Seeded DCSS version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 8840528127268114696 (custom seed) 62 Selrock the Grave Robber (level 3, -3/24 HPs) Began as a Demonspawn Necromancer on Jan 30, 2022. Slain by a phantom (6 damage) ... on level 3 of the Dungeon. The game lasted 00:11:35 (2551 turns). Selrock the Grave Robber (Demonspawn Necromancer) Turns: 2551, Time: 00:11:35 Health: -3/24 AC: 2 Str: 9 XL: 3 Next: 85% Magic: 7/7 EV: 12 Int: 22 God: Gold: 64 SH: 0 Dex: 15 Spells: 6/7 levels left rFire + . . SeeInvis . b - staff of death rCold . . . Faith + (no shield) rNeg + . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... d - amulet of Pouch {Faith rF+} HPRegen 0.08/turn c - +6 ring of intelligence MPRegen 0.10/turn m - ring of poison resistance @: mighty A: thin skeletal structure 1, demonic guardian 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Missiles l - 6 boomerangs (quivered) Armour a - a +0 robe (worn) Magical Staves b - a staff of death (weapon) Jewellery c - a +6 ring of intelligence (left hand) d - the amulet of Pouch (around neck) {Faith rF+} (You acquired it on level 1 of the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. rF: It protects you from fire. f - a ring of positive energy g - a ring of see invisible m - a ring of poison resistance (right hand) Scrolls h - a scroll of holy word {unknown} i - 5 scrolls of identify {unknown} Potions e - 2 potions of curing Skills: + Level 1.1 Staves + Level 0.5 Throwing - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 5.0 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 76% N/A 1% 1 Vampiric Draining Necr 19% 2d8 4% 3 Animate Dead Necr 19% N/A 16% 4 Agony Necr 38% N/A 41% 5 Haunt Necr/Summ 10% N/A 100% 7 Infestation Necr 19% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) A weak demonic guardian rushes to your aid. Message History You barely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 89%) You feel a surge of power! The adder barely resists. You feel sick. The adder barely misses you. It was a potion of curing. You feel better. The adder bites you. The adder misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 89%) You feel a surge of power! You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder completely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 89%) You feel a surge of power! The adder writhes in agony! You kill the adder! Your Staves skill increases to level 1! Your Necromancy skill increases to level 5! You hit the endoplasm but do no damage. The endoplasm writhes in agony. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm writhes in agony. You kill the endoplasm! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. A kobold comes into view. It is wielding a +0 club. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (wandering, hasn't noticed you, chance to affect: 93%) You feel a surge of power! The kobold writhes in agony. You kill the kobold! You start resting. Magic restored. You start resting. HP restored. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Things that are here: a +0 club; 11 stones; a kobold corpse Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 93%) You feel a surge of power! The goblin writhes in agony. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, chance to affect: 93%) You feel a surge of power! The goblin writhes in agony. You kill the goblin! An endoplasm comes into view. Things that are here: a +0 dagger; a goblin corpse Found a leather armour. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 93%) You feel a surge of power! The endoplasm writhes in agony. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm writhes in agony. You kill the endoplasm! You start resting. Magic restored. You start resting. HP restored. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or c - a +6 ring of intelligence; > or f - a ring of positive energy You remove your ring of positive energy. m - a ring of poison resistance (right hand) Found 15 gold pieces. A hobgoblin comes into view. A hobgoblin comes into view. Found an escape hatch in the ceiling and an escape hatch in the floor. Found a stone staircase leading down. You see here 15 gold pieces. The hobgoblin shouts! The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin completely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. A rat comes into view. You hit the hobgoblin but do no damage. The hobgoblin writhes in agony. The hobgoblin is almost dead. The hobgoblin hits you. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. A demonic guardian appears! The hobgoblin barely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (ally target, chance to affect: 93%) You feel a surge of power! The hobgoblin writhes in agony. The hobgoblin hits you. The hobgoblin barely misses you. Your quasit closely misses the hobgoblin. x2 Your quasit claws the hobgoblin. The rat twitches its whiskers. A phantom comes into view. Something closely misses your quasit. Your quasit bites the hobgoblin. The hobgoblin dies! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, chance to affect: 93%) You feel a surge of power! The hobgoblin writhes in agony. You kill the hobgoblin! You see here a +0 leather armour. Things that are here: a +0 dagger; a goblin corpse The rat twitches its whiskers. Your quasit disappears in a puff of smoke! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Okay, then. The phantom hits you. The phantom blinks! You blink. You hit the phantom but do no damage. The phantom barely misses you. The phantom closely misses you. The rat closely misses you. You hit the rat. You kill the rat! The phantom hits you but does no damage. You see here a rat corpse. You hit the phantom but do no damage. The phantom hits you. It was a potion of might. You feel very mighty all of a sudden. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You hit the phantom. The phantom is lightly damaged. The phantom closely misses you. You hit the phantom. The phantom is moderately damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The phantom blinks! You blink. You swap places. The phantom barely misses you. Your shadow imp hits the phantom. Your shadow imp hits the phantom. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you read the scroll labelled JISHRU GEOBAMN, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. The phantom barely misses you. Your shadow imp hits the phantom but does no damage. You closely miss the phantom. The phantom is heavily damaged. The phantom hits you. You die... #.# *,,...#**# #.## #.....##*# #..# #.###...## ##.# #.##..#... #.# ###.#..####. #†# #........... #.# #...r....... #.# #####.....#### #@# #....W.)### ##W#####.##.## #.5.......).# ##..###....## *** ##.# #.##>.# **,, ***#.# #.###.#***,,, *,,..#*#.# *...***** *,,.##*..# *##.#**** *,..,,,.## *...,,, You could see a phantom (ally target) and a friendly shadow imp (summoned). Vanquished Creatures 2 adders A worm (D:2) A dart slug (D:1) 5 bats 3 endoplasms 5 goblins 3 hobgoblins 5 kobolds A quokka (D:2) 6 ball pythons A frilled lizard (D:2) 3 rats 36 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:3) 1 creature vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 157 | D:1 | Identified 3 scrolls of acquirement 157 | D:1 | Acquired the amulet of Pouch {Faith rF+} 158 | D:1 | Acquired a staff of death 159 | D:1 | Acquired a book of Death 334 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 334 | D:1 | Reached XP level 2. HP: 7/19 MP: 1/5 1396 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 1396 | D:2 | Reached XP level 3. HP: 19/24 MP: 4/7 1398 | D:2 | Found a faded altar of an unknown god. 2238 | D:3 | Reached skill level 1 in Staves 2238 | D:3 | Reached skill level 5 in Necromancy 2511 | D:3 | Noticed a phantom 2551 | D:3 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic D:2: layout_rooms, chequers_ecumenical_altar_simple_redux, minmay_liquid_box D:3: layout_rooms, chequers_serial_rivers_small_3, guppyfry_early_lair_pool Skill XL: | 1 2 3 | ---------------+----------+----- Staves | 1 | 1.1 Necromancy | 5 | 5.0 Throwing | | 0.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Staff || 107 Unarmed || 2 Cast: Pain || 30 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 4 Armor: Robe || 35 Dodge: Dodged || 93