Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 195111145294547077 19 Selrock the Sneak (level 2, 0/18 HPs) Began as a Kobold Brigand on Mar 25, 2022. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:43 (1145 turns). Selrock the Sneak (Kobold Brigand) Turns: 1145, Time: 00:02:43 Health: 0/18 AC: 3 Str: 8 XL: 2 Next: 95% Magic: 2/2 EV: 14 Int: 12 God: Gold: 69 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 robe rPois . Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Skills: + Level 2.6 Fighting + Level 3.1 Short Blades + Level 0.0(1.3) Slings - Level 2.5 Throwing - Level 1.2 Dodging + Level 5.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 dagger (weapon) {short} b - a +3 hunting sling {sling} (You found it on level 2 of the Dungeon) Missiles d - 7 poisoned darts (quivered) {throwing} e - 2 curare-tipped darts {=fthrowing} k - 8 stones {throwing} Armour c - a +0 cloak (worn) l - a +0 robe (worn) Scrolls j - a scroll of brand weapon {unknown} Potions f - a potion of berserk rage {unknown} g - a potion of lignification {unknown} h - a potion of haste {unknown} i - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #.......# #...# #...# #..#. #.#####.# ##.## #...# #..## #.#####.####.# #...# #..## #.##.........# #####...# #.... #.##.##.#########......## ##### #.......# #.......#.....# # ####.#### #.#####.#.###.### ####.# #.#####.#.# #...# .....# #.##.S@...###...# ###### #.##.##.........####### #........##.##......... ####.###.##..#.#######. ###.###.###.#.# #..... #.......###.#.# #.#### #.#.##........# #.# #..)##.##.....# #.# #...##.##.....# #.# You could see an adder. Message History Fire: 18 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 81% to hit) You shoot a stone {throwing}. The stone {throwing} hits the worm. Fire: 17 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 81% to hit) You shoot a stone {throwing}. The stone {throwing} hits the worm. Fire: 16 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 81% to hit) You shoot a stone {throwing}. The stone {throwing} barely misses the worm. Fire: 15 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 81% to hit) You shoot a stone {throwing}. The stone {throwing} barely misses the worm. The worm barely misses you. You see here 2 stones {throwing}. You see here 3 stones {throwing}. Fire: 14 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 81% to hit) You shoot a stone {throwing}. The stone {throwing} hits the worm. Fire: 13 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 81% to hit) You shoot a stone {throwing}. The stone {throwing} hits the worm but does no damage. Fire: 12 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 81% to hit) You shoot a stone {throwing}. The stone {throwing} hits the worm. Fire: 11 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 81% to hit) You shoot a stone {throwing}. The stone {throwing} hits the worm. The worm bites you. 😕 HP[-4] You take 4 damage, and now have 14/18 hp. MASSIVE DAMAGE!! (PAUSE) You see here 2 stones {throwing}. You see here a stone {throwing}. Fire: 10 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 81% to hit) You shoot a stone {throwing}. The stone {throwing} hits the worm. Fire: 9 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 81% to hit) You shoot a stone {throwing}. The stone {throwing} hits the worm but does no damage. Fire: 8 stones {throwing} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 81% to hit) You shoot a stone {throwing}. The stone {throwing} barely misses the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 9/18 hp. MASSIVE DAMAGE!! (PAUSE) There is a stone staircase leading down here. 😮 HP[+1] k - 8 stones {throwing} (gained 1) An adder comes into view. The adder barely misses you. You see here 2 stones {throwing}. You see here 3 stones {throwing}. You see here 3 stones {throwing}. You see here a stone {throwing}. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. There is a stone staircase leading up here. You see here a stone {throwing}. 😨 HP[-4] You take 4 damage, and now have 6/18 hp. MASSIVE DAMAGE!! (PAUSE) The adder closely misses you. You climb upwards. There is a stone staircase leading down here. a - a +2 dagger (weapon) {short} The adder misses you. You closely miss the adder. The adder bites you but does no damage. You miss the adder. The adder closely misses you. You miss the adder. The adder barely misses you. 😨 HP[+1] You hit the adder. The adder closely misses you. You hit the adder but do no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 4/18 hp. You miss the adder. The adder completely misses you. You miss the adder. The adder barely misses you. You hit the adder but do no damage. The adder barely misses you. You hit the adder but do no damage. The adder misses you. The adder bites you. You die... Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 3 | 3.1 Fighting | | 2.6 Throwing | | 2.5 Dodging | | 1.2 Stealth | | 5.6 Action || total -------------------------++------- Melee: Dagger || 32 Fire: Hunting sling || 19 Throw: Dart || 3 Stab: Sleeping || 10 Armor: Robe || 5 Dodge: Dodged || 17 Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_cross D:2: layout_rooms, uniq_terence, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Selrock the Kobold Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 320 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 323 | D:1 | Reached skill level 3 in Short Blades 1140 | D:1 | HP: 4/18 [adder (3)] 1145 | D:1 | Slain by an adder Vanquished Creatures A dart slug (D:1) A bat (D:2) 4 endoplasms (D:1) A giant cockroach (D:2) 2 goblins (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 15 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1142 | 1097 | 45 | 151 | 707 | 2 | 571.0 | Dungeon | 1142 | 1097 | 45 | 151 | 707 | 2 | 571.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 989 daAuts D:2: 153 daAuts