Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18212164547697694763 30 Sekhmet the Grave Robber (level 3, 0/26 HPs) Began as a Ghoul Necromancer on Dec 23, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:14:28 (3173 turns). Sekhmet the Grave Robber (Ghoul Necromancer) Turns: 3173, Time: 00:14:28 Health: 0/26 AC: 2 Str: 11 XL: 3 Next: 18% Magic: 5/6 EV: 11 Int: 16 God: Gold: 5 SH: 0 Dex: 9 Spells: 4/6 levels left rFire . . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . d - scarf {harm} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: harm (+30% outgoing, +20% incoming) @: very slightly contaminated, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 4 poisoned darts Armour b - a +0 robe (worn) d - a scarf of harm (worn) Scrolls f - a scroll of blinking {unknown} Skills: + Level 0.2 Short Blades + Level 2.0 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.5 Necromancy + Level 0.1 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 b - Sandblast Erth 4% 2d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Passwall Erth 2% N/A 52% 3 Stone Arrow Conj/Erth 2% 3d7 52% 3 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a jackal corpse. Casting: Sandblast (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 76% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Sandblast (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 76% to hit) You miscast Sandblast. Nothing appears to happen. The jackal bites you. You die... .####÷.#####......##.#......# #. .##.........###.####....##### ##. .##.#..##.#.....# ###..#######.. .##.#..##...##### #.##........ (......######### #..##....... ###..### ....... #...##..ß..# ##.# ....... #....##...## ####.# ......!### #.....#####. .....# .......@.# #........... .###.# .......#h# ##.......... . #.# .......#.##..########### .###.# ................ #.#.. .[...# ########.###[##. #.#.. ##.### ###........ #.#.. #.# #.......### #.#.. ##.## ##### #.########### #.... #...####...####.## #.....# ####. You could see a jackal. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 3 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A goblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) A ball python (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 15 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sekhmet the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 838 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 1486 | D:1 | Found a faded altar of an unknown god. 1733 | D:1 | Prayed at the altar of an unknown god. 1733 | D:1 | Became a worshipper of Qazlal Stormbringer 1733 | D:1 | Reached * piety under Qazlal 1735 | D:1 | Fell from the grace of Qazlal 3109 | D:1 | Learned a level 1 spell: Sandblast 3151 | D:1 | Reached XP level 3. HP: 25/26 MP: 4/6 3172 | D:1 | HP: 1/26 [jackal (1)] 3173 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_cross, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Spellcasting | 2 | 2.1 Short Blades | | 0.2 Stealth | | 2.3 Necromancy | | 4.5 Earth Magic | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 59 Cast: Soul Splinter || 21 Sandblast || 5 Invoke: Renounce Religion || 1 Use: Potion || 4 Stab: Sleeping || 1 Armour: Robe || 52 Dodge: Dodged || 64