Seeded DCSS version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 8840528127268114696 (custom seed) 39 Selrock the Grave Robber (level 3, 21/21 HPs) Began as a Demonspawn Necromancer on Jan 31, 2022. Was a Follower of Hepliaklqana. Quit the game on level 2 of the Dungeon. The game lasted 00:09:46 (1318 turns). Selrock the Grave Robber (Demonspawn Necromancer) Turns: 1318, Time: 00:09:46 Health: 21/21 AC: 2 Str: 11 XL: 3 Next: 26% Magic: 15/15 EV: 12 Int: 22 God: Hepliaklqana [*.....] Gold: 1045 SH: 0 Dex: 15 Spells: 5/6 levels left rFire + . . SeeInvis + (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... b - amulet "Umam" {rElec rC+ Regen+ Stlth+} HPRegen 1.07/turn c - ring "Vauqabb" {rF+ rCorr MP+9 Str+2 SInv} MPRegen 0.14/turn d - +6 ring of intelligence @: no status effects A: reduced essence, thin skeletal structure 1, demonic guardian 1 a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 2 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1045 gold pieces. Inventory: Missiles k - 6 boomerangs Armour a - a +0 robe (worn) Jewellery b - the amulet "Umam" (around neck) {rElec rC+ Regen+ Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of regeneration] rC: It protects you from cold. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. c - the ring "Vauqabb" (left hand) {rF+ rCorr MP+9 Str+2 SInv} (You acquired it on level 1 of the Dungeon) [ring of protection from fire] Str: It affects your strength (+2). rF: It protects you from fire. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. d - a +6 ring of intelligence (right hand) e - a ring of positive energy i - a ring of see invisible m - a ring of poison resistance Scrolls f - 4 scrolls of identify {unknown} g - a scroll of holy word {unknown} l - a scroll of magic mapping {unknown} Potions h - 2 potions of curing {unknown} j - a potion of might {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 92% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 46% N/A 1% 1 Vampiric Draining Necr 11% 2d7 5% 3 Animate Dead Necr 11% N/A 19% 4 Call Canine Familiar Summ 2% N/A 36% 3 Portal Projectile Hex/Tloc 4% N/A 36% 3 Agony Necr 23% N/A 45% 5 Leda's Liquefaction Hex/Erth 1% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You have a somewhat thin skeletal structure. (Dex +2, Stealth+) A weak demonic guardian rushes to your aid. Message History The bat barely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, ally target, chance to affect: 92%) The bat writhes in agony! You kill the bat! There is a stone staircase leading up here. Your iron imp disappears in a puff of smoke! Magic restored. Found a puce potion. Found a faded altar of an unknown god. Things that are here: a +0 short sword; 5 stones; a kobold corpse j - a puce potion Found 6 boomerangs. You see here 6 boomerangs. k - 6 boomerangs Found 7 gold pieces. You now have 1015 gold pieces (gained 7). Found a scroll labelled JITUME URYEDGH. Found 14 gold pieces. You now have 1029 gold pieces (gained 14). Found 18 arrows. f - 2 scrolls labelled JITUME URYEDGH (gained 1) You see here 18 arrows. A bat comes into view. A bat is nearby! The helpless bat fails to defend itself. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! Search for what [? for help]? weapon You see here a bat corpse. A ball python comes into view. A rat comes into view. The ball python hisses angrily. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (chance to affect: 92%) The ball python barely resists. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (chance to affect: 92%) The ball python writhes in agony. You kill the ball python! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to affect: 92%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to affect: 92%) The rat writhes in agony. You kill the rat! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. A quokka comes into view. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, chance to affect: 92%) The quokka writhes in agony. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, chance to affect: 92%) The quokka writhes in agony. You kill the quokka! You see here a quokka corpse. Found a stone staircase leading down. Found a scroll labelled JITUME URYEDGH. Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. A frilled lizard comes into view. You see here a scroll labelled JITUME URYEDGH. f - 3 scrolls labelled JITUME URYEDGH (gained 1) Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, chance to affect: 92%) The frilled lizard hisses angrily. The frilled lizard writhes in agony. You kill the frilled lizard! Found 11 gold pieces. Found a stone staircase leading down. Found 20 sling bullets and 5 gold pieces. You now have 1040 gold pieces (gained 11). Found a scroll labelled JISHRU GEOBAMN and a glowing mace. Found a scroll labelled JITUME URYEDGH. You now have 1045 gold pieces (gained 5). l - a scroll labelled JISHRU GEOBAMN f - 4 scrolls labelled JITUME URYEDGH (gained 1) You see here a +0 vorpal mace. A ball python comes into view. A ball python is nearby! The helpless ball python fails to defend itself. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You hit the ball python. You kill the ball python! HP restored. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 dagger. Found a long glowing staff. A goblin comes into view. It is wielding a +0 dagger. The helpless kobold fails to defend itself. You hit the kobold but do no damage. The kobold barely misses you. You hit the kobold. The kobold is severely wounded. The kobold closely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You barely miss the kobold. The kobold is severely wounded. The kobold completely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 dagger. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold is severely wounded. The kobold completely misses you. You hit the kobold. You kill the kobold! Found a twisted cabochon ring. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 92%) The goblin barely resists. The goblin hits you with a +0 dagger. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 92%) The goblin writhes in agony. The goblin completely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, chance to affect: 92%) The goblin writhes in agony! You kill the goblin! You see here a +0 dagger. m - a ring of poison resistance A worm comes into view. A worm is nearby! Found a bubbling white potion. h - 2 bubbling white potions (gained 1) You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. Things that are here: a +0 short sword; 5 stones There is a faded altar of an unknown god here. You cannot tell which god this altar belongs to. Convert to them anyway? Hepliaklqana accepts your prayer! Hepliaklqana welcomes you! Hepliaklqana forms a fragment of your life essence into the memory of your ancestor, Zulima! You can now recall your ancestor. You can now remember your ancestor's identity. Okay, then. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#.#..............###........## #>.#..........#.<...# #...####... #..#..........#.....###.#)####### .....#........#.................. #...##.(......#..#.#...#...###### ..#.##........#.#.#.#..###.# # .................#_#..####.###### #.#.###.....)..R#.#.#......##...# #.#.# ##........@#.#..#######.... #.#.# #.####.........#### #...# #.#.## #.######...###....####...# #.#..# #.##.....#................ #.##.# #....#############.......# ..##.######## #####...# .###..# ####### #...# ## ##.### #.....# #...# #####...# #.....####...# You could see the friendly Zulima the ancestor. Vanquished Creatures An adder (D:2) 5 bats 4 goblins A hobgoblin (D:1) 4 kobolds A quokka (D:2) 6 ball pythons A frilled lizard (D:2) 2 rats 25 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) 2 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 17 | D:1 | Identified 3 scrolls of acquirement 17 | D:1 | Acquired the ring "Vauqabb" {rF+ rCorr MP+9 Str+2 SInv} 18 | D:1 | Acquired 995 gold pieces 19 | D:1 | Acquired the amulet "Umam" {rElec rC+ Regen+ Stlth+} 365 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 365 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 743 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 743 | D:2 | Reached XP level 3. HP: 20/24 MP: 6/6 802 | D:2 | Found a faded altar of an unknown god. 1302 | D:2 | Became a worshipper of Hepliaklqana the Forgotten 1302 | D:2 | Reached * piety under Hepliaklqana 1318 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic D:2: layout_rooms, chequers_ecumenical_altar_simple_redux, minmay_liquid_box Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Spellcasting | | 2.4 Necromancy | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 33 Cast: Pain || 38 Invok: Recall Ancestor || 1 Use: Scroll || 3 Stab: Sleeping || 4 Armor: Robe || 16 Dodge: Dodged || 42