Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 9191962723408152060 564 Seidenschwarz the Conjurer (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Apr 13, 2023. Slain by an ice beast (11 damage) ... on level 6 of the Dungeon on Apr 14, 2023. The game lasted 00:16:56 (4426 turns). Seidenschwarz the Conjurer (Deep Elf Conjurer) Turns: 4426, Time: 00:16:56 Health: -2/36 AC: 3 Str: 4 XL: 7 Next: 10% Magic: 0/15 EV: 12 Int: 30 God: Gold: 109 SH: 0 Dex: 13 Spells: 3/14 levels left rFire + . . SeeInvis + u - +4 dagger "Morg" {pain, Will+ Int+5} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + h - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.12/turn m - ring of see invisible MPRegen 0.14/turn q - ring of protection from fire @: immobile, very slightly contaminated A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 109 gold pieces. Inventory: Hand Weapons u - the +4 dagger "Morg" (weapon) {pain, Will+ Int+5} (You found it on level 3 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. Missiles n - a throwing net Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) t - an orb of light Jewellery l - an amulet of guardian spirit m - a ring of see invisible (left hand) q - a ring of protection from fire (right hand) w - a ring of willpower Scrolls b - a scroll of enchant weapon {unknown} d - a scroll of poison {unknown} g - 6 scrolls of identify {unknown} k - 2 scrolls of fear {unknown} o - a scroll of enchant armour {unknown} p - a scroll of vulnerability {unknown} r - 2 scrolls of magic mapping {unknown} v - a scroll of acquirement {unknown} y - a scroll of silence {unknown} Potions c - a potion of ambrosia {unknown} e - a potion of berserk rage {unknown} f - a potion of degeneration {unknown} i - 2 potions of mutation {unknown} j - 2 potions of lignification {unknown} s - 3 potions of resistance {unknown} x - 4 potions of heal wounds {unknown} z - 2 potions of haste {unknown} A - 2 potions of experience {unknown} B - a potion of invisibility {unknown} Skills: + Level 0.1(0.2) Axes + Level 0.1(0.2) Polearms + Level 0.1 Ranged Weapons - Level 2.7 Dodging - Level 2.9 Stealth + Level 0.1 Shields - Level 4.2 Spellcasting - Level 6.2 Conjurations * Level 4.2 Hexes * Level 4.0 Necromancy + Level 0.6 Fire Magic + Level 0.2 Ice Magic + Level 0.5 Air Magic + Level 0.3 Earth Magic + Level 0.2 Poison Magic + Level 1.1 Invocations + Level 0.4 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 17% 4 d - Fulminant Prism Conj/Hex 18% 3d11 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 74% N/A 2% 3 Freeze Ice 28% 1d5 6% 1 Frozen Ramparts Ice 14% 1d3 17% 3 Hailstorm Conj/Ice 25% 3d7 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Yredelemnul Zin Shops: D:6 [ Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 100% to hit) The magic dart hits the ice beast but does no damage. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. The world appears momentarily distorted. You are magically locked in place. The ice beast hits you. The ice beast freezes you! Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The ice beast barely misses you. You cannot move. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 82% to hit) The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #.# #.#.# ### #$#.# #.# #.#. #...#.#.# #### #.# #.# #∩#.#.#.# ..# #.###.# ###.#.#.# #.####.##..# ... #.#.# ####.##...#...# ####### #.# #.......#.#.#.# ..... #.## #......##.....###########..# #.##.#.#####...Y@....).....# .....#.# #######.#.<#.#..# #.####.######## #.#.#....## .#............# #..###.### #.#..#........# #.## ##.# #.#..#........# ##.###.## ..#..#........# ###.#.## .....##.......# #....## .#...##.......# #.##.## You could see an ice beast. Vanquished Creatures A water moccasin (D:6) An ogre (D:6) A phantom (D:4) A kobold brigand (Sewer) An adder (D:2) 4 gnolls 6 river rats (Sewer) 11 orcs 13 ball pythons 7 endoplasms 7 giant cockroaches 13 goblins 6 hobgoblins 4 jackals (D:3) 5 quokkas 2 bats 4 frilled lizards 23 kobolds 20 rats 130 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms 5 creatures vanquished. Grand Total: 135 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seidenschwarz the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 293 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 630 | D:1 | Reached skill level 5 in Conjurations 892 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1305 | D:2 | Learned a level 2 spell: Searing Ray 1489 | D:2 | Found a faded altar of an unknown god. 1873 | D:2 | You fall into a shaft and drop 2 floors! 1883 | D:4 | Noticed a phantom 1899 | D:3 | Found a basalt altar of Yredelemnul. 1960 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 2407 | D:3 | Reached skill level 6 in Conjurations 2584 | D:3 | Found the +4 dagger "Morg" {pain, Will+ Int+5} 2693 | D:3 | Reached XP level 5. HP: 26/28 MP: 1/13 2939 | D:3 | Found a glowing silver altar of Zin. 3059 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3064 | D:3 | Learned a level 4 spell: Fulminant Prism 3073 | D:4 | Killed a phantom 3074 | D:4 | Reached skill level 1 in Hexes 3074 | D:4 | Reached skill level 1 in Necromancy 3251 | D:4 | You fall into a shaft and drop 2 floors! 3252 | D:6 | Found Deruater's Armour Shoppe. 3334 | D:6 | Noticed an ogre 3334 | D:6 | Noticed a water moccasin 3341 | D:6 | Killed a water moccasin 3342 | D:6 | Reached XP level 6. HP: 32/32 MP: 5/14 3429 | D:6 | Found a glowing drain. 3445 | Sewer | Entered a sewer 3598 | Sewer | Reached skill level 1 in Invocations 3660 | Sewer | Reached XP level 7. HP: 36/36 MP: 4/15 4426 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: kennysheep_the_goblin_king, layout_rooms, hellmonk_ecumenical_altar_zigzags, kennysheep_doodads D:3: layout_rooms, zin_statuary, mainiacjoe_overflow_alcove_1, amethyst_killhole D:4: kennysheep_spiral_hall, layout_basic, vehumet_statue, led_sif_pool, overflow_temple_1_default D:6: cheibrodos_barr_body, layout_loops_cross, lemuel_tele_altar, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_inconvenience_store, gup_sewer_entry_pipe, uniq_menkaure, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.2 Hexes | 2 4 | 4.2 Necromancy | 3 4 | 4.0 Invocations | 1 | 1.1 Axes | | 0.1 Polearms | | 0.1 Ranged Weapons | | 0.1 Dodging | | 2.7 Stealth | | 2.9 Shields | | 0.1 Fire Magic | | 0.6 Ice Magic | | 0.2 Air Magic | | 0.5 Earth Magic | | 0.3 Poison Magic | | 0.2 Evocations | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 86 | 90 | 39 || 215 Searing Ray | | 9 | 1 || 10 Iskenderun's Myst | | 2 | || 2 Fulminant Prism | | 2 | 3 || 5 Use: Potion | | 1 | || 1 Armor: Robe | | 1 | || 1 Dodge: Dodged | 6 | 16 | 6 || 28