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 trident of venom and wearing a +4 ring mail of cold resistance (83% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits Terence. Terence is lightly wounded. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence hits you from afar with a +1 trident of venom. You are poisoned. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is astonishingly dangerous to miscast (26% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Terence but does no damage. Terence is lightly wounded. You feel sick. Terence hits you from afar with a +1 trident of venom. Unknown command. You feel sick. You feel sick. It was a potion of might. You feel very mighty all of a sudden. You feel sick. Terence hits you from afar with a +1 trident of venom. * * * LOW HITPOINT WARNING * * * Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. Terence hits you from afar with a +1 trident of venom. You die... ###.......... ......... ...........# ........# #.......... #.......########.......... ##........................ .....!..##................ ........##................ .≈≈≈.).[##...............# +≈≈≈...@.@.)............## ≈≈#≈≈..#.#.........##...## #≈.....#.........###...# #..≈.##................. ≈≈...............#####... ≈#≈≈≈..###....>...# ##.# ≈≈≈≈... ............ .... ≈≈.....###########.>.####. ##.. .. You could see Terence. Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 worms (D:2) A dart slug (D:1) 7 endoplasms 2 giant cockroaches (D:2) 5 goblins 7 hobgoblins 4 jackals (D:2) 3 kobolds 2 quokkas (D:2) 3 ball pythons 4 bats 3 frilled lizards 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seidenschwarz the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 256 | D:1 | Reached skill level 5 in Conjurations 256 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 660 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 663 | D:1 | Learned a level 2 spell: Searing Ray 796 | D:1 | Found a faded altar of an unknown god. 796 | D:1 | Noticed a balrug 1624 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/11 1816 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1908 | D:3 | Noticed Terence 1917 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon, minmay_misc_feat_cross, minmay_misc_feat_pillars D:2: layout_rooms D:3: layout_rooms, lemuel_doored_altar, nicolae_qazlal_general_emergency, minmay_joined_circles, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.9 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 79 | 10 || 89 Iskenderun's Myst | | 1 || 1 Searing Ray | | 1 || 1 Use: Potion | | 2 || 2 Dodge: Dodged | | 2 || 2