Seeded DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 2170149715710443852 (custom seed) 0 Selrock the Sneak (level 1, 9/9 HPs) Began as a Spriggan Enchanter on Mar 4, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (121 turns). Selrock the Sneak (Spriggan Enchanter) Turns: 121, Time: 00:01:14 Health: 9/9 AC: 4 Str: 4 XL: 1 Next: 8% Magic: 5/5 EV: 17 Int: 16 God: Gold: 6 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . SeeInvis + a - +1 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, iridescent scales 1, no potion heal 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) You are partially covered in iridescent scales. (AC +2) Potions are less effective at restoring your health. Skills: * Level 1.1 Short Blades + Level 2.7 Dodging + Level 4.4 Stealth - Level 2.6 Spellcasting + Level 3.6 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 13% 3 Tukima's Dance Hex 13% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Dazzling Flash Conj/Hex 14% N/A 28% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) {short} Armour b - a +0 robe (worn) Jewellery e - a ring of see invisible (You found it on level 1 of the Dungeon) Potions c - a potion of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ###### #....# #....#########. #....##.......: #....##....$... #....##.......> ##########....##........ >....†..........@....... ..########....##........ ........................ .####################### ..# ..# ..# .## ## There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4770) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4785) ✅ Successfully initialized magus.rc [v1.9.6] Welcome, Selrock the Spriggan Enchanter. Game seed: 2170149715710443852 (custom seed) Press ? for a list of commands and other information. Found 6 gold pieces and 17 bolts. Found a staircase leading out of the dungeon. You now have 6 gold pieces. You open the door. There is an open door here. d - 2 red potions d - 3 red potions (gained 1) Found a stone staircase leading down. A ball python comes into view. e - a ring of see invisible There is a stone staircase leading down here. The helpless ball python fails to defend itself. You impale the ball python!! You kill the ball python! You see here a ball python corpse. Found an escape hatch in the floor. It was a potion of mutation. You feel extremely strange. You feel resistant to cold. You feel robust. Really quaff d - 2 potions of mutation {!q}? Really quaff the potion of mutation? You feel extremely strange. You feel frail. You no longer feel cold resistant. You feel clever. Really quaff d - a potion of mutation {!q}? Really quaff the potion of mutation? You feel extremely strange. You feel stupid. Your system partially rejects the healing effects of potions. Iridescent scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Dagger || 1 Use: Potion || 3 Stab: Sleeping || 1 Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_end_3, infiniplex_forest_end_3, infiniplex_forest_lined_3 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 118 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 118 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 119 | D:1 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 119 | D:1 | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 119 | D:1 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 120 | D:1 | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 120 | D:1 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 120 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 121 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 61 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 61 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts