Dungeon Crawl Stone Soup version 0.30-a0-859-gf88a04b62d (webtiles) character file. Game seed: 8404749197457300917 9 Selderis the Insei (level 2, -1/18 HPs) Began as an Octopode Transmuter on Mar 7, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (132 turns). Selderis the Insei (Octopode Transmuter) Turns: 132, Time: 00:00:20 Health: -1/18 AC: 1 Str: 9 XL: 2 Next: 16% Magic: 4/5 EV: 13 Int: 15 God: Gold: 6 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Scrolls b - a scroll of poison {unknown} Potions a - a potion of lignification Skills: + Level 1.2 Fighting + Level 2.1 Dodging + Level 3.1 Unarmed Combat + Level 2.1 Spellcasting + Level 2.1 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 38% 3 Ice Form Ice/Tmut 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The kobold hits you but does no damage. You barely miss the jackal. You constrict the jackal. The jackal bites you. The kobold hits you with a +0 dagger. The rat bites you. You tentacle-slap the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. The jackal completely misses you. The kobold hits you with a +0 dagger. The rat barely misses you. The jackal bites you. The jackal barely misses you. You are too injured to fight recklessly! You release your grip on the jackal. The rat attacks as you move away! The rat misses you. The kobold attacks as you move away! The kobold barely misses you. The jackal attacks as you move away! The jackal misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The jackal closely misses you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your grab misses the jackal. Your tentacle spike misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. Your tentacle spike misses the jackal. The jackal is heavily wounded. The jackal closely misses you. x2; The jackal completely misses you. The jackal closely misses you. You barely miss the jackal. Your grab misses the jackal. You pierce the jackal, but do no damage. The jackal is heavily wounded. The jackal bites you. You die... ##.#... .....## ..#... #....####. ###......... ### ##...#....... #....#. #r.K..# #.##.#.##h##..##.# #........h@......# #.....#.########.# ..##....##.###### # #...............# #...#......#.##.# #...+.....##'##.# #####.##.....#§§≈#.# #........>...+≈≈≈+.# #.#...)†.#####§≈≈#.# You could see 2 jackals and a rat. Vanquished Creatures A dart slug (D:1) A bat (D:1) A goblin (D:1) 3 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selderis the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 78 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 132 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, nrook_mini_vaults, serial_bayou_pond_e, minmay_liquid_box, corexii_hall_statues_i Action || total ---------------------------++------- Melee: Unarmed || 20 Constrict || 5 Tentacles || 4 Kick || 1 Cast: Beastly Appendage || 1 Stab: Sleeping || 1 Armour: Skin || 1 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 0 | 93 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 0 | 93 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts