Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 12448116905323856634 46 Seidenschwarz the Conjurer (level 3, -8/19 HPs) Began as a Deep Elf Conjurer on May 11, 2023. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (18 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (1689 turns). Seidenschwarz the Conjurer (Deep Elf Conjurer) Turns: 1689, Time: 00:02:01 Health: -8/19 AC: 2 Str: 4 XL: 3 Next: 44% Magic: 12/18 EV: 12 Int: 24 God: Gold: 84 SH: 5 Dex: 15 Spells: 5/8 levels left rFire + . . p - +1 hand axe "Zoateisch" {heavy, rPois Will- MP+9 Dex+2} rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ h - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.16/turn %: reflection @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons p - the +1 hand axe "Zoateisch" (weapon) {heavy, rPois Will- MP+9 Dex+2} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+2). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Will: It decreases your willpower. Armour a - a +0 robe (worn) q - a +0 pair of gloves Jewellery c - an amulet of reflection (around neck) h - a ring of protection from fire (left hand) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of magic mapping {unknown} i - a scroll of blinking {unknown} k - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} n - 2 scrolls of noise {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} f - a potion of haste {unknown} j - a potion of cancellation {unknown} l - a potion of mutation {unknown} o - a potion of lignification {unknown} r - a potion of brilliance {unknown} s - a potion of ambrosia {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Annotations: D:2 Crazy Yiuf Message History Found a dagger. You see here a +0 dagger. Found a stone staircase leading up. There is a stone staircase leading up here. Found a dagger. Key pressed, stopping explore. You now have 84 gold pieces (gained 8). You see here a +0 dagger. You open the door. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (wandering, hasn't noticed you, 82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf shouts! (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. You finish channelling your searing ray. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You block Crazy Yiuf's attack. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (almost dead, 82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos!! Ouch! That really hurt! You die... ####.#.#............# ..................†.# .###.#.#.#..#......## .###.#.############# ..##....# ..####..##♣♣♣♣♣ ..# #..#...♣.♣♣♣ ### ..# #.......♣..♣#...# #.# #......♣♣♣♣@g...# #.# ##.#..♣♣ ♣♣#..)# ..# ####♣♣ ### ### #### ### ...# #.######### ##.# #.##......# .#.####.##.##.### ...........##.# You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) A worm (D:2) 7 ball pythons A bat (D:2) 2 endoplasms (D:2) 3 giant cockroaches (D:1) 4 goblins 2 hobgoblins A quokka (D:1) 6 frilled lizards 2 kobolds (D:2) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seidenschwarz the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 197 | D:1 | Reached XP level 2. HP: 14/15 MP: 4/8 566 | D:1 | Reached skill level 5 in Conjurations 700 | D:2 | Learned a level 2 spell: Searing Ray 949 | D:2 | Identified the +1 hand axe "Zoateisch" {heavy, rPois Will- | MP+9 Dex+2} 1038 | D:2 | Found a runed translucent door. 1086 | D:2 | Noticed Crazy Yiuf 1278 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 1337 | D:2 | Found a hazy altar of Hepliaklqana. 1689 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_loops_cross, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 7 Dodge: Dodged || 4 Block: Other || 2